- With the Playstation 2 and the first Xbox being able to run select games in high definition, for example Grand Turismo 4 supported 1080i resolution. One would expect that in the age of 'next generation' consoles, the age of 1080p resolutions, that all games would, as a standard, support high definition.
Well it would appear that is not the case, with an increasing number of recent titles outputting native resolutions of lower than 720p. Such games are then up-scaled to meet this high-definition benchmark. On the one hand, what's the point of paying for 1080p TVs, consoles and all the HDMI related accessories when the games you're playing don't even qualify as 'high def?'
While the other argument is that whether this really matters, many of the games in question are actually some of the best lookers out there. And what's the harm in sacrificing a few lines of resolution to secure a stable frame-rate?
This debate has again reared its ugly head with the revelation that Playstation 3 exclusive HAZE's resolution is only 576p, thus leaving it to the Playstation 3 itself to upscale the game to meet minimum high def standards.
Recent news has also revealed that the Playstation 3 version of Grand Theft Auto IV only runs at 640p, while the Xbox 360 version natively reaches...