Mass Effect Dev: PS3 is a Really Amazing Platform to Work On

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268w ago - The current issue of Play features an interview with BioWare CEO Dr Ray Muzyka, in which he talks about Mass Effect, Dragon Age and how much he loves the PS3.

We couldn't fit it all into the mag, so here are some 'extras' from the interview:

Play: How are you finding it being part of EA? How has the acquisition changed BioWare?

Ray: We've evolved every year we've been in business and I think we're at a good place. It's great to be part of a large stable company.

Another benefit is also that we're now a developer, but also a publisher. Obviously development is still a big focus for us, but it's great to be a publisher at the same time so we can get to combine everything and make sure you're doing all things right.

We have to adapt. We're part of a larger company now. We have a whole bunch of products of our own, but EA's a very big company overall.

Play: Your older games on the PC are known for their depth and detail. Is it difficult to maintain those qualities when making a game that has to be accessible to console gamers?

Ray: We have an obligation always to make our games as accessible as possible, and yet you don't have to lose the depth and richness of the tactics, the systems,...
 

First Mass Effect 2 Trailer: Further Proof the Series is PS3-Bound?

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270w ago - About a month ago, we told you about the whispers we heard of the Mass Effect trilogy heading to Sony's console. Now it seems Bioware is implying the same thing.

In the first trailer for Mass Effect 2, Bioware gives us some interesting tidbits about the story: apparently, your character, Shepard, is assumed dead. It also seems many of the characters from the original game will appear in the sequel.

However, the most interesting thing about the trailer was the information it didn't give...

First of all, Bioware failed to mention a release date, which points to a 2010 release date; if Bioware was planning to release the game in the fall, they would have probably included the date in the trailer.





And secondly, the trailer fails to flash a console's logo. If Bioware was still in cahoots with Microsoft there would definitely be a big green "X" somewhere in the trailer.

Obviously, this is far from solid evidence. However, this coupled with the previous rumor (and other rumors that have subsequently popped up) makes it seem very likely that Mass Effect 2 will be playable on the PS3 whenever it releases.
 

EA: Mass Effect on PlayStation 3 is a Necessity, Not a Choice

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272w ago - One of the longest running rumors on the Internet (besides Metal Gear Solid 4 on Xbox 360) is the Mass Effect trilogy on PS3.

The rumor all started after EA swooped down and picked up Bioware, the acclaimed studio responsible for the excellent game. However, with the economic situation, Mass Effect going to PS3 may be more of a necessity than a choice.

Mass Effect is one of my all time favorite games out there. I even have my character built up to use on Mass Effect 2. The game was so addictive I suffered from withdrawal symptoms while my Xbox 360 was out getting repaired last Christmas. The game had great gameplay mechanics with the turn-based battle system in place.

The rumor recently resurfaced briefly when EA execs indicated that Mass Effect 2 would be released multiplatform. The word "multiplatform" could mean many things; it could mean PS3/X360/PC or just Xbox 360/PC.

The rumor was spurred even further when Edge reached out to EA and was told that they could not go into further details of what was meant by "multiplatform." It is a bit odd as to why EA would go to such lengths to hide the intended platforms.

Second Story Gamer received some attention when they indicated that a reliable source close to EA has revealed that the announcement will be made...
 

EA CEO Hints That Mass Effect 2 Will Be a Multi-platform Title

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272w ago - In talking about big titles for EA's next fiscal year, CEO John Riccitiello dropped hints about the future of the epic space-themed RPG franchise Mass Effect.

"[In Q4], BioWare will release Mass Effect 2 on multiple platforms," he said during a Tuesday earnings call.

The original 2007 Mass Effect was initially an Xbox 360 exclusive published by Microsoft Game Studios. EA's acquisition of BioWare opened up rumors that the franchise could go multiplatform.

Mass Effect later appeared on PC.

Riccitiello did not specifically mention the PS3 in his statement, but the nature of EA as a multiplatform third-party publisher would suggest that "multiple platforms" would include Sony's machine in the equation.

Multiple calls into EA and BioWare were unanswered as of press time.
 

Mass Effect for XBox 360 Can't Go Multiplatform - Here is Why!

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274w ago - A Microsoft published title selling 1.6 million units in its first few weeks is a big deal. And when the title was Mass Effect, Bioware's massively anticipated space epic, the hype was only amplified.

It helped that the game warranted universal critical acclaim and along with Bioshock, Forza 2 and Halo 3 elevated the Xbox 360 to fame in 2007. Now, as Mass Effect 2 readies for a level walk-through at GDC '09, the rumors going around involves the series supposed multi-platform reach.

Granted, almost every company has or is rumoured to be ending age-old allegiances in this cost-hungry era of development. And hey, which gamer doesn't crave for more high-quality titles? The Mass Effect issue, however, involves more than a simple return on investments.

Bioware wants to demonstrate the lesser amount of time and high playability that Mass Effect 2 benefits from at the GDC. In other words, they want to demonstrate how they optimized development for their current tech, being in this case the 360 and PC platforms. Tweaking the engine to support the PS3's tech, while doable, requires more time and money.

Judging by the speed at which the first ME2 footage was announced, roughly...
 











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