163w ago - Sony PlayStation 3 Marketing Manager Kim Nguyen has announced today that the standalone 320GB PS3 system will be available soon for consumers.
To quote: With all of the great new movies, music, TV shows, games and game demos being distributed over the PlayStation Network, it became clear that we needed to offer PlayStation 3's with larger hard drives to store all of the media for our most active users.
Back in August we announced the availability of a new 160GB PS3 system for $299.99 (MSRP) as well as a 320GB PS3 system bundled with a PlayStation Move motion controller, PlayStation Eye and copy of Sports Champions for $399.99 (MSRP).
Many of you asked if you can buy the 320GB PS3 system on its own and we're very excited to announce that we will begin shipping the standalone 320GB systems today to your local retailers.
The digital distribution trend is undeniably gaining momentum, and we here at PlayStation are committed to providing you with the hardware you need to support as much downloadable media as possible.
The 320GB PS3 system, which will retail for $349.99, has the largest storage capacity of any next-gen console and will continue to provide the same high-quality gaming that PlayStation fans have come to expect. For only $50 more, you get twice...
165w ago - Today Xeauron has reported via French site Logic-Sunrise.com that a Final Burn Alpha PS3 GameOS port is coming soon for fans.
To quote: "Forum member lantus360 has kindly informed us that he's been working on porting over Final Burn Alpha to the PS3. This is a CPS1/CPS2/Neogeo emulator (arcades based on M68000 and Z80 CPUs) which plays popular games such as:
• Street Fighter Alpha / Street Fighter Zero
• Street Fighter Alpha 2 / Street Fighter Zero 2
• Street Fighter Alpha 3 / Street Fighter Zero 3
• Street Fighter Zero 2 Alpha
• Super Gem Fighter / Pocket Fighter
• Super Street Fighter 2 : The Tournament Battle
• Super Street Fighter 2 Turbo / Super Street Fighter 2 X
• Vampire Savior : The Lord of Vampire
• X-Men : Children of the Atom
• X-Men Vs. Street Fighter
• Marvel Super Heroes
• Marvel Super Heroes Vs. Street Fighter
• And much, much more
I've spoken with lantus and he's stated that this project is currently a work in progress but we'll be seeing some movement on this port in the next week or two.
He already has experience porting emulators to console...
166w ago - Previously it was reported that PSGroove improvements would soon allow it to support all PS3 Firmware versions, and today the official PS JailBreak site reports that they also plan to support all PS3 Firmware versions and that PS3 Backup Manager v1.1 is destined to arrive shortly after October 20th and include some new features.
To quote: "We have now shipped all our loyal dealers and we assure you, the wait has been worthwhile. We apologize for the delay of the support we promised, but it is indeed coming.
We will officially be releasing our support for new firmwares by October 20th, and Backup Manager v1.1 a few days after. It will have all the features that clone makers have been providing, along with some new ones that will blow you all away.
As mentioned in previous news updates, we are still receiving large amounts of mail about our high price compared to our competition, so we will reiterate. Clones are low quality, have high defect rates and will only work on firmware 3.41.
So for all you dealers out there, why buy a product that limits your market? Ours allows you to distribute to all end users and provides your clients with more options."
166w ago - Senior Producer Josh Bridge has revealed today that Dead Rising 2: Psycho, Ninja, Sports, and Soldier DLC are all coming soon to PSN.
To quote: As a huge zombie lover, I am really pumped to see us able to get Dead Rising series out to PS3 owners. Everyone deserves the right to slice a zombie in two!
Developing the game for the PS3 was something that we started right at the beginning of our development process. We are not fans of porting, and wanted to be sure that we maximized the PS3's capabilities.
Our development tools allow us to be platform agnostic while at the same time maximize the power of the Cell processor. The zombies are handled by the SPUs, allowing us to throw tons of them onscreen while still managing their movement and AI.
We also have have lots of cool processing effects going, something that was also made possible by the PS3′s SPUs.
We have tons of stuff to mess around with in Dead Rising 2, and having a huge amount of disc space to use really allowed us to get everything we wanted into the game. Installing the game definitely speeds up load times, something that made developing for the PS3 a great experience.
We also have some cool DLC coming up that we got a kick out of making. We really liked the idea of customizing Chuck,...