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Video: Treasure Park for PlayStation Vita: How to Play Like a Pro

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96w ago - Sony Worldwide Studios President Shuhei Yoshida has posted up a video today showcasing how to play like a pro on Treasure Park for PlayStation Vita below.

To quote: Hi everyone! I'll let you into a secret. When I'm not busy in my role as President of Worldwide Studios I live a secret double life!

I'm a pro treasure hunter and was even at one point ranked number one in the world. My specialist field is an app only available on PS Vita called Treasure Park (although I can also be found searching for Drake's Fortune in the Golden Abyss).

I'm always on the lookout for new challengers, so today I'd like to share some of my experience with fledgling treasure hunters around the globe so that one day, you too might become a world-class pro.





Step 1:

When hunting for treasure, it's very important to bear in mind the concept of pieces. There are four different pieces hidden on a sheet; at the start, you're told the colors of where some parts of these pieces lie. This information is very important!

Let's focus on the bombs. In this example shown above, blue and yellow are risky colors.

Step 2:

There are two bombs lurking somewhere among the blue squares and...
 

Three Ways to Play Starhawk, Available on PSN Next Tuesday

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100w ago - LightBox Interactive President Dylan Jobe has announced three ways to play Starhawk today, which is available on PSN starting next Tuesday!

To quote: As many of you know, the team here at Lightbox Interactive has been hard at work developing all of the free Starhawk Updates to help support the Starhawk Community.

With today's announcement, we'll help grow that community even more with something that a ton of players from around the world have asked for - a digital-download version of Starhawk, and not just the original version, but one that is packed with all of the awesome updates we've made since our initial release!

Yeah, you saw that right. We now have three, three ways for you to download the exact type of Starhawk experience you're looking for on September 25th!

First you can get the complete Starhawk experience by downloading the Full version for $39.99.

Another option - and this is an insane deal - is the Starhawk: Multiplayer-Edition for $19.99. This includes one of the best PlayStation 3 multiplayer experiences and all of the updates we've released since the game originally launched.

Last, but certainly not least, is a another killer deal for all PlayStation Plus members. You guys get the Starhawk: Single-Player Campaign for free. Yeah,...
 

Remote Play Brings God of War Collection & More to PS Vita Today

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102w ago - Sony Handheld Consoles Product Planning and Platform Software Innovation Director Don Mesa has announced that PS3 Remote Play is bringing God of War, Ico and Shadow of the Colossus Collections to PS Vita owners today!

To quote: We've got some great news for PS Vita owners today concerning [Register or Login to view links], the application that enables you to interact remotely with PS3 using your PS Vita and a Wi-Fi connection.

Starting today, PS3 owners will be able to download an update for God of War Collection and Ico and Shadow of the Colossus Collection that will enable these classic games to be played from their PS Vita using the Remote Play function.

So what does this mean? It means you'll be able to enjoy two classic HD collections almost anywhere, whether you're around your PS3 or not, from the comfort of your PS Vita and a Wi-Fi signal. Both collections include customizable control options, so you can choose to have the R2 and L2 buttons from your PS3 mapped to PS Vita's rear touchpad.

This is great news because God of War, God of War II, Ico, and Shadow of the Colossus represent some of the most beloved and acclaimed titles in videogaming – and both collections look stunning...
 

PSN Play: Last Chance to Download Some Great Games and More!

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104w ago - Sony Senior Community Specialist Kristine Steimer has announced today that this is the last chance for PSN Play fans to download some great games and get money back!

Below are the details, to quote: The clock is ticking - our summer PSN PLAY promotion is coming to a close very soon, but there's still time to take advantage of it.

Purchase titles from our PLAY lineup through August 27th and you'll be eligible for PSN vouchers of varying amounts, depending on how many you get. Buying two games nets you $3, three games, $6 and if you grab all four titles you get $10 back in your PSN wallet.

The game offerings are quite enticing - there's our new No. 1 selling PSN game for PS Vita, Sound Shapes (which comes with its PS3 version at no additional charge), indie darling Papo & Yo, fan-favorite Counter-Strike: Global Offensive and the action-packed Expendables 2 Videogame.

As an added bonus, PlayStation Plus members can still nab Counter Strike: Global Offensive for 20% off the retail price. To learn more about PSN PLAY and the rest of the games available on PlayStation Network, click here.

If you want more information on the games included in the promotion, look no further:

Counter-Strike: Global Offensive (PS3)

One of the gaming world's...
 

24 Caret Games on Retro / Grade: How to Play a Reverse Shooter

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106w ago - 24 Caret Games Co-founder Matt Gilgenbach has outlined today how to play a reverse shooter as part of some new Retro / Grade tips below.

To quote: We recently announced that Retro/Grade, the first game played entirely in reverse, would be releasing exclusively on PSN on August 21st.

Understanding and developing a game that is played in reverse is tough, so I want talk about how it all works.

Firstly, how did we design a game played in reverse? We worked backwards of course! We started with the idea that it'd be cool to play a game where time is flowing backwards, but we didn't have any ideas on how to pull that off. We did a lot of brainstorming - time reversing is a hard concept to wrap your head around.

We figured for gameplay purposes, undoing your actions would be the best fit for that theme. When undoing, you have to match both the timing and the position of previous actions.

When matching timing, music is the best way to achieve that, so we thought rhythm gameplay would be the best mechanic to build the game around. We figured a 2D game where your motion is constrained to a few discrete lanes would make it easier to match the positions.

A 2D spaceship shooter seemed like a great fit for the theme, so we tried to incorporate elements from...
 
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