1w ago - Sony Community Manager Lylirra shared some exclusive video footage today of Diablo III on PS4 and PS3 with details below!
To quote: Deep within Blizzard Entertainment's secret underground game development compound, a team of modern day blacksmiths and alchemists has been hard at work reforging a legendary game experience for an all-new legion of heroes.
Once finished, this finely-tuned version of the bestselling Diablo III will transport PlayStation gamers to a dark and dangerous world of fast-paced action, thrilling adventure, and piles upon piles of epic loot.
Pour yourself a flagon of your favourite brew, kick up your boots, and feast your eyes on this Diablo III developer diary, part of PlayStation's ongoing "Conversations With Creators" series.
In this video, you'll hear from three of the developers behind Blizzard Entertainment's action role-playing epic: Production Director John Hight, Lead Designer Joshua Mosqueira, and Senior Designer Jason Bender.
Together, they'll explain how bringing the game to PS3 and PS4 has empowered them to viscerally transport players into the foreboding, demon-besieged world of Sanctuary by putting the action in the palms of their hands.
1w ago - Dontnod Entertainment Creative Director JMax shared some fresh art, an interactive journal and a PS3 Q&A for Remember Me with fans today.
To quote: Hi everyone, this is Jmax, Creative Director at the developer Dontnod Entertainment. We are the guys behind Capcom's newest (and most exciting!) title, Remember Me.
The game will be coming out on the 7th June in Europe and in the run down to the launch I would like to bring you some news about the game, let you know what is going on and hopefully answer your questions.
Remember Me takes place in Neo-Paris in 2084. In this future, thanks to an implant known as Sensen, you can record everything you see, hear and feel, giving birth to a memory trading economy where you can share or even sell those memories.
As cool as all this sounds there is a potentially more sinister side to this world as one company, Memorize, controls all the memory data (imagine having a smart phone and social media directly tapped into your brain!) and this begs the question who is watching the watchmen?
Not everyone in Neo-Paris agrees with one company having so much power and set out to bring Memorize down, this group call themselves the Erorrists. In the...
1w ago - Grip Games CEO Jakub Mikyska announced today that Atomic Ninjas is set to storm PS3 and also PlayStation Vita later this year with details below.
To quote: Hello everybody! This is Jakub from Grip Games! We're the folks behind 5-in-1 Arcade Hits, The Impossible Game and Foosball 2012. And after being locked up in our top secret underground lab (A.K.A. the garage) for some time, we're back with our newest creation - Atomic Ninjas for PS3 and PS Vita.
So, what's this all about, you ask? Atomic Ninjas is 2.5D multiplayer platformer with ninjas. You will control super-powered ninjas in frantic online matches against other players, with tonnes of charm and humor. If the Fat Princess and Crash Commando had a child, it would be Atomic Ninjas (though that idea is a bit disturbing, no?).
While the game relies on traditional jumping and shooting mechanics, you will be unable to directly kill other players. Instead, you must outsmart and outflank your opponents and kill them using various environmental hazards and obstacles, such as lava pits, laser beams, traps, moving platforms, falling crates, etc. Don't forget that these are Atomic Ninjas... something as banal as a katana between the ribs won't do the trick anymore!
Each one of the game's seven arenas is like a playfield...
1w ago - Sony Blog Manager Fred Dutton is here with a video showcasing Watch_Dogs which goes behind the scenes with 2013's rule-breaking action epic below.
To quote: As with any jump from one console generation to the next, PlayStation 4 owners will expect to see hardware that sits at the very cutting edge of innovation, offering unparalleled processing power and an arsenal of exciting new features.
However, the onus on game developers to bring bold new gameplay innovation to the table is every bit as integral to that generational leap, and it's a responsibility that the whipsmart team behind Ubisoft's future-tech open world action title Watch_Dogs are really tearing into.
As detailed in our coverage last week, the game's core conceit - that its central hero, hacker Aiden Pearce's primary weapon is not a gun, but an entire city - is one of the boldest, most ambitious ideas to come along in some time. To find out more about the game's attempts to re-write the action rulebook, PlayStation Blog sat down with the game's creative director Jonathan Morin...
What was the first seed of the idea that later grew into Watch_Dogs?
Jonathan Morin: It started as a conversation. Four years ago we were talking about humans exchanging their lives and their...
1w ago - Following up on their previous update, PlayStation 3 developers Estwald and D_Skywalk have updated the PS3 backup game manager known as Iris Manager to version 2.42 with the changes detailed below.