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Video: Destiny of Spirits Brings Social Strategy to PlayStation Vita

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67w ago - Sony Marketing Manager Mark Valledor is here with a fresh video trailer today spotlighting Destiny of Spirits, which brings a social strategy to PlayStation Vita.

To quote: Amidst all the E3 announcements happening this week, we have a special one of our own - introducing Destiny of Spirits, a new free-to-play social experience that integrates strategic fantasy battles with your everyday PS Vita activity.

Our teams in Japan, in conjunction with Q Entertainment, have been working hard to bring a gaming experience that you can play every day, but more importantly, provide a community where you'll be able to contribute, even when you're not playing.

Collaborate with Friends in Battle

In Destiny of Spirits, evil Spirits lay claim to areas around the globe, and it'll take the collaboration of friends around the world to remove these threats, known as Chaos Spirits.

Battle by customizing your own team with powerful elemental Spirits, trade Spirits with friends around the world to diversify your squad, or let your friends borrow from your collection - the game is much more dynamic as you connect with more friends.





Hunt for Spirits with Location-Based Technology
 

The Order: 1886 Brings the Victorian Era to PlayStation 4 / PS4

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67w ago - CEO and Creative Director Ru Weerasuriya of Ready At Dawn Studios announced today that The Order: 1886 brings the Victorian Era to PlayStation 4 / PS4 video gaming with details below.

To quote: This project has been a long time coming, and I'm proud today that we finally have a chance to give you a first look into our new game, The Order: 1886. This is the first original IP created by Ready At Dawn, and the game is targeted exclusively for the PlayStation 4.

The genesis of this project happened many years ago, but it was not until 2010, when hearing of the upcoming PS4, that we as a studio decided it was time for us to bring this IP to life. We saw that the platform could finally give us the potential needed to achieve the vision we had for this game.

With The Order: 1886, we introduce players to a unique vision of Victorian-era London, an alternate history where technological advances take center stage in a battle against a powerful and ancient foe. The game takes place nearly forty years after the Industrial Revolution.

But unlike in real history, our Industrial Revolution stems from mankind's desire to prevail in a centuries-old war. The advances in technology, invented by some of the foremost minds of the time, give man an opportunity to take the upper hand for the first...
 

Video: The Last of Us: Ashley Johnson on Bringing Ellie to Life

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68w ago - Sony Blog Manager Fred Dutton shared a video today spotlighting Ashley Johnson bringing Ellie to Life in The Last of Us alongside news that the demo is officially available in God of War: Ascension below.

To quote: As you'll find out in just two weeks' time, Naughty Dog's rabidly-anticipated new survival adventure The Last of Us does a phenomenal job of making you really care about its two protagonists, Joel and Ellie.

Partly through Neil Druckman's nuanced writing, partly through the tactile, reactive gameplay, and partly through the pitch-perfect performances of the voiceover cast, The Last of Us packs an almighty emotional wallop to go with its blockbuster action set-pieces.

It's bar-setting stuff from the Uncharted studio, and these are characters that will resonate with you long after the game's epic conclusion.

To find out a little more about how Naughty Dog pulled it off, we sat down for a quick chat with Ashley Johnson, the young actress bringing world-weary teen Ellie to life.

PlayStation.Blog: How did you first get involved with the project?

Ashley Johnson: My voice-over agent sent me the audition and asked if I'd be interested in doing a video game. She warned me that it was motion capture and that whole...
 

Jacob Jones on PS Vita: Four Tips for Exploring Camp Eagle Feather

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70w ago - Lucid Games Founder Nick Davies shared four tips below for exploring Camp Eagle Feather in Jacob Jones on PS Vita today.

To quote: Jacob Jones and the Bigfoot Mystery is a 3D puzzle adventure game for PS Vita, following the adventures of Jacob Jones and his mythical Bigfoot friend as they try to solve the mystery of Camp Eagle Feather.

The game is full of ingenious puzzles to test even the smartest among you, so the team at Lucid Games have provided some helpful hints to make sure you don't get stuck!

Don't forget to tilt!

As Mr. Grimmel will tell you, there's a reward for picking up all of the litter around Camp Eagle Feather. For every soda can you find, he'll give you a credit so you can phone in for some help. The more credits you spend, the better the hint you'll get.

Some soda cans might be out in the open, but if you tilt your PS Vita you may find some hidden on top, or behind other items. There are 130 soda cans hidden around the world, and finding them all won't be easy.

Make a note.

A pen and paper is always handy for taking notes, but in Jacob Jones and the Bigfoot Mystery we've given you a memo function so you can take notes as you play. Your memo can be a very handy tool indeed for solving the...
 

Video: Sound Shapes: Spring 2013 Has Sprung New DLC Arriving

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71w ago - Today Mark Rabo of the Sound Shapes Team posted up a video confirming that Spring 2013 has sprung with new DLC arriving as detailed below.

To quote: The sun is shining, the birds are chirping, and "wub" is in the air... and with the spring comes a new blast of Sound Shapes DLC.

Two unique sound packs are available right now and in just a couple weeks we're stuffing the Community Milkcrate with more albums from guest curators - more on that below after this brand new video showcasing our new 80's and Dubstep Sound Packs.

First the sound packs. The 80′s pack brings the synth-poppy melodies and digital drum beats inspired by the neon decade when big hair and leg warmers ruled the lands.

If that's too gaudy for you, dive into the dark and dirty world of the Dubstep Sound Pack with the lurching, wobbling, big bass drops straight from the streets of London. Will you dare to combine the two?

Both packs each include new notes, loops, five new Beat School levels, and five Trophies.





And later this month we roll out a special installment of the Milkcrate, our carefully curated collection of Community levels. What's so special? Well, we asked some of our favorite people to hand-pick...
 
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