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Review: Chains Of Olympus Is The Best PSP Game Ever

550°
357w ago - Who says size matters: Chains of Olympus is every bit as good as its big console siblings!

Although it is an amazing piece of portable hardware, the Sony PSP has played second fiddle to the Nintendo DS Lite for a long time now. While Nintendo was moving ridiculous amounts of hardware and software, the Sony PSP was in constant catch-up mode.

But Sony's handheld has gained some serious ground in recent months. The library of titles has steadily expanded and now includes some bona fide hits. The slick new redesign was also a big boost and also worth considering is the fact that expanded functionality like Skype integration is now starting to see the light of day. There's no doubt that the PSP has a lot of momentum going right now and it's only going to increase with the release of God of War: Chains of Olympus.

One of Sony's most valued franchises, God of War is without a doubt an important cog in the PS3 machine and as you are about to see, some would argue that it is the most important weapon in Sony's arsenal. Releasing Chains of Olympus on the PSP was a brilliant strategic move on Sony's part: it's the perfect bridge between the first two titles and the new-gen God of War 3 and a potent reminder of the impact that Kratos can have on the gaming landscape.

Although it's been shrunken...
 

Logitech Cordless MediaBoard Pro Bluetooth Keyboard - PS3 Review!

200°
357w ago - It is never fun to try to type in things with your PS3 controller, whether it be names of characters in games such as Call of Duty 4, created player names in Madden, etc. It is also no fun to search the web on the PS3 without the use of a keyboard. Enter, the Logitech Cordless MediaBoard Pro, to cure all of these problems and more on your Sony PS3.

The Logitech Cordless MediaBoard Pro uses Bluetooth technology to link up with your PS3 and as easy as anything to sync up, as the PS3 found it in about two seconds, extremely quickly.

There are some great features on the Logitech Cordless MediaBoard Pro beyond just being a keyboard. The design of the keyboard is extremely sleek as the whole make-up of the keyboard looks nice sitting next to, or underneath your PS3. It has a great finish which matches the PS3 well.

The keyboard keys feel tremendous and sturdy. It features the standard keyboard set-up as well as specific keys for the x, circle, triangle and square buttons, as well as media playback buttons to ease the control over Blu-ray movies.

On the right side of the keyboard there is also a touchpad which works just as one does on a laptop keyboard set-up. This simulates a mouse nicely, making for extremely easy navigation, especially on web pages. The touchpad also features left...
 

High-Res Artwork for Heavenly Sword Sequel

50°
357w ago - At least we presume the artwork is for a Heavenly Sword sequel, since Ninja Theory has stated that it is a three game series. Have a gander at the High-res artwork after the jump.

Ninja Theory's website has been updated with a more mature and darker look, along with news of their next project:

Right now we're working on an exciting new concept that has got everyone we talk to buzzing. We can't say a lot except that it's going to be great to work on and should be even better to play!

It'll take all the things we loved about Heavenly Sword and make them bigger and better than ever before.

With such a strong Playstation 3 engine and vision for their Heavenly Sword project, could this be artwork for an exciting sequel set in a future post-apocalyptic time? A time that might be waiting for the immortal Heavenly Sword to save its people? Or does the concept art suggest a completely new IP?
 

GDC '08: EA takes games seriously

50°
357w ago - Publisher offers a look at how it adapted The Sims, SimCity, and Madden NFL franchises for educational purposes and why it won't be making a habit of the practice.

An executive with Electronic Arts gave a presentation at the Serious Games Summit portion of the Game Developers Conference, and one of the overarching themes he returned to repeatedly was that EA is not in the serious games business.

EA's vice president for global brand development of The Sims label Steve Seabolt was there to bring the audience up to speed on a handful of the company's games that had been adapted for educational and training purposes, but he stressed the company is still laser-focused on making entertaining games above all else. One of the main reasons why is that every dollar spent on making an educational game is one less dollar the publisher had to spend on its frontline franchises like Army of Two or Madden NFL Football.

"The reality is that we are a hit-driven business," Seabolt explained. "And economically, we can't really commit to launching a product unless we think we can sell a minimum of 2 million units. If you talk to anybody in the venture capital community, there's probably more economic roadkill around educational games in the past 20 years than just about any other category. Nobody's proven that...
 

GamePro's top 6 predictions for GDC 2008

50°
358w ago - Though 2007 was a breakout moment for gaming, this year's Game Developer's Conference looks to be anything but. Here's how we see GDC 2008 going down.

PREDICTION: Insomniac will announce a release date for Resistance 2.

New Resistance 2 news at GDC? Don't bet on it
When Insomniac's Resistance launched with the PS3 in 2006 it blew many of us away with its intense action, robust online mode, and creative weapon choices. In fact, it is still one of the best games on the PS3. It may not be the most polished effort, but it's still highly enjoyable.

Now that Resistance 2 is out of the shadows and into the spotlight, some fans may be hoping that Sony and Insomniac will announce more details, such as the game's official release date. Though many of us would like to know exactly when we can get our hands on the game ("fall 2008" is all we've heard), it seems unlikely that GDC will be the venue for such an announcement. The combination of the rising sales of the PS3 and the intense promises Insomniac has made regarding multiplayer (supporting 60 players at once is a hefty load) make it unlikely that we'll hear anything concrete yet. We suspect that Insomniac is too busy working out the details to worry about making splashy announcements.
Chance of it happening: LOW

PREDICTION:...
 
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