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Video: I Am Alive to Hit PlayStation Network on April 4, 2012

100°
130w ago - Today Ubisoft EMEA Digital Marketing Manager Yannick Myrtil has shared a video trailer confirming that I Am Alive will be hitting PlayStation Network on April 4, 2012.

To quote: I Am Alive, the long-anticipated believable post-apocalyptic action-adventure game from [Register or Login to view links], will be available to download on Sony Entertainment Network on April 4th, 2012.

And as icing on the cake, early PlayStation Plus buyers - within the first two weeks - will benefit from an exclusive 20% discount on the game.

I Am Alive follows an everyman's journey to find his wife and daughter, who were lost during the "Event." A year later, he finds Haventon, his hometown, in shambles.

Buildings are destroyed, toxic ash fills the streets and society has been torn apart, causing inhabitants to take all necessary actions to survive.





For more information on I Am Alive, please visit: [Register or Login to view links].
 

PS3 IDPS Viewer Tool Homebrew Application is Released

1000°
130w ago - It's been awhile since the last IDPS update, and today I've created this PS3 IDPS Viewer homebrew application based on research I'm doing and had not planned to release the tool out yet, but if someone needs it here it is (Thanks to J-Martin for the logo).

Download: [Register or Login to view links] / [Register or Login to view links]

What does this tool?

  • Displays the IDPS
  • Shows Target ID
  • Displays Motherboard revision
  • Save your IDPS in IDPS.bin file

Note: THIS TOOL IS SAFE

When the program starts you will see the typical intro screen, if you choose "Yes" you will see the data from your PS3, if sounds three beeps indicates that it was not possible dump and show the error message, and if all went well sounds a beep and you are able to see the data.

Automatically saves the IDPS in dev_hdd0/IDPS.bin, you must open it with a hex editor and look hexadecimal values, for example (IDPS false, I will not reveal my IDPS):

e.g Notepad

Hex...
 

PS Seismograph PS3 Homebrew Application is Now Available

300°
130w ago - Following up on his NoRSX PS3 2D Graphic Library for the for PSL1ght SDK, today PlayStation 3 developer deroad has made available a PS Seismograph homebrew application with details below.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote: Since I'm a physic, I developed a linux tool to do some experiments to reproduce a seismographer. so today I decided to try to write something similar to my university tool.

This is a simple Seismograph for PS3.. it uses all the axis of the first controller.

It uses 1920x1080 resolution, so I don't know if it will ever work on SD TV.

Anyway i hope this can show how people can use PSL1GHT SDK.

(This software was written with NoRSX)


 

Video: Sony Putting the Finishing Touches on Starhawk for PS3

300°
130w ago - Sony Senior Producer Harvard Bonin has shared a video today of the finishing touches being put on Starhawk for PS3 below.

To quote: Recently, the PlayStation.Blog paid a visit to our good friends and partner LightBox Interactive in Austin, Texas during SXSW.

While there, we unlocked the vault and loosened the chains on Mr. Dylan Jobe, LightBox President and CEO. That can be a very dangerous prospect as we never know what we're going to get, it's also fun to hear about all the details on the Starhawk front, including how the public beta affected the game's development. The teams at LightBox and Santa Monica are working incredibly hard to make sure the Starhawk experience is everything the fans deserve.

To give you some insight into that process, Dylan has some thoughts about "crunch time," fans, and game-typy stuff. Starhawk is headed in for a landing and this is a cool look into the mind of a developer at the peak of his game. Check it out!





PS. While you're at it, check out this blast-from-the-past [Register or Login to view links] about the team.

PPS. If you want to see trendy, big eared, creased-shirt-wearing Bulgarian Boxers......
 

PSN Infinity v2 Open Beta Homebrew PC PSN Client is Released

650°
130w ago - Today PlayStation 3 developers SKFU and iQD have released PSN Infinity v2 Open Beta, a homebrew PC PSN client with the features outlined below, followed by a version 1.01 bug fix.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote: For all the people who had problems with the login function this release should fix it.

Good evening, everyone! Proudly I present you my newest application "PSN Infinity v2".

Since in most news posts my co-coder genius iQD is forgotten, I have to mention him for his great help on this application here once again.

This version is released as public beta. Completing the app and including all functions I want it to have will take several weeks but the main function aka browsing the PSN stores is already working.

This is the first time I force a donation alert in an app, but necessary as this program is a very huge and time consuming project.

So if you like this beta, please donate a small amount to give me some more time to work...
 
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