We've already got the media combatants lined up. What about the gamers who'll face them? Well we're hoping that you're reading this post! If you're going to be in the San Francisco area next Wednesday, April 21st, we cordially invite you to our Fat Princess: Tournament of Cake.
Community members will be going head-to-head against members of the media for the bragging rights and fun prizes! Teams will consist of four members on each team, and losers will get eliminated down until the ultimate community and media teams are left standing - they'll then battle it out for the grand prize the coveted title of Cake Boss (ok, never mind, that's Buddy Valastro).
At the end of the night, all community members who participate will walk away with a free downloadable voucher code for Fat Princess:...
194w ago - LightBox Interactive President Dylan Jobe has announced news of a Warhawk PS3 Tournament 2010 for both US and EU players today.
To quote: On the heels of our recent price-drop for Warhawk, and for all of our fans both rookies and veterans, we have decided to hold a new Warhawk Competition!
Many of us here in the States have been spending way too much time staring at our brackets so we're opting not to do a traditional "bracketed" tournament based on teams or clans.
Instead, we're going to make this competition more accommodating of the individual player by hosting special Capture the Flag Servers that players can join and play on.
These servers will have their stats tracked separately for the duration of the competition, specifically Points earned, and these stats will be displayed on a new Tab labeled "TOURNY" that we are adding to the Warhawk Web site and this new tab will process and update all the player data periodically.
If you get a kill or flag capture and then immediately go check the "TOURNY" Tab, just be aware that the server churns all the data every 6 hours and your fine, fine combat skills may take a bit of time to be displayed...
204w ago - This week, as promised previously, we decided to show a video tour of the PS3 TOOL DECR-1000A XMB (XrossMediaBar) menu.
For anyone with a retail PlayStation 3 system, the options listed below are quite different. But, for those with PS3 Test units, the Debug settings are quite similar to that of a PS3 TOOL.
However, the biggest difference between a TEST and a TOOL is that of the TOOL's Communication Processor. Unlike the TEST, which relies on the PS3 hardware itself to do the work, the TOOL uses its CP for independent hardware debugging.
Going back to a Retail system - the major difference between a Retail and a Debug unit are the Check features (when pressing triangle), which runs a check on the installed application - reporting file size, location, contents etc. Another notable difference is, under the System Options setting, the Debug Settings - which contains a large number of features, detailed below in part.
One other significant difference between Retail systems and Development Systems is...