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Soldier of Fortune: Pay Back banned in Australia

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353w ago - Australia's restrictive ratings classification system for games has struck again. This time, Activision's upcoming first-person shooter Soldier of Fortune: Pay Back has been hit, with Australia's Office of Film and Literature Classification (OFLC) effectively banning the game from sale down under.

The OFLC has refused classification for Soldier of Fortune: Pay Back for the PC, Xbox 360, and PS3, making it illegal to sell in Australia. Under Australian law, the highest rating that can be slapped on a game is MA15+. Films and DVDS, on the other hand, can carry up to an R18+ rating, which prohibits sales to anyone under the age of 18. Any video games that do not fit under the OFLC's definition of MA15+ are refused classification.

An OFLC spokeswoman said the OFLC board ruled that Soldier of Fortune: Pay Back's "playing impact... was a high impact which exceeded the MA15+ classification". Some specific examples included "close range shooting with substantial blood spray, blood splatters onto the ground and walls, [the ability to] target various limbs of the opponent which can result in dismemberment, and large amounts of blood sprayed which comes from the stump but victims sometime stay alive".

Activision Australia declined to comment on the banning. Soldier of Fortune: Pay Back was due for release...
 

Play Team Fortress 2 Against Valve on Friday

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353w ago - The folks at Valve? Why, they're the kind of guys you can just kick back with. Relax. Have a beer. Frag. You'll get the opportunity to do at least one of those things this Friday, as the company announced an open invitation for Team Fortress 2 players to take on the minds behind The Orange Box.

This Friday, October 19, from 3-7:00PM PST (6-10 EST), those with Gold subscriptions can take on the team and chat with them about tips and strategies for the game. To participate seems simple enough; just add the following Gamertags to your friends list:

  • gamewithdev1 (Matt W.- Level Designer)
  • ValveArtist1 (Matthew S. - Artist)
  • ValveAnim (Matthew R. - Animator)
  • ValveProg1 (Vitaliy - Programmer)
  • ValveProg2 (Adrian - Programmer)
  • ValveProg3 (Kerry - Programmer)
  • ValveProg4 (Robin - Programmer)
  • ValveProg5 (Jim - Programmer)
  • ValveLevelDes2 (Dave - Level Designer)
  • ValveArtist2 (Nick - Artist)
  • ValveLevelDes3 (Scott - Level Designer)
  • ValveProg6 (David - Programmer)
  • ValveWriter (Chet - Writer)

    One might question the sanity of putting a Gamertag publicly out there. Luckily, most of these seem fairly generic and are probably set up for occasions such as this one. Just add the tags...
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    Uncharted: Drake's Fortune Update

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    355w ago - Though the holiday release season is nearly half over, Sony still has a handful of big titles up its sleeve slated to hit this year. Naughty Dog's first PlayStation 3 title, Uncharted: Drake's Fortune, could turn out to not only be the best PS3 title of the season, but the best all year. Its mix of action and adventure looks like it was ripped straight out of an Indiana Jones film, and the game looks tighter and tighter every time we see it.

    Yesterday we were able to check out a few snippets of some indoor-based locales from the game, the Customs House and Catacombs. The Customs House is where folks would check in and out anything going through the island, just like you'd do at an airport or whatnot these days. With the amount of gold, spices and such being ported around the seas in those days, it was a heavily-trafficked area.

    These days the building is quite dilapidated, but that doesn't mean it isn't beautiful. Outside, vines creep in and out of a balcony that has fallen into ruin over time, which Nathan must carefully navigate by jumping from ledge to ledge. Inside, a series of outlaws blanket the floor where pillars lay broken and crumbled.

    It's here that we saw some of the refined animation features in place in the current build. Thanks to the game's blending technology, different...
     

    PS3News Forums back online!

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    355w ago - Our Web site Forums are now back online for those interested. We still have some bugs to squash (permissions/navbar issues, etc) but overall they seem to be functioning fine.

    If anyone finds a Forum-related bug, please post here or in the related Forum thread and specify which browser you're using... and we will do our best to fix it over the weekend.

    Thanks in advance guys!!
     

    PS3News Forums being updated!

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    355w ago - In case anyone didn't know, our Forums are being updated with the latest vBulletin software and a new style to match our Portal.

    Although they will likely have a few bugs to iron out, they should be back online by later today (Thursday, Oct 4).

    Thanks for your patience during the upgrade all, and special THANKS to the news posters here for helping to keep us up-to-date while the backend work is being finished!!
     
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