- The current issue of Play features an interview with BioWare CEO Dr Ray Muzyka
, in which he talks about Mass Effect, Dragon Age and how much he loves the PS3.
We couldn‚‚ā¨ôt fit it all into the mag, so here are some ‚‚ā¨ėextras‚‚ā¨ô from the interview:
How are you finding it being part of EA? How has the acquisition changed BioWare?
We‚‚ā¨ôve evolved every year we‚‚ā¨ôve been in business and I think we‚‚ā¨ôre at a good place. It‚‚ā¨ôs great to be part of a large stable company.
Another benefit is also that we‚‚ā¨ôre now a developer, but also a publisher. Obviously development is still a big focus for us, but it‚‚ā¨ôs great to be a publisher at the same time so we can get to combine everything and make sure you‚‚ā¨ôre doing all things right.
We have to adapt. We‚‚ā¨ôre part of a larger company now. We have a whole bunch of products of our own, but EA‚‚ā¨ôs a very big company overall.
Your older games on the PC are known for their depth and detail. Is it difficult to maintain those qualities when making a game that has to be accessible to console gamers?
We have an obligation always to make our games as accessible as possible, and yet you don‚‚ā¨ôt have to lose the depth and richness of the tactics, the systems,...