To quote: I don't remember by whom but I'm reasonably certain I've been asked for this before and I suspect there is probably a handful of people that would find this useful. So here it is.
I've uploaded a compressed file that contains the (admittedly outdated) compiled copy of PSL1GHT that I've been using (and continue to use) for all of my recent PS3 homebrew.
The archive also includes the source code for They Do Not Die 2, We Are Nowhere, The Unmapped Forest, Slime Roll, Sketch Fight, Goodbye World, Don't Get Crushed, Cascade Beneath and Avoidance. Along with the source code is all of the related media.
How to use it (well running Ubuntu):
Just add the following text at the bottom of your bashrc file.
115w ago - This weekend the ProgSkeet Team has made available a video demonstrating the ProgSkeet PS3 Solderless and Dual NAND Kit Tools alongside details below.
To quote: We are happy to introduce you the SOLDERLESS KITS for our ProgSkeet device!
The main word is "BE FLEXIBLE" as ProgSkeet project will be the BEST TOOLKIT for the NAND and NOR flashing!!! We present today the NAND TOOL KITS, in few days we will be ready also with NOR TOOL KITS!!! Stay Tuned
1 - PROGSKEET is 100% PIN to PIN compatible with the SOCKET tool sold from this site http://www.360-clip.com
Just connect the ProgSkeet 32 pin special flat cable. (please note that this version don't support programming or reading with out the device is powered on. A new version will be released with the VCC pad to manage NANDS with a self power provided from PROGSKEET) 360-clip.com and also us we will offer this socket in a package together with the 20 cm 32 PIN flat cable.
2 - ADAPTOR PCB: This pcb is an adaptor from 50PIN ZIF PROGSKEET CONNECTOR (necessary for the coming "NOR SOCKET" solderless tools) to 2 x 32 PIN ZIF connector. With this adaptor progskeet is able to manage 2 NANDS on the DEVICE and also extra 2x SECONDARY NANDS (for dual nand feature). The kit...
121w ago - Insomniac Games Community Intern Brandon Winfrey has posted up a new PS3 developer diary video today spotlighting the tools in Resistance 3 on the PlayStation 3 entertainment system.
To quote: Gamescom has been amazing. However, something is still missing - an unyielding void in the soul of Resistance that needs to be filled. Something cold. Something unyielding. Something... Sledgehammery?
Yes, that's it! We need to show you the Sledgehammer, Resistance 3's brutally blunt new melee weapon. Here - let me summon the video gods and see if they can whip something up for the latest R3 Dev Diary.
By George (or Rey), they've done it! Our all-new Resistance 3 Dev Diary features the first gameplay footage of Capeill's intimate side - intimate as in he's close enough to Grims to smash in their deformed faces with a giant Sledgehammer. It's pretty wicked (except if you're a Grim).
Plus, you will get a detailed look at the human guns at your disposal in the game. Just because they aren't modified with some fancy alien technology doesn't mean they won't plow through the Chimera faster than Rainbow Dash can clear the skies of Ponyville.
Go in-depth with the explosive nuances of the Magnum, the Carbine, and the Marksman, and...