Developers Starting to Back PlayStation 3

200°
289w ago - It's just something that I have noticed occurring behind the scenes over the last year that I think is worthy of bringing up, as it indicates a growing faith in the PlayStation 3 console from developers and publishers across the globe. It does not mean that the Xbox 360 is any less important, just that the PS3 is definitely starting to get equal-footing on multi-format games.

Go back six months and more, almost every game that was multi-format was given to journalists on Xbox 360. Code came in for Xbox 360 debuggers (the devices on which we play unfinished games), promo copies were for the Xbox 360 and almost always games were demoed to us on Microsoft's console when out at junkets across the world. It's just the way it was.

Obviously being a multi-format publication, we actively chased PS3 versions of these games but they were rarely forthcoming, and if they did make it in, it could be months later. I sit alongside both the editor of Australian 360 Magazine and Official PlayStation Australia and often see the frustration as the latter continually hassled for code that was already sitting on the former's desk in the opposing format.

So why did this happen? It is my belief that the Xbox 360 code during this period was simply more reliable. When you're giving media access to your game,...
 

PlayStation 3 Flow Rebuilder 3.50 with ECC Gen Released!

800°
289w ago - Since today all the owners of a PS3 with infectus could begin to experiment with the firmware patching.

Please share ideas questions and feedbacks in this thread comments, it would be appreciated.

Download: PS3 NAND Flow Rebuilder v3.50 BETA

NDT ;-)

From ReadMe: PS3 NAND FLOW REBUILDER v3.50 (including ECC Algo by RPS).

This tool allows to unscramble the blocks of a PS3 dumps ordering them in a way that the dumps become readable and extractable!

It also allow you to re-scramble back to the original order once you modified the data you wants, then from now on it include the ECC recalculation algorithm that was private until today.

It's for study and tests purposes, for experienced people only (devs) that this way can manage the files inside the flashes and patch sensible areas.

In this updated version you'll find some good news:

1) You can now re-scramble back a modified dump in order to flash it in your console (ECC regeneration is now included).

2) Analyzer has some more informations (it's still alpha, i use it for debug, it's complete only for versions 2.40/2.41).

3) It automatically...
 

Sony says PlayStation 3 Sales Better than Expected

200°
289w ago - Sony CEO Jack Tretton is quite ecstatic with the way their Cell powered beast is selling this year. Speaking in an interview with Reuters, Tretton reveals that the PS3 is actually selling faster than they previously expected it would.

They projected that the PS3 would be able to sell 10 million units by March of next year. (Just so you know, March of next year = end of fiscal year 2008).

Tretton didn't reveal the specific figure of how many PS3 units they've already sold to date - much less which firm's sales data he's keeping track of - however, he seems confident that they'll hit their 10-million mark by March '09, no matter what happens.

To quote: "We are in good shape for that number worldwide. We are tracking at 100 percent up over last year ... about 30 percent ahead of where we should be. So sales could slow down and we will still hit our number."
 

PlayStation 3 Home Open BETA Not Coming with Firmware 2.50

200°
289w ago - Home Community Manager "TedTheDog" has clarified statements he made last month on the US Home BETA forums. In regards to a specific bug, Ted said the bug will be fixed in Firmware update 2.5.

"2.5 is what we're waiting for and 'October' is what I've heard, later October is my guess." He goes on make a statement that would seem to indicate Home 1.0 will be arriving at the same time.

Not the case, Ted stated on the official European PlayStation Home Forum. "Open BETA will be later this year after 2.5 is released.

Sorry about that, I should know better than to say anything that could be misconstrued like that on such an important subject."
 

Sony won't Comment on LittleBigPlanet for PlayStation Portable

50°
289w ago - Pete Smith, Sony Producer for LittleBigPlanet, was recently asked about the potential for a LittleBigPlanet spin-off on the PSP.

Smith refused to comment on the issue though. Earlier this year, Future Publishing rumored that LittleBigPlanet was in development for PSP at Sony Studio Liverpool, and that the game would apparently link up with the PS3 version of the game.

To quote: For all their transparency, the Media Molecule guys are still keeping some plans to themselves. One of them is any potential spin-off on the PSP, something on which Smith refused to comment. Then there are the company's thoughts on just how well LittleBigPlanet is going to do.

Will it meet the rising expectations being build up by incessant media coverage? "We know it's going to have a long tail," is all Smith would say. "With this game it's been really quite tricky to say who's the target audience because it's so broad."
 







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