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PS3 Make Package NPDRM GUI Arrives from SubZero Dezigns

1100°
127w ago - Following up on the PS3 EDAT NPDRM Decryption / Re-Encryption Tools, recently Quake of [Register or Login to view links] has released a PS3 Make Package NPDRM GUI homebrew application for those uncomfortable with Sony's command-line version.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (Required) / [Register or Login to view links]

To quote: SubZero Dezigns brings you; Make Package NPDRM GUI

Used to make PKG files with [Register or Login to view links]

Known issues:

Q) My pkg's are missing?
A) make_package_npdrm doesn't support an output folder right...
 

PS3 eEID0 Dumper for JBM 3.55, MA 3.56 & CFW 3.55, ConfEditor Out

1500°
127w ago - This weekend Spanish PlayStation 3 developers at DemonHades have made available a PS3 eEID0 Dumper for JBM 3.55, MA 3.56 and PlayStation 3 CFW 3.55 alongside a ConfEditor for TheGrid.

To quote, roughly translated: eEID0 Dumper by BlackDeath to JBM 3.55, MA 3.56 and CFW 3.55

Hello friends, after the method of filtration CEX2DEX the team decided to investigate this new field (for some) and not so much for others, that is why we are working to bring you the easiest method to move to Linux without requiring DEX.

Today I present created by the dumper EID0 blackdeath with which we can dump all EID0 or directly CEX first section with only launch a pkg and have connected a USB port on dev_usb000, the instructions are on screen and are easy:

  • START: To dump all EID0.
  • SQUARE: To dump the first section of EID0 directly (eid0_1st_Section_CEX.bin).
  • X (EQUIS): To dump metldr (Encryption) to USB and be prepared to exploit and get the dump of the decrypted metldr in subsequent steps.

If you are in Normal 3.55...
 

New PS Vita Exploit and VHBL Port in the Works by Xerpi

1000°
127w ago - Following up on his previous update, this weekend PlayStation Vita hacker wololo has announced that a new PS Vita exploit and VHBL port in the works by [Register or Login to view links].

To quote from his blog: "Developer xerpi twitted a few days ago that he has a new user mode exploit available, and that he managed to port VHBL to it fairly easily (it took only 10 minutes to port VHBL according to what he told me).

"VHBL working on my new exploit pic.twitter.com/5PeV6Hi2"

I believe for now this exploit with remain under wraps since we are already working on a release with Neur0n, but this is of course up to xerpi.

In the meantime, enjoy a few screenshots!"

Finally, below is yet another exploit from [Register or Login to view links] with details as follows:

Fate6 confirmed my VHBL port working on PS Vita 1.69.1 and the game being on Vita US PSN

fate6 wrote: well then yes it does work on the Vita on 1.69.1 ^__^

I have a european account and this game is not on european PSN, so I couldn't test it on my Vita. Thanks fate6 For...
 

Tales of Xillia Coming to PS3, Namco Bandai Answers Your Questions

300°
127w ago - Sony Senior Social Media Manager Jeff Rubenstein has confirmed today that Tales of Xillia is coming to PS3, and has interviewed Hideo Baba of Namco Bandai who addresses many questions on the PlayStation 3 title below.

To quote: This PS3-exclusive RPG is a celebration of sorts for the Tales series of RPGs, which had been around for 15 years at the time of the game's release in Japan.

But rather than just rehash classic elements, the Tales team took some chances, crafting a new battle system and a more grown-up visual style. The result, according to [Register or Login to view links], is the best Tales game yet.

Last week, I had a chance to pose some questions (including some of your Twitter queries) to Tales series producer Hideo Baba. Here are his answers:

Jeff Rubenstein, PlayStation Blog: Tales of Graces f came to PS3, but Vesperia didn't hit PS3 in North America. Now Tales of Xillia has been announced for North America. How do you determine which titles in the series get a an English-language conversion?

Hideo Baba, NAMCO BANDAI Studios Inc.: Given the current resources assigned to the Tales of series team, I am always trying to find ways to assign staff members to work on a Western localized...
 

Video: Sound Shapes Gets Its Beck On with New Tracks via PSN

50°
127w ago - Today Mathew Kumar of the Sound Shapes Team has announced that Sound Shapes is getting its Beck on with new tracks via PSN!

To quote: There's just under three weeks until the release of Sound Shapes on PS Vita and PS3 on August 7th, and it's time we sat down and had a serious chat with you.

You see, we've been keeping a secret from you. Yes, here in Queasy Towers, our glittering skyscraper in downtown Toronto, so beloved by the city that they're building us a moat (they claim they're upgrading streetcar lines, but we know what they're really doing), we have been hiding someone from you.

Although to this point we've revealed stars that shine as brightly as [Register or Login to view links], [Register or Login to view links], and [Register or Login to view links], it wasn't until Wednesday that we were able to sneak out the news that Grammy Award-winning musician [Register or Login to view links]- mastermind behind Mellow Gold, Odelay and most recently 2008′s Modern Guilt- has been working with us on three brand new tracks for the game.

Beck's more than just familiar with the world of video games. In fact, with his 2005 album Guero he actually snuck out a wee EP, Hell Yes, which remixed tracks from that album...
 
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