108w ago - Playerthree Ltd Senior Producer Luigi Fumero has announced today alongside a video trailer that Rumble Trucks for PlayStation Minis is rolling onto PSN.
To quote: We are delighted to announce that our new minis title, Rumble Trucks, is released today.
Our previous minis title was the 2D sidescrolling shoot'em up - Apache Overkill, but with Rumble Trucks we decided to do something completely different, a 3D stunt racing game.
Rumble Trucks is not your classic racing game. Playing it feels like a rollercoaster ride: high speed, steep hills, huge jumps.
Big jumps allow for big tricks, perform them and you'll gain a speed boost, use it wisely and reach the end of level as fast as possible to win a medal. On the way to the finish line don't forget to collect the stars scattered around the levels as they give you a time bonus.
You'll be able to choose between nine vehicles with different stats and then race on one of the twenty four levels divided in three worlds. Obviously you will need to unlock the trucks and the levels before being able to play on them.
Reaching the final level in each world unlocks the next world, but those...
110w ago - Following up on his initial release, today French PlayStation 3 developer Bobby6killer has updated his Another World PS3 homebrew game port to v1.01 and also released a game he calls REminiscence PS3 which reimplements the game Flashback from Delphine Software.
This project is based on the reverse engine made by Gregory Montoir, and reimplements the game Flashback, from Delphine Software, to be played on PS3. You need the original PC data files (DOS or CD), and optionnally:
120w ago - Today Sony Worldwide Studios boss Shuhei Yoshida told Eurogamer.net (linked above) that they plan to shift to the next-generation PS4 console once developers can't get anything else out of the PlayStation 3 console.
As previously reported, the PlayStation 4 is also expected to launch after Microsoft's new XBox console currently slated for 2013.
To quote: "Sony will launch its next generation home console when developers are unable to improve the games they make, a senior executive at the company has said.
When that happens, Sony will have to "seriously consider" launching the PlayStation 4, worldwide studios boss Shuhei Yoshida told Eurogamer.
"Looking at the platform cycle, when the platform becomes something game developers are not able to improve their creations with, that's the time we have to really seriously consider shifting to the next generation," Yoshida said.
While Microsoft is rumored to be preparing to launch its new Xbox in 2013, we've heard little about Sony's next home console.
Sony has insisted its focus is on the PS3, which recently enjoyed a price cut, and the PS Vita, due out in Europe early next year.
120w ago - Sony Senior Social Media Manager Jeff Rubenstein has made available some video footage today of Virtua Tennis 4 for PS Vita which showcases the game's exclusive features and VT apps below.
To quote: Virtua Tennis 4 for PlayStation Vita first stepped onto the court at E3. Even at that early stage in its development, the game showed signs of ambition.
It seems that Sega is taking great care to adapt the tried-and-true gameplay for PS Vita by extensively leveraging the handheld's hardware strengths, all without dumbing down the series's winning formula.
Now, at Gamescom, I finally got to see some of these game modes in action.
Virtua Tennis 4's core experience is nearly identical to its recently-released PS3 counterpart; you can create a character, start a career, and participate in tournaments while enhancing your skills through all kinds of bizarre tennis-related skill tests. Likewise, you can jump into the shoes of Andy Roddick, Roger Federer, or other real-world tennis stars.
What PS Vita brings to the court is a new, yet optional way to control the main serve-and-volley action, plus a series of "VT Apps."
The core gameplay opens up considerably thanks to the PS Vita touch screen. Tap on the screen...
123w ago - Laughing Jackal Community Manager Ross Brierley has posted up a video trailer today showcasing OMG-Z which is now available on PSN.
To quote: I'm here to tell you about our latest PSN minis game, OMG-Z; a blood-splattering, zombie-exploding chain reaction shooter.
In OMG-Z we have combined two of our favourite things: Zombies and Explosions. Lots of them. More than 80 levels worth, each of them filled to the brim with as many Zombies as your PlayStation can handle.
The biggest zombie fan at Laughing Jackal is undoubtedly OMG-Z's artist, Jake, who was influenced by the work of Tony Moore and Charlie Adlard's work on The Walking Dead comics and a hint of Madworld's sense of style helped to make OMG-Z the most blood-drenched game to make it to PlayStation minis.
But OMG-Z brings more to minis than gore and explosions (not that there's anything wrong with just having gore and explosions ). Underneath it all OMG-Z has a rock solid chain reaction mechanic which understands the simple pleasure in shooting a zombie in just the right spot to start a chain reaction that sprays the level in blood.
The more zombies you kill on a level the more money you win, allowing you to increase your...