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LordSELF v0.1 - PS3 SELF / SPRX File Editor is Released

200°
192w ago - Today Maises via tiefputin1 has released LordSELF v0.1, a homebrew PS3 SELF / SPRX File Editor for PlayStation 3 developers.

Download: [Register or Login to view links]

From the ReadMe file: What is LordSELF?

It is a try to clone the famouse LordPE PE Editor for PlayStation 3 SELF / SPRX Files

SELF Editor - a small editing tool for Sony PlayStation 3 SELF / SPRX files

Greetz:

yoda - I cloned your LordPE PE Editor design. its so neat
ps3devwiki/ps3wiki - documenting lil bit about SELF format

He who controls the unwrapping, controls the warez - ArthaXerXes

How to use:

1) Explorer Shell Extension run LordSELF -> Options "Register Shell Extension" so you can directly load via right click in Windows Explorer (requires admin rights once to set registry entries)

2) drag & drop self/sprx into exe

3) commandline "LordSELF file.self"

greetz
Maises
 

Mushroom Wars Online DLC on PSN Today, Tournament Incoming

50°
193w ago - Creat Studios Marketing and PR Coordinator Bill Fryer has announced that Mushroom Wars Online DLC hits PSN today, and that a developer tournament is also incoming.

To quote: Bill from [Register or Login to view links] here, and I'm excited to announce our US release of the Mushroom Wars Online DLC on April 5th for $2.99.

The original [Register or Login to view links] is available on PSN for $9.99.

The original Mushroom Wars is a fast-paced and accessible RTS, with a quaint, anime-inspired visual style in which players send their cute armies into battle, upgrade their mushroom bases, improve their weaponry and fight skirmishes in close-quarter maps.

Mushroom Wars Online introduces several expansions to these features, the most exciting being the ability to spread their fungal domination into the online realm with four-player online multiplayer support.

Along with the addition of online multiplayer support, Mushroom Wars Online introduces a number of new features to the original title, including local multiplayer support for up to four players. Players can enjoy custom matches against online friends for training and entertainment, or watch others battle from the sidelines to hone their strategic skills....
 

DevkitPRO PS3 Addons v0.03 BETA with PSL1GHT V2 Arrives

550°
196w ago - Today Miigotu has announced that DevkitPRO PS3 Addons v0.03 BETA with PSL1GHT V2 has arrived, which includes a Windows installer for PlayStation 3 developers.

Download: [Register or Login to view links]

To quote: The DevKit PRO has been put together by tons of his work as well as from the work of others particularly in PSL1GHT sources, of course. Well, that's how the all new PSL1GHT-V2 comes to light.

[01:08] its a devkit with psl1ghtv2, using an installer on windows
[01:08] psl1ght-v2 we are still working to port some things
[01:09] but the rest is rock solid

To make it clear this is an excerpt from DevkitPRO-Addons git.

This project aims to create a set of addons for devkitPRO, to be released in an installer application for windows and possibly linux later.

DevkitWIN:
A customized install of mingw right inside the devkitpro folder and preconfigured, for compiling or cross compiling in new toolchains or tools.

DevkitPS3 comprising of :
PPU toolchain
SPU toolchain
PSL1ght-v2
PPU Extended Libraries
SPU Extended Libraries

These compnents are based on on shakgur's toolchain script...
 

Open Source PS3 SPU IDA Analyzer Module is Now Available

550°
203w ago - Here is another open source PS3 SPU IDA Analyzer Module for PlayStation 3 developers.

Download: Open Source PS3 SPU IDA Analyzer Module

I didn't know about Jack Chen aka anita999's IDA SPU module until yesterday evening.

So we were actually working on the same.. Anyway I had to finish what I started, and saw that our internal structures defer quite a bit..

If you are interested, binaries and MIT licensed sources can be found here: [Register or Login to view links]

This is a IDA processor module for the IBM Cell Synergistic Processor Unit (SPU) (that can be found in the PS3 for example).


 

Video: MotorStorm Apocalypse PS3 Dev Diary Details The Festival

50°
208w ago - Evolution Studios Game Director Matt Southern shared a fresh video today spotlighting the MotorStorm Apocalypse PS3 developer diary with details of The Festival and new gameplay.

To quote: We teamed up with the guys in the video production department at [Register or Login to view links] to produce three video diaries focusing on the two main modes in the upcoming [Register or Login to view links].

Both modes have been present in every MotorStorm game, but we're trying to do a lot more with them this time round. This one is all about Festival mode, which is our version of a 'Campaign.'

There's a ton of unseen game footage in this video that I hope you like and also some glimpses into the recording of the original soundtrack.





It features Paul 'Rushy' Rustchynsky, our Lead Designer and handling design guru, and Simon 'Barlos' Barlow, our invaluable Assistant Game Director who looks after big chunks of the gameplay features.

We call our more flexible free-play mode 'Wreckreation,' and it needs two video diaries to fully explain. They'll follow soon. For now, enjoy our first video diary focusing on The Festival!
 
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