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PlayStation Home: Presentation Podium Space Now Available

200°
277w ago - As a follow-up to yesterday's confirmation of news that the E3 2009 SCEA Press Conference will be viewable in PlayStation Home, today the PlayStation Home Presentation Podium Space is available.

To quote: Simply log into PlayStation Home and check out the new Presentation Podium. PlayStation Home Pre-E3 has started.

So far all you can do is watch a few trailers on the big screen and sit on this nice covered patio area with cool hanging lamps and S-shaped couches.

I'm sure more things will be added as E3 hits in a few days.
 

Confirmed: E3 2009 SCEA Press Conference in PlayStation Home

50°
277w ago - Today James Gallagher, content producer for SCEE, has officially revealed through a reply to a comment on the EU PlayStation.Blog that the SCEA press conference will be available to watch in PlayStation Home.

To quote: You will be able to watch the SCEA press conference in Home, in a new space called the Presentation Podium.

We're still waiting for confirmation of when.

I know quite a few of you have been asking this question, so apologies for not replying to every one - busy times!
 

PlayStation Now: Sony Prepares Army of PlayStation Evangelists

50°
277w ago - Earlier this year Sony began quietly readying an army of evangelists to take to the front lines of the escalating console wars.

The Experience PlayStation Now program had a "beta test" of sorts earlier this month, with Sony employees well-versed in the ins and outs of the PlayStation Portable and PlayStation 3 setting up temporary shop in a select number of Best Buys across the country.

The idea for the program is fairly simple: Get the PlayStation 3, the PlayStation Portable, into peoples' hands, explain all of the things they can do, and people will buy them.

"This allows real, live passionate people to reach out to consumers," said Kim Nguyen, marketing manager for the PlayStation 3 and PlayStation 2. "They will answer some basic questions and tell people things about the PlayStation 3 they may not know."

The merchandising representatives will tell people about the PS3's games, but also answer questions about the built-in Blu-ray player, about the hard drive, about going online with the console.

"This is the sort of dialog we want to have with our consumers," Nguyen said. "The root of this program is education. We know people see the PlayStation 3 as a very expensive machine. In order for them to appreciate the value of the PlayStation 3 they need to see all...
 

Video: Patapon 2 PlayStation Portable Launch Trailer Available

50°
277w ago - Today SCEA Associate Producer Chris Hinojosa-Miranda shared some Patapon 2 tidbits along with the PSP launch trailer for those who haven't seen it yet.

To quote: To celebrate the launch of Patapon 2, a few weeks ago we asked fans out there to show us their Pata-devotion and send us some Pata-pics. And boy did they deliver... check out all the Pata-pics on [Register or Login to view links]!

Thanks to all the fans out there for the great photos. For their effort they will all score a limited edition Patapon tee based on the [Register or Login to view links] we made.

For the Pata-faithful who are craving one of these shirts, be sure to join Jeff and crew for the meet up at E3. Word is he might have some Pata-luv to share as well.





Great weekend to everyone and thanks for all the Patapon support! If you didn't catch the Launch trailer yet, here you go!
 

Inside the inFAMOUS Music for the PlayStation 3 Console

100°
277w ago - SCEA Music Manager Jonathan Mayer has shared a glimpse of what takes place inside the inFamous music for Sony's PS3 console, as follows:

I've been playing and writing music for most of my life. I started playing the drums at a very young age and, as a drummer, I think I had a natural aversion to 'electronic' music when I was first turned on to it.

Then one day, about ten years ago, a friend played me a record called 'Permutation' by [Register or Login to view links] and suddenly I could see the light (and hear it, for that matter). Years later, I had the opportunity to put together a bunch of music as a style guide for [Register or Login to view links]'s new game, inFAMOUS.

I did my duty as a loyal fan and peppered the style guide with some of Amon's music, not because it would have worked in the game, but because I thought the folks making the game might have the same visceral reaction to his music that I always did. I never expected that it would actually lead to us working together.

Provided below is an interview we conducted with Amon Tobin regarding his involvement in the game. Check it out!

Q: What drew you to this particular project? How'd you get involved?

A. It was an opportunity to try something...
 
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