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PS3 News and PS3 Hacks Search Results for: two

You searched the PS3 News and PS3 Hacks database for two. Below are the results for your two search:
 

Video: Flex Your Lexicon in Page Chronica, Out Tuesday on PSN

50°
24w ago - Red Hare Studios Producer Wee Lit Koh has invited fans to flex their Lexicon in Page Chronica, which is out Tuesday on PSN with a video trailer below.

To quote: During the making of our game Page Chronica, a common question has been "Is this an edutainment game?" Whenever we hear that word, our bodies cringe and we adamantly deny the claim.

In the gaming industry, the term conjures memories of boring school educational games that would alienate the majority of our console gamers. So for a long period of time, we would refuse to admit that our game is such a thing.

However, we eventually lightened up to the notion. That is not to say that we have fully accepted the classification, but it is more of a matter of tweaking our perspectives. So to all the edutainment-haters out there, we're here to convince you to withhold judgment and give Page Chronica a try.

Page Chronica is not your average side-scrolling action-platformer. It is an action-oriented word-puzzle game that combines elements of action-platformers with the forming of words. Capture letters and form words of various lengths and complexity to gain the power to unleash a variety of Spells and Attacks. The stronger the words formed, the more powerful you will be.



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Video: PS Vita Application T@G Launches Today on PSN

50°
26w ago - Bolser Digital Director Richard Carter has shared a video announcing that the PS Vita application T@G launches today on PSN.

To quote: Good news everyone - our free PS Vita app t@g will finally be available to download later today.

T@g is an augmented reality social graffiti application. You can create your very own t@gs using different fonts, fills and effects and go out and place them in the real world using the camera and GPS on the PSVita. You can also overt@g other players, advance through the ranks opening up new fonts and fills, and earn respect and kudos by following other t@ggers.

It's been a while since we started developing t@g - well before the PS Vita was really publicly known. So much so that our initial devices didn't even resemble the final product - no touch screens, battery, 3G or GPS. As you can imagine for such an application that is so dependent on all these features it did cause us a few difficulties on the way!





One of the most memorable moments was field testing on the local cricket pitch with two 100 meter extension cables leading back to the office. The developer was stood in the middle of the field with a Vita in one hand and a laptop perched on his knee testing...
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Beyond: Two Souls - David Cage Talks Quantic's Supernatural Epic

50°
27w ago - Sony Contributing Editor Julien Bourey has shared details today from David Cage, who talks about Quantic's supernatural epic Beyond: Two Souls below!

To quote: There are few forthcoming PlayStation 3 titles that are quite so keenly anticipated as Beyond: Two Souls, the latest project from Quantic Dream - the idiosyncratic French developer behind acclaimed 2010 adventure Heavy Rain.

Following the story of young Jodie Holmes (played by Hollywood starlet Ellen Page) and her mysterious supernatural companion, Aiden, it lit up E3 earlier this year with its stunning reveal trailer.

We've not heard too much since, so we caught up with Quantic's founder, David Cage, at Paris Games Week for a quick progress update.

We've not heard too much about Beyond since its E3 reveal back in June. Is development going well?

David Cage: Development is going very well. Indeed, it's nice to go to all these shows but we also have to make the game! We're advancing - we're now a few weeks off the alpha version. It's always a very critical moment in the development of a game since it's the first time all the game data is assembled in a complete version.

This first version is often not very playable, but it's the first time you can see the "complete"...
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When Vikings Attack - Ten Tips to Conquer Your Foes on PSN

50°
27w ago - XDev Associate Producer Neil McPhillips is here with ten tips to conquer your foes on PSN in When Vikings Attack today!

To quote: Hey folks, I'm very pleased to announce that When Vikings Attack! is finally out on PSN today!

It's been a long road for the team getting their first game out on both PS3 and PS Vita at the same time but they've done it without a hitch!

We'd like to take the opportunity now to thank everyone who's taken the time to support us during development, played the game at local events and tweeted nice things about us. We hope you all love the finished product and continue to feed back to us any comments you might have.

Now that it's out, we expect to see many brave citizens battling online, so we've put together our top 10 tips for playing the game. Read them well - they may give you the edge online!

• X to dash and catch - Pressing the X button will make your team perform a speedy dash -- essential for avoiding incoming projectiles. If you're a bit more confident, you can dash into an incoming object and snatch it out of the air to quickly return it your opponent! This is a very useful move in heated battles.

• Dash and Bash - As well as being a defensive move, dash can also be used offensively. See an oncoming...
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Video: New Puzzler Pid is Out Today on PlayStation Network

50°
28w ago - Might and Delight Lead Programmer Kian Bashiri has announced that new Puzzler Pid is out today on PlayStation Network alongside a fresh video trailer below.

To quote: Hi everyone - Kian here from Might and Delight! I'm hugely proud to tell you that tomorrow we're releasing our first game, our darling Pid!

Pid is a platforming adventure with a strong retro flavor, a unique puzzle-oriented core mechanic, creatively challenging level design, a cast of charming characters, larger than life boss encounters and tons of secrets - all set in a peculiar alien world to a deliciously jazzy soundtrack.

Don't let the smooth graphics fool you! Having taken a lot of inspiration from classic platformers such as Mega Man, Donkey Kong and Metroid, we hope that your platforming fu is strong. This is a game that will challenge you and charm you at the same time.

How does all this mix together? Our release trailer will explain how:





Simultaneous with the PSN launch is the release of the game's soundtrack, created by Retro Family. Pid's soundtrack is a huge part of the game, so let me hand over to Walle Wahlgren, drummer in Retro Family, for the inspiration...
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