FBANext PS3 r435 MC68000 / Z80 Arcade Emulator is Released

1300°
162w ago - PlayStation 3 developer squarepusher2 has updated the MC68000 / Z80 Arcade Emulator to FBANext PS3 r435 today, which includes some performance improvements among the changes outlined below.

Download: FBANext PS3 - r435 (FW 1.92+/FW 3.15/FW 3.41/CFW 3.55) / FBANext PS3 - r435 (FW 1.92+/FW 3.15/FW 3.41/CFW 3.55) (Mirror)

FBANext PS3 r435 changelog is as follows:

FBANext PS3 - r435 (FW 1.92/FW 3.15/FW 3.41/CFW 3.55)

CHANGELOG:

  • (PS3) Some minor performance improvements and some more lag reduction (CPS3/Sega System 16) - other drivers can show similar improvements as well
  • (PS3) Street Fighter III: Second Impact widescreen toggling has been fixed
  • (PS3) D-pad navigation moves one position down/up like before
  • (PS3) Dip switches now configurable in in-game menu



 

FBANext PS3 r424 MC68000 / Z80 Arcade Emulator is Released

1300°
163w ago - Today squarepusher2 has updated the MC68000 / Z80 Arcade Emulator to FBANext PS3 r424, which includes many changes as outlined below.

Download: FBANext PS3 - r424 (FW 1.92+/FW 3.15/FW 3.41/CFW 3.55)

To quote: Since I now have commit access (thanks to Lantus), I can drop the 'custom' label and instead give you straight version releases.

This one I committed today - it includes all my changes from the previous three or four custom versions including a ton of additional improvements - this CHANGELOG is probably not very decipherable for the average user, but I'm going to post this here anyway since it would take too long to create a new CHANGELOG:

CHANGELOG (r424)

  • (PS3) Added waterpaint-normalcontrast.cg, waterpaint-normalcontrast-scanline.cg, waterpaint-highcontrast.cg, waterpaint-highcontrast-scanline.cg shaders
  • (PS3) Optimized crt.cg shader - now runs at 60fps (fullspeed) at 1080p (1920x1080). Also added crt-highgamma.cg.
  • (PS3) Texture references used - far faster graphics code as a result. Also adapted refreshwithalpha so that it looks the same as it did before without texture references.
  • (PS3) Added all the shaders added inbetween...

 

FBANext r423 Custom v3 PS3 Emulator Features Big Lag Reduction

1300°
164w ago - Here is a new build of FBANext r423 Custom v3 PS3 MC68000/Z80 Arcade Emulator which now includes a big lag reduction among the changes and fixes outlined below.

Download: FBANext r423 Custom v3 PS3 Emulator / Source Code

FBANext PS3 - r423 - Custom - v3

WHAT'S CHANGED SINCE V2:

  • Big reduction in lag - also a far more stable FPS as a result of this (due to elimination of virtual function call overhead when a class would inherit from a base class with virtual functions). You will notice the biggest improvements with fighting games for CPS2/CPS3 - but overall all games should benefit from this.
  • A new shader - tv-highcontrast-HD. This basically mimics the look of a high-end CRT monitor. Set 'Hardware Filter' to Linear and select a resolution lower than or equal to 1440x1080 to get the best results (if you have triple buffering on - else it's 960x1080 or lower for best results)
  • Fixed: A hang/freeze would occur after selecting a shader and then changing the resolution.
  • Fixed: You can now go back and forwards in the list when selecting a shader - press Left to go back one entry in the shader list, and press Right...

 

PS364 Nintendo 64 Emulator for PS3 Development Announced

1300°
164w ago - Following up on the recent N64 Emulator for PS3 videos posted, today another Team known as EmulateMii have announced that the PS364 Nintendo 64 Emulator for PS3 is currently under development.

To quote: "We've been playing with PSL1GHT, the legal, open SDK for PS3, over the past couple days, and we have a basic port of Wii64 to PS3 already. Expect more to come...

PS. There is some recent news about a team claiming to be working on an N64 emulator for PS3. Just so you know, that story is not about us or about PS364."

More details will be posted on this Nintendo 64 PS3 Emulator WIP as they are available.


 

FBANext r423 Custom v2 PS3 Emulator Includes Custom HD Mode

1300°
165w ago - As a follow-up to his recent SNES9x update that included an HD version with shaders, squarepusher2 has also updated the FBANext r423 Custom v2 PS3 Emulator which now includes a Custom HD Mode as well.

Download: FBANext r423 Custom v2 PS3 Emulator / Source Code

FBANext PS3 SVN r423 Changelog:

WHAT'S NEW:

  • Core - updated fm.c fmopl.c with to match latest mame.
  • PS3 - added triple buffer option (check options to toggle). Triple buffering
    will be stored in xml

CUSTOM CHANGES:

  • A much faster graphics driver - try CPS3 and CPS2 games and feel and see the difference in terms of speed. Most of the input lag noticed by experienced arcade players should be mostly gone now.
  • Triple-buffering is hardforced to be enabled by default - together with the new graphics driver makes the framerate very fast.
  • Sysutil OSD is used for some parts of the In-Game menu, such as saving a savestate, saving a button preset, or generating a clrmame.dat file, and so on.
 







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