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Video: Unit 13 Hits PS Vita March 6th, Covert Mission Walkthrough

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132w ago - SCEA Director of Development Seth Luisi has made available a Covert Mission Walkthrough video today for Unit 13, which will be infiltrating the PlayStation Vita handheld on March 6, 2012.

To quote: We are at CES this week showing off the latest, near-final build of Unit 13 and we have something special in store for the community.

First, in case you missed the announcement from the PS Vita CES keynote yesterday afternoon, Unit 13 is scheduled for release on Tuesday, March 6th. We are quite excited to bring this new title to PS Vita.

Thanks to the excellent dual analogs sticks on the Vita, Unit 13 represents the first full shooter experience on a portable gaming device.

We also have, as another exclusive, the first view of the North American box front!

But what I am really here for is to provide an exclusive video walkthrough of a new level and game type in Unit 13. This is the first detailed video walkthrough of a Covert mission:





For those not keeping up on Unit 13, there are four different mission types. Direct Action missions are larger, multiple objective missions that reward tactical play.

Deadline missions are medium-sized missions where players have to...
 

Video: Sumioni: Demon Arts for PS Vita Platforming Action Demo

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132w ago - Today XSEED Localization Specialist Tom Lipschultz has posted up a video demonstrating the combination of classic Japanese Art and modern platforming action of Sumioni: Demon Arts for PS Vita consoles.

To quote: Before you stands a tower, and upon that tower stands an angry bowman, shooting wave upon wave of arrows in your direction. He's far out of reach, and the tower completely blocks your path, so you're forced to deal with this situation in order to proceed - but how do you go about it?

You could always hack at the tower's support structure with your sword, wearing it away bit by bit until the whole thing comes tumbling to the ground...but that might take a while, and the bowman would be shooting you in the head repeatedly the whole time.

Maybe you'd be better off taking out your paintbrush and drawing a sloped platform up, over and around the tower, creating a bridge to guide you past it safely. Or perhaps you could set the tower (and its occupant) ablaze, or spawn a lightning-spewing thundercloud above it and let Mother Nature handle the rest.

Or, if you're feeling particularly frisky, how about summoning a phoenix or a sacred lion and directing it to spew waves of holy energy at the tower, instantly reducing it and any threats beyond it to ashes?



 

Video: Touch My Katamari Heads to PS Vita, Prologue Trailer

100°
132w ago - Namco Bandai Games Community Manager "Filthie" Rich Bantegui has shared a new Touch My Katamari Prologue video trailer today announcing that it will be heading to PS Vita next month.

To quote: We're almost one month away from the PS Vita launch here in North America, and Namco Bandai Games is nearly ready to launch the next chapter in the Katamari saga on February 22nd in North America and Europe.

We've already been over how the new core gameplay mechanics will work: You'll stretch and squeeze your katamari using the rear touchscreen, changing the shape of your rolly ball of fun to better maneuver around each level. What we haven't yet shared is the story!

Watch the prologue video below to get a look at the terrifying revelation uncovered by the King of All Cosmos at the beginning of our stretchy tale. Once the greatest in the universe, the king finds out that his level of cool is now only on par with something he simply won't stand for... thus beginning a redemption tale for the ages!





Check the clip above and be sure to sound off in the comments. February 22nd will be here before you know it!
 

Showtime PS3 Media Player Repack v3.3.379 Update Arrives

1400°
132w ago - Today PlayStation 3 homebrew developer Redsquirrel87 has updated Showtime PS3 Media Player Repack to version 3.3.379 with the changelog detailed below, as follows:

Download: [Register or Login to view links]

PS3 Showtime Media Player Repack v3.3.379 Changelog:

  • Minor fixes
  • Add support for plural forms in i18n code
  • Update Polish translation
  • glw: Make sure the UI respects orientation of images also when doing alpha shaded borders
  • glw: More clist wip
  • Don't try to write to blobcache if file load fails
  • Initial clist
  • Make it possible to turn off the multilingual 'No media loaded'
  • Mac: Map F4 -> Enable screen saver
  • theme: Make the 'No media loaded' screen a bit funkier
  • Use av_malloc() where we should
  • Add support for imageset: URIs
  • glw: Fix bug causing reload of images due to rescaling requirement to sometimes fail



 

CES 2012: PS Vita's Augmented Reality Transforms Table to Arena

550°
132w ago - Today Sony's Senior Social Media Manager Jeff Rubenstein has shared some video footage from CES 2012 spotlighting PS Vita's Augmented Reality, which transforms your table into an arena!

To quote: A couple of months ago, [Register or Login to view links] that showed off some cool-looking augmented reality apps running on PS Vita.

Since then, it's been confirmed that Vita will come with six AR Play Cards and a voucher to download a handful of free augmented reality mini games via the PSN.

Today at CES, we were able to see one of these games in action: Table Football (it will be called Table Soccer in the US, because we already have football).

Backstage, Sony Santa Monica Sr. Manager Dave Thach dealt the AR Play Cards on a table, and a soccer pitch sprung to life through the window of the PS Vita's luscious OLED display.

The actual game is kind of like a turn-based soccer match - it reminded me of a 2012 version of paper football. But enough talk, let's see it in action:





Bonus points if you spotted the Men in Black 3 alien who walked through the frame. Vegas is weird.

Table Soccer is just one of the augmented-reality...
 
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