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Video: Sony Announces New PSN Title Rain, Watch The PS3 Trailer

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123w ago - Sony Assistant Producer Dais Kawaguchi has officially announced their new PSN title Rain today and invite fans to watch the PS3 trailer below!

To quote: [Register or Login to view links] has a pedigree in creating a breadth of incredibly unique games, so it is no surprise to see that their next is a stylistic, original title.

Crafted by a team of talented creators known as PlayStation C.A.M.P., we're pleased to introduce their latest game, rain.

In this dark, mysterious world, you take on the role of a boy who becomes invisible, so his figure can only be seen in the rain. Freshly revealed at Gamescom, watch the announce trailer for a first look at this wondrous story.





That's all for now, but keep an eye out for more news about rain in the coming months.
 

Video: Sly Cooper: Thieves in Time Gamescom 2012 Trailer Out

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123w ago - Sanzaru Games President Glen Egan has made available a new Sly Cooper: Thieves in Time video trailer from Gamescom 2012 today confirming that fans who buy once will get it on PS3 and PS Vita.

To quote: Hello from Germany! I'd like to talk about the cool stuff we're showing off at this year's Gamescom for Sly Cooper: Thieves in Time.

First and foremost, we'd like to introduce you to a new Cooper ancestor, Salim Al Kupar. You'll meet Salim as Sly travels back in time to the enchanted world of ancient Arabia - a land of magic genies, flying carpets and lost treasures.

Sly quickly discovers that Salim is nearing retirement and looking forward to taking a little break from thievery, but recent events have put an end to those plans! Now Sly and the gang will need to goad the slightly recalcitrant Salim back into action as they work together to restore his legacy.

We're also giving you a look at a brand new mission in Arabia so you can see Salim in action. We find him on a quest to free one of the members of his band of thieves from a strange imprisonment. To do so, he must use his signature ability - the Cobra Climb.

This technique allows him to rapidly ascend vertical ropes, chains or poles to quickly evade an attack. This comes in very handy as he makes...
 

Video: Naughty Dog on The Last of Us: The Making of a Cinematic

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123w ago - Naughty Dog Community Strategist Arne Meyer has shared a The Last of Us video today covering the making of a cinematic below.

To quote: Yesterday at Gamescom in Germany [Register or Login to view links], the voice of Joel, and [Register or Login to view links], the voice of Ellie, took the stage with moderator Arne Meyer, Community Strategist at Naughty Dog, to talk about the cinematic process, the performances, and the creative ideas at play in The Last of Us.

Before the presentation began, our game's directors had a few words to say about the project.

In order to make everything Bruce and Neil discuss in the video a reality, the performances of Troy, Ashley, and every actor involved play a crucial role. Performance capture is a long, time-intensive process.

It involves tight mocap suits, long hours, a ton of writing and often some fortuitous ad-lib. We called attention to these performances – one of the first steps to the game's cinematic process – at our panel during San Diego Comic Con.

At Gamescom, we went deeper into the process, and now you can watch the raw mocap for the cinematic that introduced Bill, played by [Register or Login to view links].



 

Sony Details The Monsters & Magic of Soul Sacrifice on PS Vita

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123w ago - Sony Producer Kumi Yuasa has shared details today from Gamescom 2012 on the monsters and magic of Soul Sacrifice for the PS Vita handheld console.

To quote: It's been a while since our last Soul Sacrifice blog post, so with Gamescom taking place this week I thought I'd take a moment to share some new game details.

In our debut post, we talked about the reality-blended experience and the concept of sacrificing in Soul Sacrifice on PS Vita. Now, I'm going to provide a deeper insight into the game.

In the world of Soul Sacrifice, monsters are what have become of humans who succumbed to darkness, using magic according to their desire. The mission of a sorcerer is to exterminate these monsters.

Now, you may be wondering what sort of monsters you will come across and how they succumbed to this fate. Let's take a look at the back story of one of these monsters - "Griffon."

Griffon

He was a noble. His lands were vast, and he lived in opulence, supported by heavy taxes exacted from those who lived in his dominion. One day, he was presented with an offering from the people - a golden statue of a figure combining beast, bird, and man.

His heart was swept away by the figure, and he felt an unnatural adoration for it. The power of the...
 

Videos: Assassin's Creed III: Naval Battles, AC3 Liberation Trailer

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123w ago - Ubisoft Community Developer Gabriel Graziani has posted up some fresh Gamescom 2012 video trailers today showcasing Naval Battles and AC3 Liberation in Assassin's Creed III for the PS3 entertainment system.

To quote: To celebrate Gamescom in Cologne, Germany this week, we're giving fans an in-depth look at the breathtaking naval combat in Assassin's Creed III! Submerge yourself in our latest trailer below.

Let's get in to what you just saw in that trailer, because there are a ton of little gameplay nuggets hidden inside it.

First off, check out the attention to detail on the crew and their activities on the deck of Connor's ship, the Aquila... we really wanted to convey the buzzing hive of energy that a ship this size requires just to keep it moving, let alone enter combat.

And when the weather gets rough, Connor may need to put his deft Assassin acrobatics to use, climbing around the rigging and ensuring the sails are properly maintained and operational.

Enemy ships aren't the only threat you'll face along the Eastern shores of North America. Fortunately, you'll have deck guns capable of rotating to remove stationary threats like mines, or even some of the smaller ships that threaten the Aquila.



 
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