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PS3 Game Updates v1.0 Downloader Homebrew Application Arrives

1000°
131w ago - Following up on his previous release, this weekend PlayStation 3 developer aldostools has made available a PS3 Game Updates v1.0 homebrew application which allows you to identify and download updates for video game backups.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (Required)

To quote: My new tool... (beta)

I really liked the trueicecold's PS3 Game Updater 1.41, but I wanted a couple of new features... so I made my own "PS3 Game Updates 1.0"...

Features:

  • The title id field accepts many formats of title id (eg: title id with/without dash, content id, URL of pkgs, etc). Also supports search game by name.
  • The title id field also accepts the path of GAMES or the IP of the PS3 (to scan multiple games).
  • Show game patches 3.56+...

 

They Do Not Die 2 v0.8 PS3 Homebrew Game Update Arrives

700°
131w ago - Following up on his previous release, this weekend PlayStation 3 developer ThatOtherDev has updated his homebrew game They Do Not Die 2 to version 0.8 for Windows, Wii and the PS3 console.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] / [Register or Login to view links]

Below are the changes from his blog, as follows: Here is a small update for They Do Not Die 2 along with its first Windows release.

I've added blood and corpses. On Wii and PS3 they quickly shrink until they disappear but on Windows they fade instead of shrink (which I think looks a lot better) and there can be more of them in the game world at a time which means that they disappear more slowly.

I've also made a handful of minor and most likely unnoticeable changes (mostly related to city generation).
 

Videos: Zen Studios KickBeat Gameplay and Zen Pinball 2 Updates

50°
131w ago - Zen Studios Managing Director Zsolt Kigyossy is here today with a KickBeat PS Vita gameplay video and some Zen Pinball 2 updates from this year's E3 convention.

To quote: Zen Studios is fresh off an exciting and successful E3. Although our presence was modest, we still made a big impact.

KickBeat for PS Vita won Destructoid's Best of Rhythm E3 award, and Zen Pinball 2 was nominated for Best of E3 2012 by IGN and Best Portable Game by Destructoid. We are extremely honored to be included alongside the industry's best!

KickBeat sure received a positive response at E3. We think it's because there is nothing else like it, and a lot of people caught on to that.

There were also some people who simply told us we were crazy when they watched us play, but once they got their hands on the game they had BIG smiles on their faces. We have some new video that was released right before and then during E3, we wanted to make sure you guys got a chance to view as well.

The first video is the intro story chapter to KickBeat, setting up our Kung Fu style cheesy story. All of these story scenes are hand animated, and yes, we hired professional voice actors. As a matter of fact, at least one of the actors we've used came by the Sony booth to say "hi," as they are all from Los Angeles.
 

Cobra PS3 USB Dongle Reversed by Zadow, Payload Development

Above 1500°
131w ago - Following up on the recent PS3UserCheat dongle hacking news, today PlayStation 3 developer zadow28 has updated his ongoing work with some reverse-engineering and payload development research on the DRM-infected Cobra PS3 USB dongle.

Download: [Register or Login to view links] (77.33 MB) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (350.88 KB - place these in the Cobra-USB_PS3_Updater_v1_0\CBUP43210\USRDIR directory) / [Register or Login to view links] (954.98 KB)

It's important to note that these files are not end-user friendly yet, work still needs to be done...
 

A Quick Slice with Metal Gear Rising: Revengeance on PlayStation 3

350°
131w ago - Sony Latin American Blog Manager Lorenzo Grajales has revealed some new details today on Metal Gear Rising: Revengeance for the PlayStation 3 entertainment system below.

To quote: Leading into the release of Metal Gear Solid 4: Guns of the Patriots, Kojima Productions tantalized MGS fans with an iconic trailer that depicted a cybernetically augmented Raiden (a la Gray Fox) slicing and dicing hordes of foes using a razor-sharp sword and acrobatic flips.

MGS4's Raiden was a refreshing departure from his whiny, abrasive turn in MGS2: Sons of Liberty, and before long series fans fantasized about controlling him in a dedicated adventure. Luckily, that fantasy will become reality thanks to Kojima Productions and Platinum Games.

Metal Gear Rising: Revengeance takes place nine years after the fall of the Patriots in MGS4. We played a demo at E3 2012 and tested Blade Mode, which you probably saw in the game's trailer.

Blade Mode is very simple: you activate it using L2, which triggers slow-mo and a zoomed-in camera view while Raiden gets into slashing position. You control the sword with the right analog stick: Everything in the path of the sword will be severed, whether it's a structure, the body of an unfortunate combatant, a vehicle...even a girl's dress (ooh-la-la!)
 
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