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PSN Play: Last Chance to Download Some Great Games and More!

50°
122w ago - Sony Senior Community Specialist Kristine Steimer has announced today that this is the last chance for PSN Play fans to download some great games and get money back!

Below are the details, to quote: The clock is ticking - our summer PSN PLAY promotion is coming to a close very soon, but there's still time to take advantage of it.

Purchase titles from our PLAY lineup through August 27th and you'll be eligible for PSN vouchers of varying amounts, depending on how many you get. Buying two games nets you $3, three games, $6 and if you grab all four titles you get $10 back in your PSN wallet.

The game offerings are quite enticing - there's our new No. 1 selling PSN game for PS Vita, Sound Shapes (which comes with its PS3 version at no additional charge), indie darling Papo & Yo, fan-favorite Counter-Strike: Global Offensive and the action-packed Expendables 2 Videogame.

As an added bonus, PlayStation Plus members can still nab Counter Strike: Global Offensive for 20% off the retail price. To learn more about PSN PLAY and the rest of the games available on PlayStation Network, click here.

If you want more information on the games included in the promotion, look no further:

Counter-Strike: Global Offensive (PS3)

One of the gaming world's...
 

Atlus Unveils Persona 4 Golden: Solid Gold Premium PS Vita Edition

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122w ago - Atlus Manager of Public Relations and Sales Aram Jabbari has officially unveiled the Persona 4 Golden: Solid Gold Premium Edition today for PlayStation Vita fans.

To quote: Persona 4 Golden. It's so hot right now. It's Japan's hottest PS Vita game of all time, selling more than twice as many units as the next bestselling title.

In the weeks following P4G's release, PS Vita hardware sales in Japan saw a dramatic spike, larger than at any time since the start of the year.

Perhaps it's because the original Persona 4 became such a phenomenon, winning tremendous critical acclaim and adoration from consumers. It could also be because Golden, the enhanced and expanded PS Vita version of the game, dramatically improves on the beloved RPG classic in so many gosh darn ways.

Did you know I speak PS Vita? True story. I can hear yours from here, musing aloud, longing for something amazing; it's practically begging to be loved. It wants copious oodles of Persona and it wants said oodles right now.

It wants 100+ hours of interacting with fleshed out, sharply written characters. It yearns for a rich world to get lost in, for intense battles, for blazing fast load times. Translation: your PS Vita has a fever, and the only prescription, is more Persona 4 Golden.

We...
 

Sony Goes Behind The PS One / PS2 Classics With Jak And Daxter

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122w ago - Sony Blog Manager Fred Dutton goes behind the PS One / PS2 Classics today with Jak and Daxter as detailed below courtesy of the PS Blog.

To quote: When I took over the SCEE PlayStation Blog a month or two back, I promised you a few new regular features.

Today, I'm happy to unveil the first of them: Behind The Classics. Every fortnight (well, that's the plan at least), we'll be talking to the creative force behind a vintage PS One or PlayStation 2 title.

To kick things off, Naughty Dog co-founder Andy Gavin was kind enough to lend us his time to discuss the making of seminal 2001 PS2 platformer Jak & Daxter.

We've got the next few entries in the series lined up, but please feel free to leave your suggestions for future interview subjects below. Manage your expectations - these people aren't always easy to track down - but we'll do our best.

Anyway, without further ado, over to Andy...

What was the original concept for the game? Was it a deliberate attempt to create a PlayStation 2 mascot to rival Crash Bandicoot?

Andy Gavin: Of course we wanted the franchise to be as big - or bigger - than Crash. And while this didn't quite come to be, it was certainly our goal.

The formulation of new game ideas involves...
 

Video: Naughty Bear: Panic In Paradise Turns On The PSN Charm

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122w ago - Behaviour Creative Director Ashley Pannell has shared a video trailer today showcasing the upcoming PSN title Naughty Bear: Panic In Paradise below.

To quote: Ashley from [Register or Login to view links] here. When we first approached the development of Naughty Bear: Panic in Paradise, we set out to not just improve on the 2010 original but to exceed that and deliver a dramatically enhanced experience.

We always loved the core concept and the cheeky protagonist, Naughty Bear. Obviously we could have completely thrown the entire concept out and started again from scratch, but there were many things that our fans liked about Naughty Bear.

Our first goal was to fix the things that we were called out on and then add new, meaningful gameplay mechanics which would make Panic in Paradise as good as it possibly could be.

With that in mind, the following list lets you take a peek inside a few of the new features and mechanics in Panic in Paradise, due on PlayStation Network this October.

Graphics

Panic in Paradise has been built using a fully revamped version of our internal engine. A new lighting and shadow system brings a great new mood and feel to the world and also allows for a dramatically increased number of bears on screen.
 

True Blue USB Dongle PS3 ELF Dumper and Source Code Surfaces

1500°
122w ago - Following up on the previous update, today I am releasing my True Blue USB dongle PS3 ELF dumper which works with any PlayStation 3 Firmware greater than 3.56 to dump the encrypted TB EBOOT / ELF files once they are loaded.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] (Mirror #3) / [Register or Login to view links] (Mirror #4) / [Register or Login to view links] (Mirror #5) / [Register or Login to view links] (Mirror #6) / [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links]...
 
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