289w ago - While it may have been delayed almost to the point of silliness, anticipation is still quite high for PlayStation Home, Sony's trump card in the online gaming stakes.
Offering much more of a community approach than it's counter-parts, Home is full of different levels of customization which will allow you to live with your friends in a virtual world of sorts, where you'll be able to hang out and easily launch into the game of your choice with the mere touch of a button, among other things.
At our recent trip to PlayStation Day, we got a chance to play the game for a bit, and we have to say that the amount of detail is impressive. What we found during our short time with Home is that on one level, it's very simple as to not scare off the casual folk, but has many elements that will take some exploration to really get a grasp on.
Wandering around and chatting is certainly easy enough to do, but the experience is really a 'you get out of it what you put in' type of scenario, where people who really spend a lot of time with the product will find many intricacies that others may not notice.
Is an emphasis on community going to change the way we play online?
We sat down for a brief chat with Creative Director Ron Festejo, and Lead Artist John Venables about how everything...
289w ago - With the Playstation 2 and the first Xbox being able to run select games in high definition, for example Grand Turismo 4 supported 1080i resolution. One would expect that in the age of 'next generation' consoles, the age of 1080p resolutions, that all games would, as a standard, support high definition.
Well it would appear that is not the case, with an increasing number of recent titles outputting native resolutions of lower than 720p. Such games are then up-scaled to meet this high-definition benchmark. On the one hand, what's the point of paying for 1080p TVs, consoles and all the HDMI related accessories when the games you're playing don't even qualify as 'high def?'
While the other argument is that whether this really matters, many of the games in question are actually some of the best lookers out there. And what's the harm in sacrificing a few lines of resolution to secure a stable frame-rate?
This debate has again reared its ugly head with the revelation that Playstation 3 exclusive HAZE's resolution is only 576p, thus leaving it to the Playstation 3 itself to upscale the game to meet minimum high def standards.
Recent news has also revealed that the Playstation 3 version of Grand Theft Auto IV only runs at 640p, while the Xbox 360 version natively reaches...
289w ago - First-person shooters can all seem the same after awhile, so it's great when a game comes along that changes it up a bit, giving gamers a new experience. Ubisoft is one of the leading producers of first-person shooter games and takes it up a notch with their exclusive PS3 title Haze.
In this futuristic game, it's 2048 and world governments have put their military operations into the hands of private military corporations or PMCs. Gamers play as Shane Carpenter, a new recruit for Mantel Global Industries; he is a trooper fighting the good fight. Or is it?
Shane is sent into a war-torn country to battle a rebel faction known as the Promise Hand; from the beginning his assignments are action packed.
As a Mantel trooper, Shane experiences the ultimate power of being equipped with the most advanced weapons and vehicles available. Included in the arsenal is nectar, a performance-enhancing drug that increases Shane's battle strength and gives him new abilities like the melee blast, nectar foresight and nectar focus.
As a trooper, Shane is nearly unstoppable, but everything is not what it seems. When Shane discovers disturbing information, he ditches Mantel and takes up with his former enemies-the Promise Hand. Even armed with his knowledge of Mantel operations, taking them down won't...
289w ago - French Web site Jeuxvideo have posted a new Socom Confrontation video for PS3 which can be viewed HERE.
Additionally, several screenshots can be seen at the source linked above.
A very rough translation states: "In lose speed for a certain time already the series of the SOCOM will be able to count on new a opus to try to start again itself.
Envisaged on PlayStation 3, SOCOM: Confrontation will be directed very clearly towards the online game since the title will make it possible thirty-two virtual soldiers to clash according to several modes of play.
The players will be able to thus incarnate various crack corpses such as the German KSK, British SAS, or the American SWAT. It is hoped in any case that this opus will be able to rectify the bar. The answer this autumn!"
290w ago - This is a direct translation from the original Japanese Famitsu article linked above. Siren: New Translation is the Japanese release title for the game available in Japan on 7/24 this year for 5980 yen. Siren: Blood Curse will be the US release title.
-Those that weaved the nightmare:
The "Siren" series has always been based on various Japanese cultures and folklores. The base concept for this new game is "looking in from a different cultural perspective", with new characters giving the first game of the series a new translation. This is a introduction to two of those new characters that will appear in the game.
August 3, 2007. An American television crew has suddenly lost contact while covering their story in the deep mountains of Japan. The well-beings of the missing crew are still unknown. Up until the crew completely lost their contact, they were reporting on "found traces of human sacrifice" in the remains of a village which supposedly was wiped out by a land-slide in 1976. The name of that village was Hanyuda...
A bull-headed cultural anthropologist Sam Monroe:
A cultural anthropologist who works at an easy job at a third rate university. His stubborn personality always gets him into trouble by being perverse on his own believes and understanding of things....