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Sony Goes Hands-On with Assassin's Creed III: Liberation PS Vita

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101w ago - Sony Social Media Manager Sid Shuman has gone hands-on today with Assassin's Creed III: Liberation on the PS Vita console!

Below are the details, to quote: Last week, [Register or Login to view links] graciously offered members of the gaming media the first opportunity to go hands-on with Assassin's Creed III for PS3 and Assassin's Creed III: Liberation, the upcoming PS Vita-bound chapter set against the backdrop of Spanish occupation in 18th century Louisiana.

Both games, of course, demonstrated plenty of promise: ACIII for its Revolutionary War-era pomp and Skyrim-rivalling scale, ACIII: Liberation for its sultry new setting and uncanny attention to detail.

But in the five days since the hands-on session, I've unexpectedly found myself reflecting more on my experiences with Liberation. Seeing the series' sprawling, hyper-detailed environments and fluid gameplay so faithfully recreated on PS Vita's luminous 5'' screen bordered on startling.

Protagonist Aveline also struck me as an interesting character with unique motivations, and the game's untapped 18th-century Louisiana setting seems like it could pay off in a big way.

Refined by leaps and bounds compared to its early E3 showing, the updated build of Liberation I played...
 

Sony Goes Behind The PS One / PS2 Classics with MediEvil

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103w ago - Following up on their previous lookback, today Sony Blog Manager Fred Dutton goes behind the PS One / PS2 Classics with the popular MediEvil PlayStation video game.

To quote: The second entry in our Behind the Classics series is a real lost gem - SCE Cambridge Studios' wild, wacky supernatural adventure MediEvil.

First released on PSOne back in 1998, it put you in the shoes of Sir Daniel Fortesque - an undead knight unwittingly reanimated by the evil sorcerer Zarok who embarks on a quest to liberate the kingdom of Gallowmere.

A sequel followed in 2000, with a PSP remake also popping up on PSP in 2005, however, it's the original game that remains most embedded in the memory.

With Sir Dan soon to enjoy a comeback of sorts as a playable character in PlayStation All Stars Battle Royale, we sat down with original designer Chris Sorrell to find out more about the game's development.

PlayStation.Blog: What was the original concept for the game? Did you draw inspiration from anywhere in particular for the game's look and feel?

Chris Sorrell, Game Designer, MediEvil: The first design proposal for the game had the working...
 

Sony Goes Behind The PS One / PS2 Classics With Jak And Daxter

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105w ago - Sony Blog Manager Fred Dutton goes behind the PS One / PS2 Classics today with Jak and Daxter as detailed below courtesy of the PS Blog.

To quote: When I took over the SCEE PlayStation Blog a month or two back, I promised you a few new regular features.

Today, I'm happy to unveil the first of them: Behind The Classics. Every fortnight (well, that's the plan at least), we'll be talking to the creative force behind a vintage PS One or PlayStation 2 title.

To kick things off, Naughty Dog co-founder Andy Gavin was kind enough to lend us his time to discuss the making of seminal 2001 PS2 platformer Jak & Daxter.

We've got the next few entries in the series lined up, but please feel free to leave your suggestions for future interview subjects below. Manage your expectations - these people aren't always easy to track down - but we'll do our best.

Anyway, without further ado, over to Andy...

What was the original concept for the game? Was it a deliberate attempt to create a PlayStation 2 mascot to rival Crash Bandicoot?

Andy Gavin: Of course we wanted the franchise to be as big - or bigger - than Crash. And while this didn't quite come to be, it was certainly our goal.

The formulation of new game ideas involves...
 

Sony Goes Hands-On with Persona 4 Golden for PlayStation Vita

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107w ago - Sony Senior Social Media Manager Jeff Rubenstein went hands-on today with Persona 4 Golden for the PlayStation Vita video game portable console.

To quote: There's never been a better time to be a fan of the Shin Megami Tensei: Persona series.

Persona 4 Arena has just arrived on our shores this week, taking the venerable RPG franchise into 2D fighting game territory (and successfully so).

This fall, one of the PS2′s most highly regarded games is coming to PS Vita with Persona 4 Golden. Even if you're new to the series, as I am, there's never been a better time to get into it.

As a recent inductee into the Persona universe (via Persona 3 Portable on PS Vita), I eagerly took up [Register or Login to view links] on the opportunity to sample a work-in-progress edition of Persona 4 Golden last week.

The first thing you're likely to notice about P4G is how good this game looks. It's not surprising that a PS Vita game would look better than a PS2 or PSP game, but the sharpness and contrast of the visuals on "dat screen" are dramatically better than anything the series has seen.

While a lot of the static character art isn't new (especially that of the Personae, which are largely the same as in P3), the crispness of the screen had me thinking...
 

Video: Ratchet & Clank Trilogy Goes Gold, Brand New PS3 Trailer

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115w ago - Product Manager Josh Walker at Sony Computer Entertainment Europe has announced today that Ratchet & Clank Trilogy goes gold, and has released a brand new PS3 trailer below as well!

To quote: I'm delighted to confirm that The Ratchet & Clank Trilogy has now gone gold and been delivered for manufacturing!

The Ratchet & Clank Trilogy will be released on Wednesday 27th June across Europe, Thursday 28th June in Australia and New Zealand, and Friday 29th June in the UK and Ireland.

We can't wait for you to get your hands on the three original Ratchet & Clank games that now look better than ever, remastered in laser-sharp HD and playable in stereoscopic 3D.

To celebrate our gold announcement, we wanted to give you a first look at the brand new launch trailer for The Ratchet & Clank Trilogy:





We hope you're as excited as us about the games imminent release and have got your copy pre-ordered for launch day!
 
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