- The current issue of Play features an interview with BioWare CEO Dr Ray Muzyka
, in which he talks about Mass Effect, Dragon Age and how much he loves the PS3.
We couldn't fit it all into the mag, so here are some 'extras' from the interview:
How are you finding it being part of EA? How has the acquisition changed BioWare?
We've evolved every year we've been in business and I think we're at a good place. It's great to be part of a large stable company.
Another benefit is also that we're now a developer, but also a publisher. Obviously development is still a big focus for us, but it's great to be a publisher at the same time so we can get to combine everything and make sure you're doing all things right.
We have to adapt. We're part of a larger company now. We have a whole bunch of products of our own, but EA's a very big company overall.
Your older games on the PC are known for their depth and detail. Is it difficult to maintain those qualities when making a game that has to be accessible to console gamers?
We have an obligation always to make our games as accessible as possible, and yet you don't have to lose the depth and richness of the tactics, the systems,...