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Should PS3 And PC Fans Be Jealous of Exclusive GTA IV DLC?

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288w ago - As a follow-up to today's earlier [Register or Login to view links], we all know the initial [Register or Login to view links] is out. The 360 only DLC for GTA IV ('Lost and the Damned') is looking capital 'A' awesome.

Great news for some of us, but where does that leave our beloved Sony console?

This is what DLC is supposed to be! Rockstar, who over the last decade have consistently stood at the tip of the gaming spear as it thrusts ever forward into bolder and broader areas, has yet again delivered a landmark moment in the evolution of our gaming culture.

Since Microsoft introduced us to the concept of DLC, we have watched in horror as it has again and again become nought but an upwardly turned middle finger, used by greedy publishers to sodomise their loyal fans (case in point: Oblivion's Horse Armour). But The Lost and Damned, the first of two Xbox 360 exclusive downloadable episodes for GTA IV, is the perfect example of DLC done right.

This is not a Knothole Island, or a Shivering Isles where you stay as the same character and merely explore more of the same world, from the same perspective. So much of what GTA is, is driven by the character...
 

GTA IV Exclusive XBox 360 DLC: Did Microsoft Blow $50 Million?

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288w ago - If you did not know, Microsoft announced at E3 2007 that their version of Grand Theft Auto IV on the Xbox 360 will receive exclusive DLC that the PlayStation 3 version will not be getting.

Microsoft paid a whopping $50 million just as a down payment to keep this exclusive. At this time no one but Rockstar knew what this DLC would be and what it would add to the game.

Well, now we have all seen the trailer for the new DLC and if you have not, the video is below. It is basically going to add a whole new storyline and allow you to take control of a new character and will be titled "The Lost and the Damned World".

Microsoft also announced the surprising cost of $19.99. At this point, without a doubt it seems like a steal but will it be worth the millions for Microsoft?

STREETVETERAN (Co-Host on Podcast)
Many people say that Microsoft "wasted" $50+ million dollars on the DLC for 2008's top seller, Grand Theft Auto IV. I am here to tell you why the $50+ million that Microsoft dished out WAS worth the money.

First of all, for the people who own both consoles, the DLC most likely had some effect on what which version they chose to buy. This DLC has caused many people to choose the 360 version over the PS3 version if they would have had the choice....
 

GTA: Chinatown Wars Complete, Needs Polish & Bug Testing Now

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288w ago - Edge-Online is reporting that GTA: Chinatown Wars is complete, and all that needs to be done is some polishing of the game as well as bug testing.

Apparently, it is shaping up to be the best hand-held version of GTA ever!

To quote: Rockstar's claims that the team that created it is twice the size that worked on the PSP's Liberty and Vice City Stories games and that it contains more lines of code than San Andreas are good indicators of the care that's gone into squeezing GTA on to Nintendo's twin-screened handheld.

Apparently, it's already complete, save for a few more passes for polish and bug hunting.

And playing a few missions and seeing a few sights proves that Chinatown Wars has been designed from the ground up for its peculiar capabilities. We've already seen its bustling Liberty City, rendered in smooth, clean 3D and unchanged in plan from that of GTAIV, other than a missing Alderney.
 

Rumor: Rockstar Ready to Release Next GTA by End of 2009

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289w ago - The latest Game Informer suggests that Rockstar North is already working on the next Grand Theft Auto video game, which could be ready for release during the Holiday season.

GameInformer added they are not talking about new DLC, but a fully blown new retail game.

To quote: According to Loose Talk in the latest Game Informer, RockStar North is already working on the next instalment in the Grand Theft Auto franchise, which should be ready for release this holiday season.

"We're not talking about new DLC or a collection of previously available DLC, we're talking about a full retail game. We expect this title to follow the suit of previous GTAs and use a subtitle such as GTA: San Andreas, etc.

Tokyo might be a possible setting for the game, but details are non-existent at this time." - Game Informer Issue 190.
 

GTA 4 Benchmark with Seven ATI and Nvidia Graphics Cards

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293w ago - Grand Theft Auto 4 caused a lot of problems on its launch: crashes during startup, the copy protection and the performance annoyed the customers.

By now Rockstar reacted and delivered a [Register or Login to view links] which fixes several bugs and also makes it possible to test several graphics cards without complications.

In order to keep the framerate at a moderate level we use maximal details, but restrict the draw distance to 50 percent - a value normally intended for cards with 1,024 MiByte VRAM. As our [Register or Login to view links] reveals, GTA 4 primarily needs a fast CPU.

To check the performance of the graphics cards we use our Promenade benchmark. It challenges the system with many passengers and heavy traffic as well as a huge range of visibility and is quite representative for GTA 4 because you spend a lot of time in the city.

Therefore we use a Quadcore Extreme QX6850 clocked to 3.33 GHz instead of the Core 2 Duo E8500 we usually use. The remaining components are a Intel chipset and 2x 2,048 MiByte DDR2-800 RAM and Windows Vista SP1.
 
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