23w ago - Sony Latin American Blog Manager Lorenzo Grajales shared another slice of Metal Gear Rising: Revengeance on PS3 today with details below!
To quote: By now, we're all familiar with the long, twisted story of Metal Gear Rising: Revengeance. First announced in 2009 as "Metal Gear Solid: Rising," its production was ultimately handed over to Platinum Games, the studio behind legendary action epics such as Bayonetta and Vanquish.
Recently we attended the Metal Gear Rising: Revengeance Boot Camp, where members of the press were able to go hands-on with a nearly complete version of the final game.
I won't talk much about the story, but it's worth noting that a several years have passed since MGS4, the Patriots no longer exist, cyborg technology is within reach of all who can pay for it, and Raiden belongs to a corporation protecting a very "important" someone in Africa.
In the first scene, we meet two of the game's bosses. They are not people with a sad past or who are attached to a feeling: They are simply very powerful cyborgs looking out for their own interests, no matter what they have to do in order to get what they want.
24w ago - Following up on PS Vita Firmware v2.01 release and Half Byte Loader news, today wololo has posted a video of eCFW 6.60 TN-C from The_Z running on PS Vita System Software version 2.01 with details below.
From his blog: The_Z shows us some more work from Frostegater, who is in possession of a PS Kernel exploit and was able to port Total_Noob’s CEF (a PSP custom firmware running in the PSP emulator of the Vita.
The video shows the Vita running an iso of K-On, as well as PSP Filer, and gPSP, the GameBoy advance emulator.
For some of you this is old news (we already mentioned Frostegater has a PSP Kernel exploit), and I’m sure we’ll see a share of complaints in the form of “if you show it, release it”, but hey, this shows that a PSP CFW inside of the Vita on the latest firmware is still possible, and hope is good, I guess.
So what about a release date? Well this is where it gets tricky. Frostegater does plan to release his work, but his Vita was stolen so he cannot make efficient progress on the work. As you will see in the video, him and The_Z are trying...
24w ago - Following up on their previous revision, today Sony has updated PS Vita System Software to version 2.01 (mandatory) which they state will remedy a bug in the automatic save upload cloud saving functionality that PlayStation Plus users experienced in v2.00.
While there is no official changelog available yet, below are some details from PS Vita hacker wololo, as follows:
Sony has just started to roll out the newest firmware update for the Vita. The new 2.01 OFW update is live in most regions and along with it, the new 2.01 OFW update is mandatory, which is some what unexpected....
26w ago - Following up on their previous release, French developers Dev-Team-SPT / ARCH have released PS3 CFW Arch CEX 4.30 Rev 2.00 and 4.00 Custom Firmware alongside a MultiMAN Stealth version for those with flashers who don't mind experimenting.
To quote, roughly translated: Revision 2.00 CFW Update to 4.30 released with CEX ARCH fixes and additions detailed below and a version of MultiMAN v04.13.00 Stealth.
As a reminder, a version of MultiMAN Stealth allows you to play backups of your games when connecting to PSN but you will appear as extended spirited play on the game demo version of JAP-NPJA90067 instead that you see on MultiMAN. A big thanks to Deank manager for Great About!
NOTE => For the moment it is too dangerous to release a 4.31 CFW because too unstable (a Core_os re-compiled on different CFW / OFW does not mix well with our ps3 as we have seen recently). I prefer the stability brickage massive!
Installation directory MultiMAN Stealth => dev_hdd0 / game / NPJA90067.