3w ago - Spearhead Games Co-founder Simon Darveau shared a video today announcing that Tiny Brains is launching on December 3rd for PlayStation 4.
To quote: Hi! It's Simon from Spearhead Games, here again to talk about our upcoming PS4 co-op puzzler Tiny Brains. We finished our very last updates earlier this week, and we're finally done - it feels so weird to write that after Tiny Brains consumed my entire life for more than a year, but it's true.
The whole team is incredibly proud to be bringing Tiny Brains to PS4 on December 3rd. Thanks to PlayStation's support of indies, we were given the option to be featured on PlayStation Plus for the launch - it was an opportunity we couldn't pass up!
So look out for Tiny Brains soon, and in the meantime, I wanted to share our brand new launch trailer, and tell you a bit about how we're trying to get you back in the living room for some old school co-op with a next-gen twist.
When I was a kid, one of the best feelings in the world was getting a new game and rushing home to call my friends to come over and play. Crowded together in front of the screen, all excited to game late into the night; elbowing for room on the couch, gloating and swapping tips - these things are what gave me a lifelong love of video games.
It's been less than a week since PS4 launched with Twitch broadcasting functionality, and the feedback we've been getting from new broadcasters has been phenomenal!
To help new streamers ease into the Twitch community - which is already 45 million members strong - here are some tips for first-time broadcasters:
• Be a curator of conversations: Drive conversation with your viewers. Talk about everything and don't just focus your conversation about the game or games in general. Talk about life, pop culture, music and everything in between.
• Go live longer than an hour: It might sound shocking at first, but Twitch is long-form entertainment. Our broadcasters stream for hours, so find a sweet spot and before you know it you'll be rocking a 24-hour broadcast in celebration of a new game release.
• Find a genre: When laying the foundation for your channel, don't feel the need to be the best at every game. However, if you are good at one genre (FPS, Platforming,...
3w ago - Techland Lead Technical Artist Maciej Jamrozik shared a video today on how light comes alive in Dying Light on PS4 / PlayStation 4 below.
To quote: Hi, I'm Maciej Jamrozik, the Lead Technical Artist at Techland, developer of the upcoming first-person, action survival-horror game Dying Light.
Light and shadow play a crucial role in Dying Light. They affect not only the gameplay and its day-and-night cycle, but also the visuals.
This video illustrates how the game uses a physically-based lighting system, which means that light is generated in accordance to the actual laws of physics.
This in turn assures that lighting looks convincing and cohesive, regardless of the conditions and surroundings. It's especially important as Dying Light features a variety of locations and environments, from open spaces to claustrophobic rooms, as well as a range of weather conditions and changing time of day.
One of the most important parameters of indirect lighting is "roughness," which defines the level of smoothness and dullness of a surface.
Implementing our new physics model eliminated the limitation of using only preset groups of materials, which translates to much more varied and faithful representations of materials in the game. Our artists now have full freedom...
3w ago - Sony Product Manager Ken Chan posted up a video today inviting fans to be the first to drive the Mercedes AMG Vision GT in Gran Turismo 6 on PlayStation 3.
To quote: With two short weeks away from the launch of GT6, we are excited to unveil the first Vision GT project - the Mercedes- Benz AMG Vision Gran Turismo, made specifically for everyone to virtually experience on 12/6.
Gran Turismo 6 players will soon be able to choose an alternative version of the virtual Mercedes-Benz super sports car. The "Mercedes-Benz AMG Vision Gran Turismo Racing Series" offers further enhancements over the regular show car which was presented as physical 1:1 model in California.
To ensure perfect downforce and great handling stability in tough racetrack conditions on PlayStation 3, the Racing Series has a fixed rear spoiler while the show car version has an extending variant of this integrated into the boot lid.
In addition, the third brake light in the middle of the rear end lights up in red as the Gran Turismo logo, unmistakably confirming the identity of the high-performance gullwing racer. Visitors of the LA Autoshow were the first to drive this car virtually in Gran Turismo 6 next to the 1:1 show car at the Mercedes-Benz booth.