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Video: SOMA: Frictional Games Brings Sci-Fi Horror to PlayStation 4

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50w ago - Frictional Games Creative Director Thomas Grip shared a video today spotlighting SOMA, an upcoming Sci-Fi Horror title to Sony's PlayStation 4 video game console.

Below are the details, to quote: Hi, I am Thomas Grip, creative director at [Register or Login to view links], an indie studio based in Sweden.

We have been crafting horror games since 2006 and are probably most famous for having created [Register or Login to view links]. Previously, we have only developed for PC, but this time our new title will be released for PS4 as well!

For the last three years, we have been working on a game called SOMA. All that time, this project has remained a secret – it's a great relief to finally be able to talk about it. This game is by far the most ambitious and thrilling project we have ever undertaken.

So, what exactly is SOMA? Briefly stated, it is a sci-fi horror game played from a first person perspective. You are not a space marine though; you're a normal, very exposed person trapped in a nightmarish world. SOMA is a game about exploration, survival and immersing you inside an interactive narrative.





That short description...
 

How to Upgrade Select PS3 Games to Their PS4 Versions Guide

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53w ago - Social Media Manager Sid Shuman made available a guide today on how to upgrade select PS3 Games to their PS4 versions below.

To quote: As announced during PlayStation's Gamescom press conference, there will be a simple way to upgrade to the PS4 digital version of four select games, for a low discounted price, when you buy the PS3 version of those games.

Here are the full specifics so you're set for November 15th - [Register or Login to view links] for full step-by-step instructions.

Assassin's Creed IV Black Flag, Call of Duty: Ghosts, Watch_Dogs, and Battlefield 4 are the supported titles for this program. When you buy the Blu-ray Disc or digital version of these select PS3 games, for a limited time, you will receive an entitlement to download a PS4 digital copy of the same game from PlayStation Store when it becomes available, at the discounted price of $9.99.

Gamers who purchase a PS3 Blu-ray Disc of these four games will find a code packed into the PS3 version that they can redeem on PlayStation Store. To play the PS4 version of the game when it becomes available, you'll need to insert the original PS3 disc in your PS4 to activate and play the PS4 version, so hang onto that PS3 disc!

Gamers who purchase the digital version of...
 

Video: First Look at Stunning PS4 / PlayStation 4 Adventure Game Rime

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55w ago - Tequila Works Creative Director Raul Rubio Munarriz shared a first look at the stunning PS4 / PlayStation 4 adventure game Rime below today.

To quote: Gamescom 2013. Where to begin? It was hugely emotional for us after being silent for so long. Not being able to talk about Rime publically or show what we'd been pouring our creativity into for so long was really difficult.

Finally our frustration was at an end. But ends also herald beginnings, and Rime being presented to the world amongst so many other unique and creative games was the best platform for an announcement we could have hoped for.

For us, it's not just about technology (although that's important too!), it's about how you create an experience - how you breathe life into your creation and set it free. Rime is a very personal project and, together with Sony, we have high hopes for our offspring!





We are happy. We create things with gusto.
 

Cellar Door Games: Rogue Legacy is Coming to PS Vita, PS3, PS4

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57w ago - Cellar Door Games Designer Teddy Lee announced today that Rogue Legacy is coming to PS Vita, PS3 and PS4.

Below are the details, to quote: So if you guys have been surfing the web, you might have heard that Rogue Legacy is coming to PS Vita, PS3, and PS4. Well... it is! Pretty crazy stuff.

If you guys didn't watch the Sony Gamescom conference, you can check it out [Register or Login to view links]. Feel free to watch for, like, 30 seconds, even though the rest of it is really cool.

Rogue Legacy had only been out for about 2 weeks before we were contacted by Sony, so we're blown away by how fast they reached out to us.

But Shahid and Shane have been great guys to work with, and we were able to get the a-okay to develop Rogue Legacy for all Sony platforms in a ridiculously short period of time. So yeah, go Sony! It's hard to believe that Rogue Legacy was all but unknown a short 4 months ago, and now we're still unknown and it's four months later.

If you've never played Rogue Legacy before, think of it as a genealogical Rogue-LITE. It takes a bunch of roguelike elements such as procedural generation, tough difficulty, and perma-death, and puts its own spin on it. For example, when you die you don't start from...
 

Muse Games Announces Gun of Icarus Online is Coming to PS4

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57w ago - Muse Games Team Lead Howard Tsao announced today that Gun of Icarus Online is coming to the PS4 console with details below.

To quote: To have the opportunity to bring Guns of Icarus Online to PS4 is a dream come true for us. We are [Register or Login to view links], a small studio in New York City where Guns of Icarus Online has been our baby and our life for almost 3 years.

What if you took the thrilling moments of using those big mounted turrets in shooters and made it the core of a game? You blowing stuff up with this mammoth artillery or heavy machine gun, mowing down lines of enemies.

What if, instead of being alone, you were placed in an enclosed space with 3 other people on an airship in the sky, bringing down enemies, triumphing, and perishing together, as a single entity? Coordinating which guns to man, what needs repairs, all hell breaking loose on deck as other ships are torn apart around you.

In Guns of Icarus Online, you and your crew slip into specific roles to steer the ship in and out of combat, hop on big guns to take out enemies, and make desperate repairs in hopes you survive another encounter with an airship that approaches you from beyond the horizon.

We started this journey on napkins and notepads. We wanted to push the boundary...
 
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