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Reeves: PSP Piracy Drives Hardware Sales, Sometimes

50°
340w ago - It's clear that piracy on the PSP is a problem. We know it, and so does Sony Computer Entertainment Europe head David Reeves. But it's not all bad, at least for Sony, as Reeves admits that piracy on the platform has driven hardware sales at times. On the whole, though, he isn't happy about it, obviously.

To quote: There is a piracy problem on PSP. We know about it, we know how it's done. It sometimes fuels the growth of hardware sales, but on balance we are not happy about it.

Following up to his previous statement, Reeves said that Sony will "unveil new ways to combat piracy soon."

Sounds good, but it may be just talk with little action resulting, taking their previous efforts into account. Time will tell...
 

DS Piracy haul finds discs worth 6,000 GBP a piece!

50°
350w ago - Tut, tut. Walton Street market in Hull is the location of the latest raid by Trading Standards to show up a huge quantity of pirated DS games destined for sale to the public.

The haul was massive, turning up discs ELSPA forensic experts have apparently never seen before in the UK. Some 85,000 discs, marked 'Volume 9 DS Games', were seized in total and, it transpired, each held 200 current DS games.

That's about £6,000's worth of games on one disc.

"Piracy costs the games industry dear - just like that of any other entertainment industry," John Hillier, the force for justice who heads up ELSPA's crime unit, said while high-fiving his team (we assume). "Making good and inventive games is an expensive and creative process, with some titles today costing £20m or more to develop."

Well, not DS games, arguably, but we take his point.

"When a pirate sells illegally copied games they undermine the viability of our industry. The worst-case scenario is that pirate activity could cost the jobs of some of the creative talent and that would be a catastrophe."

So there you go: another victory for ELSPA. At least the people arrested should take heart in the fact if Trading Standards hadn't got to them, hundreds of the mums they'd sold them to would have trying to...
 

Sony BMG get busted for piracy by PointDev

200°
351w ago - A French software company known as PointDev is claiming €300,000 (over $475,000) in damages in its suit against Sony BMG.

The suit comes following a call from a Sony BMG employee to PointDev for support who gave them a pirated license code for one of their products. A raid followed which revealed that pirated software was installed on four of Sony BMG's servers and it is believed that up to 47 percent of the software on Sony BMG's computers could be pirated.

To quote: PointDev, a French software company that makes Windows administration tools, received a call from a Sony BMG IT employee for support. After Sony BMG supplied a pirated license code for Ideal Migration, one of PointDev's products, the software maker was able to mandate a seizure of Sony BMG's assets.

The subsequent raid revealed that software was illegally installed on four of Sony BMG's servers. The Business Software Alliance, however, believes that up to 47 percent of the software installed on Sony BMG's computers could be pirated.

These are some pretty serious –not to mention ironic- allegations against a company that's gone so far as to install malware on consumers' computers in the name of preventing piracy.
 

Nintendo Fights Piracy; Smash Bros. won't play on Modded Wii

300°
354w ago - According to reports, people are unable to play retail copies of Super Smash Bros. Brawl on modded consoles.

However, some have downloaded and burned a copy of the game on a black dual-layer DVD and found that this works fine. There is speculation that this is an attempt by Nintendo to fight piracy.

To quote: Nintendo has reported that some Nintendo Wii consoles will not read the dual-layer Super Smash Bros. Brawl due to the system having dust and dirt on the laser.

What they have yet to announce though is that they are also fighting piracy with the release of the game on the Wii, as it will not play if a mod-chip is installed.

Many who own modded Nintendo Wii consoles were not happy at all on Sunday when they brought home their retail copies of Super Smash Bros. Brawl and popped them into their Wii systems.

They were presented with a disk read error message, stating that the system could not read the disk.

Even those who were able to get past this screen ended up having the game freeze before they were able to start a match on the Wii.

So, many were wondering, is it a bad Wii that needs repair, or something else?

According to sources, those who have mod chips in their Nintendo Wii consoles are not able to load up Super Smash...
 

LionsGate: Piracy a major deciding factor for Blu-ray support

100°
363w ago - At CES on Monday, a journalist got to speak to the head honcho of LionsGate and decided to ask him what made the company favor Blu-ray. He was expecting an example such as they thought it was the superior format, but he surprised him by saying that Blu-ray has tighter piracy controls.

The main man chose piracy as his first line of reasoning which made the journalist a little angered in an industry where high flyer's are totally insulated from the real world.

To quote: And while Beeks seemed like he had solid command over the finer points of the movie industry, I was interested to see why his studio chose Blu-ray over the alternative.

Expecting the canned answer like, "Well, we thought it was the superior format and I'm happy to say that we were right," you could imagine my surprise when the very first reason he gave was Blu-ray's piracy controls.

For those of you who don't know, Blu-ray's piracy controls--largely based on AACS, BD+, and BD-ROM Mark--are easily the most stringent format to date and have only partially been circumvented to this point.

Regardless, I was utterly appalled at the thought that with all of its benefits--high-capacity, interesting new features to employ while playing movies, major industry backing--Beeks chose piracy as the first talking point.
 
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