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Video: Infamous: Karma System Hands-on for PlayStation 3

50°
286w ago - Infamous is the first PlayStation 3 outing from Sucker Punch, the guys behind the much-loved Sly Cooper games.

In this title, you'll pick up the pieces of Cole's life in a nearly destroyed world. See, Cole was an ordinary messenger who saw Empire City collapse when a package he was delivering exploded in his hands and leveled a large section of town.

When Cole came out of his coma, he found Empire City completely quarantined off from the rest of the world, riots in the street, mutated gangs in control, and his body infused with electrical super-powers. Now able to shoot electrical blasts from his hands, survive falls from the top of buildings, and knock cars into the air with telekinetic blasts, it's up to Cole to protect his friends and survive this brave new world.




The interesting thing about all of this is the fact that Cole doesn't have to use his powers for the good of all mankind -- he can be as selfish as you want him to be. See, Infamous employs a seven-level Karma System that monitors your actions and lets you know how good or bad Cole is being.

See, this will all be broken down in a little crescent-shaped meter next to your power level. If...
 

PlayStation Home Xi: The Hub is Now Available for PS3 Users!

100°
286w ago - As it was hinted yesterday, today the PlayStation Home Xi Symbol's mystery has been finally been revealed.

Marking the beginning of the Game Developers Conference 2009, if you go to the mysterious "Xi Symbol" and press X you'll be able to download "The Hub", a new Home Space.

The Space is 27mb big. Check out the pic below, which states: "The Hub is a secret area created for early Home alpha-testers. It has been recently modified."

Enjoy!
 

Videos: Shocking New inFamous PlayStation 3 Trailers Available

100°
286w ago - inFamous is due out in around three months and we still haven't seen that much of it yet. These videos seek to change that by showing around eleven minutes of gameplay montage footage.

To quote: It's looking good, if a bit samey. The platforming sections look like they're a lot of fun, though the combat seems like it could get a bit repetitive.

We guess that'll depend on the full scope of Cole's powers. We suspect that the game's writing and story will make or break the experience.

Check out all four videos below, courtesy of GameTrailers:
















 

Comparison: PlayStation Network vs. XBox Live Online Services

400°
286w ago - Here is a 5-round match between PSN and XBL. For each round, the contenders can get up to five points. The five rounds will be features, online play, ease of use, content, and bang for the buck.

Round 1. It's All About the Features

I think we all know which will get the higher score in this round. The PlayStation Network has improved rapidly since its debut. At first, compared to XBL, psn was like a little kid against a big adult.

Since then, psn grew to match a lot of the features that XBL had. I know many of you disagree with us when we say this, but Home is a nice thing to have on PSN.

The reason is that it is constantly evolving, and will soon catch up to what Sony promised from Home and more. Just like PSN... PSN was not what was promised during release, but caught up to those promises. Back then, I would have given psn a 2, but now PSN deserves a lot better. XBL hands down has more features, but PSN has just enough to live with. XBL - 5 PSN - 4.5 (.5 because of Home)

Round 2. Online Play

Both PSM and XBL offer amazing online play. There really is no difference in the online play of these consoles. One of the major benefit of PSN is that the games that use its dedicated servers are huge.

When was the last time you heard...
 

Rant: Microsoft Should Stop Talking About the PlayStation 3

400°
287w ago - We are well aware that when companies are in direct competition with one another (at least, in terms of one specific division), it's perfectly normal to expect each side to take potshots at the other.

In fact, it's even expected. But we've noticed a trend in the past year or so, and we can't decide if it's due to fear on Microsoft's part, or just an unprofessional approach.

Xbox 360 product management director Aaron Greenberg had a lot to say [Register or Login to view links], and too much of it revolved around the competition. We have to wonder if Gamasutra specifically asked him about Sony and the PlayStation 3, or if he just decided to lash out on his own.

We're not going to quibble when it comes to statistics; he's certainly not making them up, and it's true that the 360 outperformed the PS3 in February. However, he also clearly hints at the "fact" that Killzone 2 didn't have any effect; that it didn't prove to be the system seller everyone thought it would be. ...well, there's a serious problem with that train of thought.

Guerilla's gem didn't launch until February 27; the next-to-the-last day of the month, if you're not calendar-proficient. Now, we don't know of any gamers who ran out to buy a PS3 on Valentine's Day in...
 
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