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OtherOS OpenSUSE 11.1 Bootloader for PS3 Linux Available

200°
299w ago - I came across this site looking for Linux, but this looked like it would be better perhaps.

Hardware Requirements
• A computer to download and copy files on to media.
• Playstation3 with: USB Keyboard and Mouse (A Wireless USB Keyboard & Mouse is even better)
• Any of the following recording media: USB Flash or HD drive, CD-R, CD-RW, DVD-R, DVD+R, DVD-RW, DVD+RW, BD-R, or BD-RE disc. If the PS3 has memory card slots: Memory Stick, SD memory card, or CompactFlash.

Download: [Register or Login to view links] / [Register or Login to view links]

Note: Just as with any system, having both a keyboard and mouse simplifies things a lot. But it is possible to install with only a mouse, and possibly even simpler with only a keyboard!

Tip: With only a mouse it is possible to copy-paste characters from Help tabs.

Instructions
Download the PPC edition of OpenSUSE and burn it to a DVD or CD media using your favorite burning tool.

Preparing the PS3
Note: Updating your PS3 to the latest firmware is recommended before proceeding

To keep game settings/progress...
 

OtherOS pdaXrom-NG Bootloader v0.1.2 for PS3 Linux Available

300°
299w ago - A few weeks back, Sashz released OtherOS pdaXrom-NG Bootloader v0.1.1 for PS3 Linux.

Just before the weekend, he updated his Linux-based OS Selector front-end for the PS3 to version 0.1.2 complete with source code.

Also included is an [Register or Login to view links] by the well-known PS2Dev Jim Paris.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

Installation
• Download bootloader 'pdaXrom-ng-otheros.bld', rename it to 'otheros.bld'.
• On your USB stick or CD create the directory /PS3/otheros/ and copy 'otheros.bld' file to it.
• Insert CD or a plug USB stick into PS3 and go to System->System Settings->Install Other OS. PS3 should find and install bootloader.
• Go to...
 

OtherOS pdaXrom-NG Bootloader v0.1.1 for PS3 Linux Available

300°
302w ago - Back in January, the initial OtherOS pdaXrom-NG Bootloader v0.1 for PS3 Linux was released.

Many were confused that it was some kind of "iSO Loader" for PS3, but to clarify it is not. What it is, is a Linux-based OS Selector front-end for the PS3.

Today Sashz has made available pdaXrom-NG Bootloader v0.1.1 along with the source code, however, an actual changelog is not posted yet.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

Installation
• Download bootloader 'pdaXrom-ng-otheros.bld', rename it to 'otheros.bld'.
• On your USB stick or CD create the directory /PS3/otheros/ and copy 'otheros.bld' file to it.
• Insert CD or a plug USB stick into PS3 and go to System->System Settings->Install Other OS. PS3 should find and install bootloader.
• Go to System->System Settings->Set Default OS->OtherOS to boot...
 

OtherOS pdaXrom-NG Bootloader for PS3 Linux Released!

700°
308w ago - A few days ago Sashz released a very nice looking Bootloader for PS3! Easy to use GUI and a lot of improvments, read the following:

This bootloader includes pdaXrom-NG base and PS3 GUI shell created from scratch

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

Note: To build ps3boot install libjpg, libpng and freetype.

Supported boot devices are the following:
- Internal harddrive, CD/DVD, cardreader
- External USB sticks, hardrives, CD/DVD

Supported filesystems are:
- vfat (no more problems with long file names on FAT formatted media)
- ext2
- ext3
- iso9660
- udf

USB keyboard and joystick are supported. Screen mode is autodetected by default. To select preferred mode use keyboard or ps3 controller. Your selected video mode will be stored to a bootloader configuration. During startup press and hold...
 

One step closer to 3D graphics access on PS3...

200°
375w ago - The quest for 3D graphics access via homebrew/Linux (Other OS) on the PS3 is beginning to progress significantly. Recently, IronPeter managed to blit the push buffer from user land using fifo control registers.

To quote: I was able to run blit push buffer from the user land using fifo control regs. There was some kind of protection. Very weak protection.

It works unstable for now, but it does work. Probably, it's possible to write some kind of 2D support (stretched blits, color fills, etc).

The main question is about 3D support. We need so-called "context objects" to be properly initalized. Probably, hypervisor does this work for us. All we need are handles (and lpar_dma_reports contains something that looks like this handles). To initialize these objects "by hands" we need to access to very special RSX registers, so called RAMIN area.

PS. I investigate RSX with only open-source information. I have no signed NDA with Sony or NVidia.
 
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