128w ago - As a follow-up to my PS3 Acid CFW XMB XML Hack Pack, today we are happy to announce that we have enabled more PlayStation 3 Debug options in our ongoing PS3 Acid CFW WIP project and posted a video below.
Here are the details from DeViL303 at kbx.org (linked above): As you may know, the Acid CFW project was first released on PS3News.com over a month ago by Cfwprophet, and since then its progress is going like a snowball on a big hill !!
We are working on this continously and even in last few hours Cfwprophet and myself have made some great discoveries with regard to Debug options! More news to come so watch this space for more great info about this Custom Firmware for PlayStation 3!
This is a work in progress so any help or ideas you can offer will be gratefully accepted. Big thanks to PSJailBreak team for making all this possible, Hermes and KaKaRaTo for all the payloads, Grimso (you know why!), JaicraB for the Firmloader which is vital at this point, Nev for all the work on this site, PS3 News, CJ and all the other great people over at PS3News.com plus many more.
If we all get together and hack this brilliant piece of technology it will keep getting...
An English patch of the officially released Tales of Graces F PS3 Demo. Currently requires a PS3 with firmware 3.41, a USB key or harddrive with ~450mb of free space, and a jailbreak device with a payload that supports peek/poke installed (we do not support the PSJailbreak dongle).
1. Download the r3volition patcher package, here.
2. Download the Tales of Graces F Demo package, here.
Skip this step if the demo is already installed on your PS3, or if you wish the PS3 to automatically download the demo for you.
3. Place the packages on your USB stick or drive.
4. Boot your PS3 with the exploit, and use the package installer in the Games menu to install r3volution.pkg
To quote from xorloser's blog (linked above): Guys, i promised to you to make my SELF decrypter public. I just uploaded it Let me first explain how it works.
I used only HV calls in my code because i wanted to learn how to decrypt SELFs without GameOS. The decryption and decompression of SELFs is done by isolated module appldr which is prepared and loaded by lv1_undocumented_function_99. After appldr is loaded it sends a message and waits for your instructions to decrypt some encrypted segments. When the message arrives i pass encrypted segment data to appldr through shared memory and it decrypts the passed data. When the decryption is done the payload sends the decrypted data over network to my PC and i capture it with tcpdump
To quote from Dukio.com (linked above): Well, I think it's going to be a good framework for any new enthusiastic developer who wish to start in the ever growing PS3 Jailbreak scene. Below are the changelog for the recent refactoring work that has been done by him to his PL3 git.
WIP: rename macros.h.S to pl3.h.S and make it do a lot more stuff
Make send_eth compatible with FUNC_PTR and add a _res variant
Add proper ifndef/define/endif to all .h.S files
Port all payloads to the new pl3.h.S framework
Factor out the code to hook the hvsc instructions into its own file