260w ago - If you're an RPG fan, you can't help but admit that Atlus is on a serious roll when it comes to fantastic gaming experiences on the PlayStation 2.
Last year, Atlus released Persona 3, which was an excellent RPG revolving around high school students, monsters known as Shadows and a mysterious time of day known as the "Dark Hour." It was an incredibly deep title, thanks to the mix of social interactions and dungeon crawling, and was one of the better games released last year.
Then, further improving on Persona 3, Atlus released Persona 3: FES earlier this year, a director's cut which expanded and improved the gameplay of its predecessor. There was no way that Atlus could outdo itself, right? I'm glad to say that this assumption has been proven wrong in spectacular fashion.
Somehow, Atlus has managed to take just about every single lesson that it's learned from these two titles and implement them into its latest RPG, Shin Megami Tensei: Persona 4, which is truly an RPG classic in the making.
Eschewing the busy city life from the previous Persona games, Persona 4 is set within the sleepy countryside town of Inaba, where the protagonist of the game is sent to live with his uncle (a detective in the local police force) and his young cousin for a year....
260w ago - Was recently sent a pretty detailed run down of what to expect from God of War 3... This is an actual build of the game and not the trailer we're all set to see at the VGA's.
I am told that it will only be a very short glimpse of what the game is going to offer and will probably be further edited down to about 20 seconds if that. He thinks it could be so edited that if you blink you might miss it... 10 seconds, even.
Sadly, I'm not able to go into as much detail here. It sucks, I know. But, at the request of the man in question and in hopes of building a better relationship with him in the future I will honor that request.
What I can talk about is this:
Graphically it is going to set a new standard. Easily eclipsing the detail in Gears of War 2 and uncharted... God of War 3 is set to offer up the most cinematic experiences ever! He was over the moon about how good it looked... he said there is nothing that comes remotely close. "The detail is crafted with highest of care and the animations sell the experience like nothing you've ever seen".
He was told that the game will be 1080P and 60FPS... He then said it was obvious the footage he seen wasn't, though. So, if they're shooting for 1080P and 60fps and haven't hit it yet that's a good thing... since the game already...
260w ago - Jack Buser, the director of PlayStation Home has confirmed that the launch of PlayStation Home is imminent, although he would not get into the specific details of the exact date of release.
In related news, mainstream news site TimesOnline stated yesterday, "To try Home, which is slated for release in the next 10 days, players must download a piece of free software from Sony's PlayStation store onto their own PS3."
If accurate, this would put a PlayStation Home public release on track for the rumored December 17 date previously reported.
To quote: Amid rumors of a December launch for PlayStation Home, SCEA has confirmed to Joystiq that the social platform's public, open beta phase will arrive before the end of calendar year 2008, as we've been hearing for some time.
"We've been saying it will launch by the end of calendar year 2008," PlayStation Home director, Jack Buser, responded when asked about a December release. "And that's getting very, very close," he concluded, laughing.
"Launch is imminent," Buser confirmed - although neither he nor an SCEA rep were willing to divulge an exact day of...
260w ago - Just over a week ago, we reported on rumored LittleBigPlanet Street Fighter Sackboys surfacing soon... and today SCEA Marketing Manager Mark Valledor finally confirmed it as follows:
HADOUKEN! When you're taking a break from playing your newly downloaded Super Street Fighter II Turbo HD Remix (available now on the PlayStation Network) – imagine venturing around LittleBigPlanet dressed as some of the greatest and most iconic characters in fighting.
Beginning this Thursday, CAPCOM's Street Fighter, one of the world's greatest pop culture phenomenons, teams up with LittleBigPlanet to bring you brand new Street Fighter costumes made especially for your Sackboys and Sackgirls.
Now is your chance to be geared up and ready to go toe-to-toe with anyone who stands in your way with Ryu, Chun-Li, Guile and Zangief costumes that will be available at the PlayStation Store.
For all you fans who want to add to your growing costume collection, each costume will be available for $1.99. OR you can purchase ALL 4 COSTUMES for $5.99 in our Street Fighter...
260w ago - Evolution Studios Senior Artist Stuart Trevor shared a few basic photography tips today via PS Blog to help transform pictures of cars into works of art.
To quote: We put a photo mode into MotorStorm: Pacific Rift for a good reason – we think it looks pretty awesome!
The photo mode allows you to capture the best moments and save them so you can show your grand kids long after all your teeth have fallen out.
1. Subject and Timing - Sometimes in MotorStorm you'll want to reach for your trusty Photo Mode because something made you laugh out loud, other times because you think "oooh, purrrrdy..." but in both of these cases and most others, you'll be looking for action.
Action is all about timing, so you need to hit that Pause button and engage Photo Mode at just the right moment. Get this bit right and you can fiddle with the other settings and the try out the tips below to your heart's content.
2. Framing and composition - This is one of those things that some people find natural, and others need to give it a lot of practice.
You can apply a couple of simple rules to all images that will improve their composition straight off, the main one being the 'rule of thirds',...