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Video: Paintown 3.5 PS3 Homebrew Game Mod Update Arrives

1150°
169w ago - Following up on his previous release, this weekend French PlayStation 3 developer Markus95 has released a new Paintown 3.5 PS3 homebrew game mod featuring additional characters and courses.

Download: [Register or Login to view links]

To quote, roughly translated: markus95 member of logic-sunrise, now gives us a mod of his own design for the fighting game Paintown. Little wakeup call, this 2D game based on the source code for MUGEN, was designed by Jon Rafkind and covered by PS3 and Scristopher lunuxx.

The aim of this game is, as with any beat them all, hitting the opponent as much as possible to reach the end of it. This mod includes three new characters, 5 new stages, a new menu, some improvements of characters and courses already and installation of the mod has been simplified in response to requests from several people.

Procedure:

  • Download and install pkg on your console via "Install Package Files".
  • Paintown 3.5 and the mod is installed!

The author wishes to thank Jon and Rafkind Schristopher for their help on this mod but lunuxx to create the pkg.
 

They Do Not Die 2 v0.4 PS3 Homebrew Game Update Arrives

700°
173w ago - Following up on his previous release, today PlayStation 3 developer ThatOtherDev has updated his PS3 homebrew game They Do Not Die 2 to version 0.4.

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To quote: Here is another update to They Do Not Die 2.

Notable changes:

  • Your health and energy are now displayed with progress bars instead of text.
  • There is a title/menu screen that comes up when you press the start button. You are also sent to this menu when the game first starts and when you die. From this menu you can resume your game, start a new game, create a game save or load a game save.
  • A shotgun has been added.
  • Running uses more energy.
  • Game saves are slightly smaller (although it is still fairly slow to create and load them).

PS3 controls:

  • Left analog stick = Move
  • Right analog stick = Aim
  • L1 = Fire the rocket launcher
  • R1 = Fire the machine gun
  • L2 = Fire the shotgun
  • L3 = Run
  • Start = Pause
  • X = Select something in the menu
 

Don't Get Crushed v1.1 PS3 Homebrew Game Update is Released

100°
173w ago - Today PlayStation 3 developer ThatOtherDev has updated his initial release of the PS3 homebrew game Don't Get Crushed to version 1.1 for CFW users.

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To quote: Here is an update to something I made for PS3 ages ago. It was originally made with the official SDK but it has now been remade with PSL1GHT and will work perfectly fine on CFW (is it still not possible to run the old stuff from the days of Jailbreak devices unmodified on CFW without getting an 80010009 error?).

There have been a handful of changes. Everything speeds up slightly as your score increases. The game pauses when the XMB is brought up. The text is larger and has a different font. There are a lot of other alterations but it is all minor stuff.

The one very noticeable change is that it has returned to being played with the analog sticks (you can use either one) instead of being sixaxis motion controlled. I wasn't able to get the motion controls working (I have been having bad luck with controls lately lol). I would greatly appreciate it if anyone want's to point me in the direction of an...
 

They Do Not Die 2 v0.3 PS3 Homebrew Game Update Arrives

700°
174w ago - This weekend PlayStation 3 developer ThatOtherDev has updated his homebrew game They Do Not Die 2 to v0.3 for PS3 Custom Firmware and JailBreak users.

Download: [Register or Login to view links]

To quote: Here is another updated version of They Do Not Die. This new update Most notably features destructible walls and the ability to save the game state. Game saves are fairly large and consequently rather slow to create and load but that will improve over time.

I’m still undecided about what the subtitle should be so keep posting any ideas you have. Right now I’m leaning towards going with Collateral Damage (suggested by Griffunt) or Life After Death (suggested by Annelies)

On a less obviously related subject does anybody know how to go about measuring the passage of time with millisecond precision (or near enough to it for it to be usable when calculating the frame rate) when developing for PS3 with PSL1GHT?

What has changed:

  • You can save the game at any time and obviously also load that save.
  • The on screen text now scales so it no longer fills an overly large portion of the screen at low resolution.
  • In addition to your gun you now have a rocket launcher.

 

Video: PS3 CFW Venix Plus 3.55.4 Update Arrives with Demo

1050°
179w ago - Following up on the previous release, Victor (The Specialist) from Brazilian Team VeniX has announced news today of another PlayStation 3 Custom Firmware update to PS3 CFW Venix Plus 3.55.4 with changes detailed below alongside a demo video of it in action.

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Below is a rough translation: New CFW Venix Plus 3.55.4

Today I bring you the CFW (Custom Firmware) more complete now, for the most complete? we have implemented a system & Poke peek at lv1 and lv2 your files to increase compatibility with homebrew and games.

Interactive menu entirely in Portuguese. and also bring you a category of "TV" and Media Center-compatible movies in all formats up to 1080p mkv, also supports subtitles in .srt.

Features of CFW Venix Plus:

  • Added Peek & Poke at lv1 and lv2.
  • New profile icon.
  • New option quick registration.
  • Options QA in Portuguese.
  • Application Manager (where you install your applications and delete).
  • Added Multimedia Center.
  • Nice theme with new icons
  • You can lock and unlock trophies.

 
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