36w ago - Naughty Dog Creative Director Neil Druckmann has announced today that The Last of Us TV Spot is set to air on The Walking Dead season finale.
Below are the details, to quote: With the June 14th release of The Last of Us rapidly approaching, we're excited to announce that the first official television spot for the game will air on the season finale of AMC's The Walking Dead this Sunday, March 31st at 9:00pm Pacific Time and Eastern Time.
We are now just three months away from the launch of The Last of Us – Naughty Dog's newest franchise. The team is working extremely hard on putting the finishing touches on the game.
It's exciting to see all the different aspects of the game finally come together into the vision we've had in mind all along. Joel and Ellie's journey is turning out to be something truly special that we can't wait to share with our fans.
We're eager to reveal more of Joel and Ellie's story to you. Tune in to discover where you can find even more new The Last of Us content.
38w ago - Terminal Reality Creative Director Drew Haworth has announced that The Walking Dead: Survival Instinct for PS3 is out now with details below.
To quote: When we became aware of The Walking Dead: Survival Instinct opportunity with Activision and AMC, we leapt on it. We devised a first-person survival-horror strategy approach and pitched it.
Our game was planned as a labor of love: an endeavor to create a relatively intimate The Walking Dead game experience for fans like us... as well as players new to the series who were looking for a different type of zombie game. Our goal was to create an authentic and compelling experience worthy of the name.
Since then, of course, Telltale has released all the amazing episodes of their deserved Game of the Year, and AMC's series has consistently shattered broadcast television records! So while 'pressure' may be an understatement, we've stayed the course.
And Activision and AMC have been steadfast, wonderful partners in us making the game we set out to make in the first place: a new type of zombie game experience for players that want to take on The Walking Dead's world for a while!
Here are some of the lessons the team learned while developing The Walking Dead: Survival Instinct, which is out today on PS3!
I was skeptical,...
39w ago - Sony Social Media Manager Sid Shuman shared a video below today spotlighting Killzone: Mercenary where he states cash is king on PlayStation Vita.
To quote: Not long ago the US and European press got its first hands-on experiences with Killzone: Mercenary, Guerrilla Games Cambridge's upcoming PS Vita shooter. Despite gracing Vita's portable screen, the team behind Mercenary is hellbent on providing a full FPS experience with all the trimmings.
Come September, you'll get a full nine-mission story-driven campaign, an eight-player competitive multiplayer mode, and a collection of bonus challenge missions.
Watch our new video to get the inside story straight from Art Director Tom Jones.
Much has already been said concerning Killzone: Mercenary's graphical fidelity, but I'll add my voice to the choir: This is one fine, fine-looking game. Because Mercenary runs on a modified version of the Killzone 3 rendering engine, you'll see modern niceties such as volumetric lighting and smoke, high-res environment textures, gleaming metal and realistic-looking shadows.
None of this would be out of place for a modern PS3 shooter, but portable gaming rarely sees this level of extreme graphical detail....
39w ago - Sony Blog Manager Fred Dutton has shared a God of War: Ascension PS3 Q & A update below today which takes Kratos to the next level.
To quote: With God of War: Ascension's launch just a few days away now, we sat down with the game's Lead Combat Designer Jason McDonald and Lead Game Designer Mark Simon to find out how they've kept the formula fresh six games into the series, and what challenges the addition of multiplayer presented to the team.
We'll have more insight from Game Director Todd Papy next week before Santa Monica's lean, mean new actioner hits the shelves on March 12th. In the meantime, over to Mark and Jason...
PlayStation.Blog: How difficult is it retro-fitting a prequel story onto the existing God of War trilogy?
Mark Simon: It's kinda nice actually. At the end of God of War 3 Kratos is completely rage-filled. His sole-focus has been figured out. With Ascension, we can go back to a different time period before he was this character.
He has a wider range and you can explain things about him that you didn't know before. You get to find out what turned him into the guy that he is - what makes him snap, and why is it that breaking a bond with a god like Ares does this.
PSB: If I was to plot Kratos' anger on a graph,...
41w ago - Square Enix Community Manager Robert Peeler has revealed that Kingdom Hearts HD 1.5 ReMix is coming to PS3 this Fall for $39.99!
Below are the details, to quote: "Although my heart may be weak, it's not alone. It's grown with each new experience. And it's found a home with all the friends I've made. I've become a part of their heart, just as they've become a part of mine... I don't need a weapon. My friends are my power!"
Since this memorable speech, Sora's dedication to his friends has shown across the series, and the magic of KINGDOM HEARTS continues to unite fans throughout the world. Ten years later and seven entries in, we have a new opportunity to replay the adventure that started it all in beautiful HD.
We're proud to announce the upcoming release of KINGDOM HEARTS HD 1.5 ReMIX for North America! The young Sora wields the magical keyblade in search of his lost friends, making new ones with Disney's Goofy and Donald along the way.
The story continues through classic Disney stories like Aladdin, Hercules, Alice in Wonderland, Pinocchio, and The Nightmare Before Christmas. Utilizing RPG mechanics and gaining new exploratory powers throughout his adventure, Sora solidified himself as a starry-eyed hero that bridged Disney classics with a unique overarching story of friendship...