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JEOPARDY! coming to PSN Tomorrow, won't Feature Trophies

50°
324w ago - Per Shalom Mann (Senior Vice President of Development, SOE LA):

For 2008, we've been hard at work on a few games for the PLAYSTATION Network. Today, we are happy to announce that our first game, JEOPARDY! will be released for the PSN on Thursday, September 11, 2008.

JEOPARDY!, as you may know, is one of the most popular game shows on television and is celebrating its 25th anniversary this season. During my time here at SONY, I have had the good fortune to work on several games based on JEOPARDY!, including multiple versions for PCs and mobile phones, as well as skill-based and ITV versions. The PSN version, however, is easily the best looking and marks the first time we have been able to include real-time multiplayer capabilities.





While having multiplayer games was one of the key features we wanted to include, we also needed the game to look like the TV show. Everyone on our team worked on dual monitors, and it was common to see the TV show running on one monitor with the game engine or Maya on the other. Below are a couple of screen shots for comparison.

Some features of the game include:

- More than 2,500 clues and categories randomized for multiplayer games.
- Single-player games versus AI with three levels...
 

Sony drops PlayTV price, and also drops the best feature

200°
328w ago - A few days ago it was revealed that Sony was to drop the price of the PlayTV recorder device for the PS3, but they also dropped one of the best proposed features. That is the ability to transfer recordings to wherever you want, this will be sure to put off many what would have been potential buyers.

To quote: I've had a good old grumble about the price of PlayTV so I should be happy, right? Sony saw people struggling to pay food, electricity and petrol bills and said 'you know what, let's cut them some slack for a change'.

Unfortunately, at some point in the planning of this price trim, someone came up with a profoundly stupid idea - to TAKE AWAY the option to transfer recordings to wherever you want.

This feature alone has always been one of the main draws for PlayTV for me. I want to make recordings of TV shows. If I don't have time to watch them, I'll copy them onto my PSP and watch them on the train.

Or maybe if I'm feeling too weighed down and less interested in the picture quality, I'll dump it on a mobile phone and watch from there. That was the kind of freedom Sony's DRM-free PlayTV was about to offer.
 

Rise of the Argonauts to feature score by Tyler Bates

50°
328w ago - Tyler Bates, a music producer and composer for films, has composed a music score for Codemasters and Liquid Entertainment's upcoming gladiatorial action-RPG called 'Rise of the Argonauts'.

This is the first score composed for a game by Bates but he has worked on numerous Hollywood films including 'Doomsday', 'Dawn of the Dead' and '300′.

To quote: "The mythical nature of Rise of the Argonauts encouraged me to go beyond TV and movies and compose the score for my first video game.

Rise of the Argonauts is an epic game with some of the biggest Greek heroes like Jason, Hercules and Achilles, which inspired me to compose dramatic, sweeping music to create the proper setting for this exciting adventure." said Bates.
 

Warhawk Trophies Hit August 27; Update to Feature Offline Mode

100°
329w ago - When I read this on Kotaku one bit jumped out at me that I think needs some exploration. You see, the piece gives some details about the 1.5 patch for Warhawk. They mention something's that are obvious, like trophies and custom soundtracks and some fun things like, new paint and insignia schemes.

Here's what I like, the brief mention of offline tutorials. I want to know how robust this new offline mode is. Are talking a few quick challenges? How about the ability to play against bots? Remember Bots?

There was once a time when all multiplayer games let you play alone with bots. It was great for learning maps and how to use weapons. This way when you went online you didn't play like an idiot when you hit a new map for the first time.

These days games are too cool, or developers are too lazy to add bots to their games, so they are a thing of the past. I don't know what the new mode in Warhawk is, but at least I won't have to wait too long to find out. Update 1.5 is set to come out August 27 per SCEE, although the page detailing this on Sony Europe's official Web site has been mysteriously deleted.

The patch is said to bring forth trophy support with over...
 

SOE's The Agency Multiplayer to Feature Real Money Trading

50°
341w ago - The Agency - the spy-themed massively multiplayer action game being developed for PS3 and PC by Sony Online Entertainment - is to feature officially supported real money trading.

Real money trading is the use of real money to buy in-game assets - items, currency and services - in MMOs. It is a common feature of free-to-play MMOs such as MapleStory, but frowned upon in most subscription games.

The announcement comes as part of a deal between SOE and real money trading specialists Live Gamer. Unsurprisingly, SOE's forthcoming family-friendly, free-to-play MMO Free Realms is also covered by the deal.

SOE has already partnered with Live Gamer in the unusual step of offering a sanctioned real money trading platform for its subscription game, EverQuest II.

SOE has yet to reveal the business model for The Agency. Although EverQuest II proves that real money trading support does not necessarily mean a subscription-free game, the Live Gamer deal will certainly lead to speculation that the promising espionage MMO will go free-to-play.

SOE president John Smedley seemed to hint as much in his comment on the deal. "We are actively exploring free-to-play and other revenue models, and always looking for new ways to engage and entertain gamers," he said. "Live Gamer is a proven partner...
 
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