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PS3 Dump_Rootkey Code and Brief Guide Arrives from Naehrwert

550°
132w ago - Following up on his Quick PS3 CoreOS Image Tool code release and recent hints, today PlayStation 3 developer Naehrwert has made available PS3 Dump_Rootkey code and a brief guide below so users can dump their own PlayStation 3 root key without Linux.

Download: [Register or Login to view links] / [Register or Login to view links] (Modified and compiled by Attila for Windows using Cygwin - just provide the IP as parameter after dump_rootkey like this: dump_rootkey.exe 192.168.0.1) / [Register or Login to view links] by Attila

Naehrwert has also confirmed that Asbestos PKG only works in 3.41. He has posted the [Register or Login to view links] and [Register or Login to view links] to change the offset for people to adapt it to other PS3 Firmware versions and tul compiled the ELF to an [Register or Login to view links]
 

PS3Tools GUI Edition v3.1 - PS3 SPU Emulation and .SELF Encryption

1050°
132w ago - Just a few days since his PS3Tools GUI Edition v3.0 release, PsDev has now updated the homebrew application to version 3.1 which includes PS3 SPU emulation changes, .SELF encryption and more as outlined below.

Download: [Register or Login to view links]

To quote: Just finished my latest update for PS3Tools GUI Edition. I added quite a bit of changes in this version, scroll down to the Change log to see.

  • .SPU is now extension for emulator
  • SPU editor
  • Edit SPU files for emulator
  • Save SPU files for emulator whilst the program still open for faster emulation
  • A label that tells whether it’s currently emulating or not
  • SPU emulator has message boxes now upon successeions or errors
  • SPU refreshed button fixed
  • Changed interface for LS and codewatcher
  • Debug pkg decryption temporarily removed
  • Checks pkg type now
  • SELF encryption added
  • Filter added to opening SPU file on editor and emulator so it narrows it down to just .SPU files
  • CEX2DEX now will tell if validation is done
  • Test.SPU included for testing
  • Included...

 

PS3 Make Package NPDRM GUI Arrives from SubZero Dezigns

1100°
132w ago - Following up on the PS3 EDAT NPDRM Decryption / Re-Encryption Tools, recently Quake of [Register or Login to view links] has released a PS3 Make Package NPDRM GUI homebrew application for those uncomfortable with Sony's command-line version.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (Required) / [Register or Login to view links]

To quote: SubZero Dezigns brings you; Make Package NPDRM GUI

Used to make PKG files with [Register or Login to view links]

Known issues:

Q) My pkg's are missing?
A) make_package_npdrm doesn't support an output folder right...
 

PS3 eEID0 Dumper for JBM 3.55, MA 3.56 & CFW 3.55, ConfEditor Out

1500°
132w ago - This weekend Spanish PlayStation 3 developers at DemonHades have made available a PS3 eEID0 Dumper for JBM 3.55, MA 3.56 and PlayStation 3 CFW 3.55 alongside a ConfEditor for TheGrid.

To quote, roughly translated: eEID0 Dumper by BlackDeath to JBM 3.55, MA 3.56 and CFW 3.55

Hello friends, after the method of filtration CEX2DEX the team decided to investigate this new field (for some) and not so much for others, that is why we are working to bring you the easiest method to move to Linux without requiring DEX.

Today I present created by the dumper EID0 blackdeath with which we can dump all EID0 or directly CEX first section with only launch a pkg and have connected a USB port on dev_usb000, the instructions are on screen and are easy:

  • START: To dump all EID0.
  • SQUARE: To dump the first section of EID0 directly (eid0_1st_Section_CEX.bin).
  • X (EQUIS): To dump metldr (Encryption) to USB and be prepared to exploit and get the dump of the decrypted metldr in subsequent steps.

If you are in Normal 3.55...
 

New PS Vita Exploit and VHBL Port in the Works by Xerpi

1000°
132w ago - Following up on his previous update, this weekend PlayStation Vita hacker wololo has announced that a new PS Vita exploit and VHBL port in the works by [Register or Login to view links].

To quote from his blog: "Developer xerpi twitted a few days ago that he has a new user mode exploit available, and that he managed to port VHBL to it fairly easily (it took only 10 minutes to port VHBL according to what he told me).

"VHBL working on my new exploit pic.twitter.com/5PeV6Hi2"

I believe for now this exploit with remain under wraps since we are already working on a release with Neur0n, but this is of course up to xerpi.

In the meantime, enjoy a few screenshots!"

Finally, below is yet another exploit from [Register or Login to view links] with details as follows:

Fate6 confirmed my VHBL port working on PS Vita 1.69.1 and the game being on Vita US PSN

fate6 wrote: well then yes it does work on the Vita on 1.69.1 ^__^

I have a european account and this game is not on european PSN, so I couldn't test it on my Vita. Thanks fate6 For...
 
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