Video: MaxJoy RGB Thumbsticks Kit Set for Wii U Gamepad Demo

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51w ago - Today the folks at XCM have shared a video demo of their new MaxJoy RGB Thumbsticks Kit Set for the Nintendo Wii U Gamepad with details below.

To quote: The MaxJoy RGB thumbstick kit set is designed for the Wii U gamepad, it brings up to 999 colors on both Wii U thumbsticks for you to choose from, you are able to use 999 colors more rather then the black and white thumbsticks color now.

The MaxJoy RGB thumbstick kit set built in the rapid fire function on 8 main buttons (A, B, X, Y, L, R, ZL, ZR).

3 rapid fire speed levels on each main buttons (A, B, X, Y, L, R, ZL, ZR).

Easy to install.





 

Video: MaxPlay Adapter for Nintendo Wii U Demo in Action

250°
53w ago - Today the XCM Team have unveiled a demo video below and details on their new MaxPlay Adapter for the Wii U console which allows gamers to play their Nintendo games inside the vehicle now.

To quote from their official page: MaxPlay Usage Manual Functions & Features:

Play Wii U games via Wii U gamepad controller in your car! Not only for playing the Wii U games in front of your TV, you are also able to play the Wii U games via Wii U gamepad controller by using the Maxplay adapter inside the vehicle, finally something entertaining in a car, it should be great news for passengers

The Maxplay adapter can be used for charging the Wii U gamepad controller. The Maxplay adapter also works as USB voltage output charger for charging most of the USB devices that get their power through USB (such as mobile phone, tablet, ipad etc)

Comes with Micro USB cable.

Operation: Specification:

Input: DC 12V
Output: DC 5V 2A
DC 15V 5A





Warning: Risk of electric shock, do not open the device. Keep away from water and heat source.


 

Video: PS3 Unbanning IDPS Proj3ct by Labuse and Raymanvtwo

1000°
54w ago - Following up on the PS3 IDPS Viewer, PS3 Request IDPS Generator and PS Unban, today French PlayStation 3 homebrew developers Labuse and Raymanvtwo have shared a video introducing their latest PS3 unbanning IDPS Proj3ct.

To quote, roughly translated:

This process deals with modification in the flash memory of your PS3. So beware of the risk involved. As you will be the one responsible for any damages.

1 - It’s free.
2 - It does not provide for IDPS.
3 - 1 change per member (archiving R_K to control all business)
4 - no requirement to have an ODE or another to benefit from this service.
5 - Do not buy IDPS! , but get it by your own means. It does not provide a repair service or any failure or brick If you do not have access to PSN / SEN after our intervention, you you probably have stolen your IDPS, we test the validity of IDPS before making the change.
6 - You do not store the IDPS valid for use...
 

Maxgear Cross Fight Converter for XBox 360 Controller on Wii / Wii U

50°
55w ago - Today the XCM Team have released their new Maxgear Cross Fight Converter for the XBox 360 Controller to be used on a Wii / Wii U console.

Below are the details from their official page manual, to quote: Maxgear Cross Fight Converter Usage Manual

Before using this product, read this manual carefully and retain it for future reference.

Device introduction:

<1> Connect to the Wii Remote.
<2> USB port, connect to the Wii/Wii U console.
<3> “-” button.
<4> “+” button.
<5> USB port, connect to the Xbox 360 controller.
<6> Rapid fire indicator.
<7> Rapid fire button.

How to connect:

First connect the USB cord from Maxgear Cross fight to Wii or Wii U console, then plug in the Wii Remote and Xbox 360 wired controller to the device (Maxgear Cross fight), after that turn on the Wii Remote power, you are now able to use the Xbox 360 wired controller on Wii U/Wii console.


Note: the Maxgear Cross fight adapter supports the Wii or Wii U games with the icon printed (Please check the game manual before use).

 

Video: Ibb and Obb: Development Prototypes on Game's Evolution

50°
55w ago - Sparpweed Creative Director Richard Boeser has shared some video footage today of Ibb and Obb spotlighting the development prototypes documenting the game's evolution below.

To quote: We're almost there. ibb and obb is nearing completion and we hope to release the game on PSN this May.

Getting to this point has been quite an adventure. Currently there are between four and ten people working on the project, but around seven years ago this all started with my graduation project and I could only dream of where it is right now.

I studied Industrial Design and always thought I would become a product designer. But over the course of my studies my interest for product design faded and at the same time it felt like something new was happening in the game industry.

It was around the time that Katamari Damacy made its first appearance on Playstation. I loved it and to me it signalled a start of more original titles finding their way to a larger audience.





I strongly wanted to be part of this change and decided to focus my graduation project on game design.

Part of the project was to design a game concept myself. I was convinced that the best way to design games is to work with prototypes...
 







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