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Paint Park, Treasure Park and Wake Up Club Hit PS Vita for Free

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124w ago - Sony Product Manager Mayumi Donovan has announced today that Paint Park, Treasure Park and Wake Up Club are coming to PS Vita for free!

To quote: PlayStation Vita owners can look forward to a trio of free applications to help you make the most of the handheld console's unique features, the first of which will be available to download this week, on April 18.

Turning the PS Vita's impressive 5" OLED screen into a sketch pad, Paint Park is fun for beginners and expert artists alike.

Using PS Vita's touchscreen to make and share drawings; you can doodle, sketch and scribble quickly and easily with the virtual markers and on-screen colour palette.

The PS Vita's front and rear cameras can play a part too, as you can take pictures and add your own creative imaginings to them.

Simple and fun Paint Park can also be a socially rewarding as users can share their work and even compete with up to five friends in the online multiplayer via the Ad Hoc mode.

This summer we'll be releasing Treasure Park, an application that allows you to create your own puzzles to challenge your friends with. It's a great way to connect with friends and other PS Vita users, as you can use the near application and 3G to find puzzles to play and share your own, wherever you are.
 

Video: Ni No Kuni: Wrath of The White Witch PS3 Impressions

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124w ago - Sony PlayStation Correspondent Andy Burt has shared some hands-on impressions alongside a new video trailer today of Ni No Kuni: Wrath of The White Witch for the PS3 video gaming system below.

To quote: It's been quite a while since Namco Bandai Games first announced PS3-exclusive Ni No Kuni: Wrath of The White Witch.

A collaborative effort between veteran RPG maker Level-5 and veteran animation house [Register or Login to view links], Ni No Kuni promises to seamlessly blend Ghibli's gorgeous art style with Level-5′s RPG chops for a completely unique experience not seen on PS3 until now.

I went hands-on with the game at Namco Bandai's recent media event in Las Vegas, exploring the lush world of Ni No Kuni, battling a plethora of creatures, and traversing through a pig-obsessed city appropriately titled Hamelin.

If you haven't yet, check out the gorgeous new trailer for Ni No Kuni: Wrath of The White Witch below.

If you're unfamiliar with what Ni No Kuni is all about, here's a quick refresher: players take on the role of Oliver, a young boy who has just lost his mother, as he searches for a way to find her again.





As his tears...
 

Sony Unveils PSP Price Drops in PlayStation Store for April 17, 2012

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124w ago - Today Andy Stewart of Sony's PlayStation Store Team has unveiled this weeks PSP price drops in the European PSN store, as follows:

We have some more price dropped PSP games for your enjoyment. The prices will vary from title to title, but you'll be sure to find some as little as €7.99/£6.99/AUD $11.95!

With the release of the PlayStation Vita, we're delighted gamers are enjoying our new entry to portable consoles but we also know a lot of die-hard PSP fans still exist.

This price reduction allows you to have even cheaper access to great PSP titles - some of which are even PS Vita compatible (to see which content is compatible, visit the PlayStation Store and you will be able to see in the products description).

Some of the titles included are:

SOCOM: Fireteam Bravo 3

Was: €39.99/£24.99/AUD $59.95
Now: €7.99/£6.99/AUD $11.95

Jungle Party

Was: €29.99/£24.99/AUD $49.95
Now: €7.99/£6.99/AUD $11.95

White Knight Chronicles Origins

Was: €29.99/£24.99/AUD $49.95
Now: €7.99/£6.99/AUD $11.95

Patapon 3

Was: €26.99/£16.99/AUD $44.95
Now: €7.99/£6.99/AUD $11.95

Echoshift

Was: €19.99/£15.99/AUD $29.95
 

Sega on Bringing Collaborative Play to Sonic 4 Episode II for PS3

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124w ago - Sega Digital Campaigns Manager Mike Kebby has shared details today on collaborative play in Sonic 4 Episode II for the PS3 entertainment system below.

To quote: As you're no doubt aware, Sonic 4 Episode II will be upon us in due course. I'm just here to give an overview of one of the features we're most proud of in the upcoming game - Collaborative Gameplay between Sonic and Tails.

Sonic can now team up at any point in the game with Tails, by utilising one of three combo moves in order to progress through some of the more challenging parts of a level.

Firstly, we have the Copter Combo (fans of the earlier Sonic titles will remember this from Sonic 3 and Sonic & Knuckles) which allows players to take control of Tails to lift Sonic up and over objects or onto previously unobtainable platforms.

Secondly, the Submarine Combo allows players to overcome Sonic's big weakness, his inability to swim. Tails can now pick up Sonic and swim through the water scuba style, meaning that Sonic now has a way to speed through the underwater parts of a level.

Meaning that whilst you still need to collect those all-important air bubbles to stay alive, you're in much less of a hurry thanks to Tails support.

Finally, the Rolling Combo combines Sonic and Tails into a...
 

Video: Hands-On: Deadmau5 SoundShapes Stage for PS Vita

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124w ago - Sony Senior Social Media Specialist Sid Shuman has gone hands-on today with some video footage of the Deadmau5 SoundShapes stage for PS Vita below.

To quote: It's no secret that electronica artist [Register or Login to view links] signed on with Toronto-based Queasy Games to collaborate on the upcoming PS Vita musical platformer Sound Shapes.

But last week we finally tasted the succulent fruits of that creative collaboration.

During a media showcase in New York City, Sound Shapes Producer Jason deGroot kindly demonstrated a new set of levels (a "Record" in the game's lingo) that featured audio effects provided by the mousey maestro and pixelicious art courtesy of indie developer [Register or Login to view links].

You can analyze the results for yourself below - headphones recommended!

It's worth noting that deadmau5's album tracks, such as the pop cut "Ghosts 'n Stuff," won't be appearing in Sound Shapes. And that's by design: the game's interactive soundtrack synthesizes with your platforming progress, making each "performance" a unique arrangement.

But deadmau5's sounds, loops, and rhythms are showcased in a dedicated set of levels. Better yet, his library will be available when it comes time to construct custom...
 
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