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Video: Pix the Cat: PS4 Exclusive Arena Mode Details by Pastagames

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9w ago - Pastagames Designer Nadim Haddad shared a video and details today on a PS4 exclusive arena mode in Pix the Cat for PlayStation 4 below.

To quote: Hi folks, my name is Nadim and I do game design at Pastagames. We are launching Pix the Cat on PS4 and PS Vita (with cross buy support) in early October, and we have a new game mode exclusive for PS4 players: the Arena!

Call me old-school, but the most outrageous fun I have when playing games is with friends, at home, facing the same screen, hearing laughter or frustration after a quirky situation. I grew up with Bomberman and am still playing Towerfall just to enjoy shoving my buddy's controller away when he's winning or whining too much!

We've been wanting to make a nervy, rewarding couch-multiplayer game for years at Pastagames, and Pix the Cat turned out to be the best opportunity to satisfy this multiplayer urge.





In the Arcade Mode, you control a restless cat in a dimensional maze. You collect ducklings that line up in a tail behind you - and then deliver them on targets to open the gates of the next level.

The core Pix gameplay sets solid grounds for a feisty Arena brawl. So we added three other cats to make a party of (up to) four players...
 

XDEV Studio Shares an Update to Resogun - Save the Last Pirates

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10w ago - XDEV Studio Europe Associate Producer Rogan Ogden shared a sneak peek today on an update to Resogun dubbed Save the Last Pirates below.

To quote: Ahoy, me hearties, I be writin' you this message, t' inform you of new treasures to be found!

If you be playin' [Register or Login to view links] between the dates of September 18th and September 20th, you will find one of me very own ship mates has joined your crew... and you can keep him, I don't be wantin' that traitorous dog back!

Now that that bit is over, and I can type like a normal person again, we are of course celebrating the incredibly important and internationally recognized Talk Like a Pirate Day.

Everyone who plays Resogun between the 18th and 20th of September will receive a pirate themed human for free and to keep forever (well as long as you have your save data). The pirate skin will only be available at this time, so if you miss it, you miss it.

For those of you that are still frequent Resogun players, you will of course know that this will be the third themed human that we are releasing.

We still have a bunch more human themed skins to release through the rest of this year and the next, so here are a couple...
 

Q-Games Shares New Gameplay Details on The Tomorrow Children

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10w ago - Q-Games Ltd President and Executive Producer Dylan Cuthbert shared new PS4 gameplay details today on The Tomorrow Children for PlayStation 4 below.

To quote: I'm excited to be at TGS announcing more news about The Tomorrow Children. As we continue to build and perfect The Tomorrow Children's open world concept, we wanted to expand upon the details we revealed at Gamescom and share more about the game.

The Tomorrow Children is an online game, combining synchronous and asynchronous gameplay. This is to encourage a fresh style of play. If you just want to explore by yourself you can and other players can't see you.

But if you want to interact with other players, your actions in the world will begin to pop up in their worlds. The world itself is synchronized too, so your interactions appear in both your own world and theirs.

For example: if you dig a hole, that hole will be dug in the same place for other players in their world. It's pretty interesting to see people working together within this system, digging out to find resources and using them to build up their towns together.

People have asked what kind of roles players can assume in the game. The Tomorrow Children is a sandbox but there are some loosely defined roles you can take on such as Radio Officer which...
 

Sony on Destiny PS4: PlayStation 4's Biggest Software Launch Yet

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10w ago - Sony Developer and Publisher Relations Vice President Adam Boyes revealed today that Destiny PS4 is PlayStation 4's biggest software launch yet!

To quote: What a week! Since [Register or Login to view links] launched one week ago, it has officially become the biggest PS4 game launch in North America ever.

The game broke records for being the fastest purchased and most played PS4 game during its first week on sale. In fact, last week was our single biggest PS4 hardware sales week since Christmas 2013! That's a lot of PS4s. Thanks, Guardians!

Destiny also racked up some impressive gameplay stats, with PS4 players across North America collectively accumulating more than 11 million gameplay sessions - that's a lot of Guardians! Destiny players have also made full use of PS4's social features; it was the most shared and most broadcasted PS4 game during its first week on sale.

From everyone at PlayStation, we want to say thank you to the fans - none of this would be possible without you! If you're like me you have been up until the wee hours of the morning playing 'just one more match' with your Fireteam (I'm still trying to get to 26 with my Warlock to prep for Vault of Glass!).
 

Metalhead: Super Mega Baseball is Coming to PS4, PS3 This Fall

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10w ago - Metalhead Software Co-founder Scott Drader announced today that Super Mega Baseball is coming to both PS4 and PS3 platforms this Fall with details below.

To quote: Heyo! My name is Scott Drader and I'm a co-founder of Metalhead Software, a tiny indie studio on an island floating somewhere off the Canadian west coast.

I am most utterly delighted to tell you that we've got a new sports game cookin' for you by the name of [Register or Login to view links] and it's going to be headed your way this fall on PS4 and PS3.

I'm going to tell you a little bit about why we decided to make the game in the first place and then elaborate on the Various Heat This Game Be Packin'.

There was once an era - and you'll know what I'm talking about if you've been around for a while - when a variety of new sports games came out each year; indeed the genre has gravitated towards fewer new titles each year. We once had titles ranging from casual, to ridiculous, to arcade, all the way up to simulation.

A lot of these games lived at this nice overall level of complexity where you could plop yourself on the couch with friends, even if they weren't huge sports fans, and go from having no idea what you're doing to having a blast in just an hour or two. It...
 
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