98w ago - Since reporting on his last flaw uncovered, PlayStation Vita hacker SKFU has found a few new vulnerabilities in Sony's PS Vita handheld gaming system.
To quote via wololo: Few hours ago, developer SKFU (known for his work on the PS3, but also recently for some investigations on the Vita security) posted a screenshot of his Vita showing some HTML in what is supposed to usually show official messages from Sony’s updates or packages.
Knowing SKFU's passion for everything network-related, I'm assuming he's doing some tests using some local DNS changes... or maybe he managed to put some of his own files in an official package? That would be exciting.
In previous tweets this week, he mentioned he found 2 potentially usable vulnerabilities on the Vita
VITA is back to life, since last tweet found 2 new possibile vulnerabilities. If it runs good, news in blog this evening!
That was, however, 2 days ago, and his blog wasn’t updated since then, so I’m assuming he ran into a few issues. (the “back to life” comment refers to the official...
Finally, after a long period of a scene that got riddled by money hungry dongle suppliers we uncover this big scam and show you how things actually work.
First of all, none of the code the dongles use comes from the creators. All files used come directly from higher PS3 firmwares. This works by using plugins / SPRX's who are basically just drivers, from a higher PS3 firmware.
To get games to work, you need to use the files from higher firmwares, that games require. Those plugins we are talking about, also have the decrypt information stored in them that the games use to work.
Some of the newer SPRX's are compatible with older firmwares and can be used on older firmwares quiet easily. All you need to do is place them in the right folder and that's it.
Of course this procedure doesn't work with all the games quite so easy, some of the 3.6+ games load right away, others need some fixing. This fixing is done by patching the SPRX's to work with the lower firmware. Porting the drivers, so they can work with lower firmwares should be the easiest...
100w ago - SCEA Director of Development Seth Luisi has made available a Covert Mission Walkthrough video today for Unit 13, which will be infiltrating the PlayStation Vita handheld on March 6, 2012.
To quote: We are at CES this week showing off the latest, near-final build of Unit 13 and we have something special in store for the community.
First, in case you missed the announcement from the PS Vita CES keynote yesterday afternoon, Unit 13 is scheduled for release on Tuesday, March 6th. We are quite excited to bring this new title to PS Vita.
Thanks to the excellent dual analogs sticks on the Vita, Unit 13 represents the first full shooter experience on a portable gaming device.
We also have, as another exclusive, the first view of the North American box front!
But what I am really here for is to provide an exclusive video walkthrough of a new level and game type in Unit 13. This is the first detailed video walkthrough of a Covert mission:
For those not keeping up on Unit 13, there are four different mission types. Direct Action missions are larger, multiple objective missions that reward tactical play.
Deadline missions are medium-sized missions where players have to...
102w ago - Following up on his previous update, today PlayStation Vita hacker SKFU reports that he may have uncovered a PS Vita encryption flaw.
To quote from his page: Since I finally have access to a retail PS VITA, today I started with some basic tests.
After a complete freeze of the system within the first 5 minutes after unboxing (*always happens to new consoles 4 me rofl*), I went on and noticed that there is a problem with the VITA's encryption functions and was able to decrypt some test files directly via the system.
107w ago - Today Chinese PlayStation 3 developer chnps3hax has made available a 3.55 and 3.41 CFW fix for The House of the Dead: Overkill on PS3 Custom Firmware alongside a brief guide for the EBOOT Mod below.
The House of the Dead: Overkill PS3 Custom Firmware fix is intended to be used with the The_House_Of_The_Dead_Overkill_USA_PS3-CLANDESTiNE (BLUS30774) PS3 scene release, however, some users report that using PlayStation Move may cause it to freeze.
Note: The game will work with the EUR version by renaming the "uk" folder in "PS3_GAME/USRDIR/uk" to "us" but some images and text are missing though. A European version fix is available HERE...