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Will the PSP-3000 Defeat Homebrew?

400°
316w ago - Unauthorized hacking of the PSP has been a serious problem for Sony ever since enterprising hackers managed to run unsigned code on the PSP-1000 back in 2005. The ability to revert to an unprotected version of the firmware, and later the ability to install completely custom pirate firmware has enabled some owners to play pirated PSP games downloaded from the Internet.

By some accounts, developers like Ready at Dawn and Capcom have lost more than 50% of their prospective revenues to software piracy. One estimate has software producers losing more than $4 million per week to piracy. In June, SCEE President David Reeves stated that "There is a piracy problem on the PSP. We know about it, we know how it's done. It sometimes fuels the growth of hardware sales, but on balance we are not happy about it."

Clearly, defeating piracy is one of the biggest concerns facing designers at Sony. It appears that the company may be planning to take some drastic steps to deter homebrew on the device with the release of the new PSP-3000 model, but like always, the company remains very secretive about its plans.

The first clue that they have something up their sleeve is the fact that the company recently recalled the extended-life battery peripheral from stores, even though there were no signs that it...
 

Nintendo Wii Homebrew Browser Updated

50°
318w ago - For those not aware, the Homebrew Browser allows you to download the latest homebrew applications and games all through your Wii. You don't need to take your SD card out. You don't even need a computer! You can also delete homebrew you no longer want.

No more dead links, no more extracting files, no more finding out that the homebrew application doesn't include an icon.png and meta.xml in the zip file!

Today it has been updated and now includes several new applications. The changelog is as follows:

14 August 2008:

- DragonMedia Player v0.15 Alpha
- Freecell v0.1
- Guitar Fun v3.0
- ScummVM Rev 33789
- txt-read v1.0
 

Wii Homebrew Launcher v0.7 released!

200°
319w ago - Wii Homebrew Launcher v0.7 is now available from the link below, and changes include:

Download: Wii Homebrew Launcher v0.7

Changelog:

* Adding sound a channel (a thank you Zenome and TGames)
* Using libfat
* Support for long file names
* Cleaning the source code and rewrite in C++
* The bug display mode 60Hz with RGB cable is fixed
* In the file "system.ini", the parameter VideoMode no longer supported




* Adding a theme selector
* Changing the light effect when access the SD card
* The icons of the channels appear as a measure of loading
* Support SDgecko (beta)
* Check if the files fraud and elf are valid before launch
* If a chain has no icon, the name will appear in the icon
* The default language is English
* The reset button menu brings the Wii (since the interface only)
* Various small corrections
* Adding a 'ROM loader' (beta): Passage of a command line with the path of the Homebrew Roma via function 'main (int argc, char ** argv)' for homebrew created with DevkitPro> = 1.4 .7
 

Nintendo Wii Homebrew Browser v0.2.1b released!

50°
319w ago - The Homebrew Browser allows you to download the latest homebrew applications and games all through your Wii. You don't need to take your SD card out. You don't even need a computer! You can also delete homebrew you no longer want.

No more dead links, no more extracting files, no more finding out that the homebrew application doesn't include an icon.png and meta.xml in the zip file!

Download: Wii Homebrew Browser v0.2.1b

Changelog v0.2.1b:

* Added the ability to cancel downloads at any time by pressing B
* Added a slight rumble when moving over any button
* Moved help and controls icon to left of banner
 

Launch Java Homebrew from the PS3 XMB; Not an Exploit!

50°
322w ago - Tmaster let us know at the link above that silenoz has found a way to run simple Java games on the PS3 with the BD-J (Blu-ray Disc Java) functionality.

To quote silenoz: I've managed to launch a simple Java game on Game OS, with the BD-J functionality, thanks to the HDCookBook project. You just need to copy some files on a USB key and you're good to go.

Steps to launch Blaster Bunny, pictured below, are as follows:

1) Download it HERE and UnZip it.
2) Copy it to the root of a USB/Flash drive.
3) Go to the device in the video menu and launch "AVCHD".
4) Go to BONUS and click GAME to launch Blaster Bunny.

It has also been confirmed that this method has been working on all PS3's regardless of Firmware and region, including 2.41 apparently, and it's likely to work for other Java Virtual Machine games.

Finally, we'd like to clarify to PS3 newbies that this is not an exploit nor will it lead to non-Java PS3 homebrew, etc as CJPC detailed HERE... anyone stating otherwise is completely clueless!
 
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