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Video: MAG PlayStation 3 Developer Tips: Direct Action

50°
253w ago - Zipper Interactive Sr. Community Manager Jeremy Dunham has posted yet another installment in their MAG PlayStation 3 developer tips series, with today's video dubbed Direct Action.

To quote: For today's Zip-Tips, Lead Tester and owner of the world's largest video game t-shirt collection, Jay Embry, walks us through the popular Direct Action class in [Register or Login to view links].

If you're the visual type we have this nifty Direct Action video narrated by Jay himself, followed by his handy tips. Enjoy!

Hello, this is Jay! The Direct Action soldier is invaluable to the team whether they're attacking or defending. If attacking, it's going to be your job to do as much damage as possible to key defensible points – like using your rockets to take out Defensive Emplacement Turrets.





If defending, it's the Direct Action guy's job to keep key defense objectives up and running or out of enemy hands all together. Here are some specific tips to help you be the most effective Direct Action soldier you can be.

Basic Tips

• To be Direct Action, the most obvious step is to make sure you have a heavy machine gun in your loadout.
• Keep some kind of demolition gear with you...
 

Video: MAG v1.02 and Commando PS3 Developer Tips Revealed

50°
253w ago - Zipper Interactive Sr. Community Manager Jeremy Dunham is back with news of both a version 1.02 update patch and a video highlighting some MAG Commando PS3 developer tips today.

To quote: Today we have a one-two punch in MAG news as we offer up our latest developer tips along with the specifics of the our next downloadable patch that will hit servers tomorrow, February 17.

First, the patch. MAG, v1.02 has a consistent theme – Medical Support. After taking your feedback into consideration and playing countless games ourselves, we've made a number of Field Support adjustments that should help you steer through the battlefield more effectively. These fixes will also clean things up for players of other classes who don't have a need to see who is hurt and who isn't.

To be specific, we've eliminated the onscreen medic icon from anyone who has a Medical Kit and have instead changed it so that only those who have the Resuscitation Kit sport the cross.

Moreover, we've also hidden "incapacitated" icons for downed players from everyone but those who can help them – cleaning up the screen quite considerably – and have added in some distance counters so that you know how far you have to travel before arriving at the injured.

The patch will automatically...
 

Video: MAG PlayStation 3 Developer Tips: The Skill Tree

200°
253w ago - Zipper Interactive's Sr. Community Manager Jeremy Dunham has shared the fifth installment video in their MAG PlayStation 3 developer tips series today dubbed The Skill Tree.

To quote: The weekend is almost here and we're closing our first week of Zip-Tips out with help from our resident "designer in rock," Jason Olander - better known to frequent [Register or Login to view links] visitors as [Register or Login to view links].

Today, Jason drops the knowledge on MAG's skill tree system to teach you how to make a better character. As always, we'll begin with a prep video followed by Jason's words of wisdom:

"Hey there, this is Jason and it's a fact that the skill tree is the heart of your character, and the place where a soldier's identity is forged.





Specialization is the name of the game here, as becoming comfortable with a particular weapon set and support role, and then spending skill points wisely to improve upon those skills will help you become an effective combatant and squad mate. Following these few tips will help you become a force to be reckoned with out on the battlefield.

• Choose your weapon. Rather than spend precious...
 

Video: MAG PlayStation 3 Developer Tips: Domination

50°
254w ago - Here comes the fouth video installment in the MAG PlayStation 3 developer tips series, dubbed Domination, by Zipper Interactive Sr. Community Manager Jeremy Dunham.

To quote: What's up MAG fans? For today's jaunt into the world of first-person tactics, [Register or Login to view links]'s Chief Software Architect and Ultimate Frisbee lover, Nate Klee, tells how it's done on the 256-player mayhem that is our Domination mode.

Watch the brief preparatory movie below and look for Nate's tips after it's done.

Hello, this is Nate and these Domination tips will help you achieve your best.





Basic Tips:

The goal of the attackers in Domination is to destroy a rival PMC's oil facility in 3 phases. Each attacking platoon first needs to simultaneously grab control of two burn-off towers. Once these are both held, they are destroyed and can't be repaired.

Destroying these towers also unlocks a pair of cooling towers which operate in a similar fashion. Once those are taken out, the attackers move in to take over oil pump controls and destroy the facility. The more pumps that are held, the faster you can damage the facility.

The goal for the defenders is to keep the facility...
 

Video: MAG PlayStation 3 Developer Tips: Acquisition

50°
254w ago - Zipper Interactive's Sr. Community Manager Jeremy Dunham is back with the third installment dubbed 'Acquisition' in their MAG PlayStation 3 Developer tips series.

To quote: Today's [Register or Login to view links] gameplay tactics (check out Suppression and Sabotage tips too) come from designer Joe Maris - a man who was absolutely essential in the design of our character advancement system and an expert in tactics for the Acquisition mode.

Plus, it's a well known fact across the Pacific Northwest that Joe is the owner of one of the greatest beards of all time. No really, it's true.

Anyhow, check out this instructional video to familiarize yourself with the 128-player Acquisition mode, and look for Joe's tips immediately below it.

For [Register or Login to view links], the 128-player maps may feel the most like a historical battlefield, where lines of bunkers establish defensive fronts from one side of the map to the other. In order to succeed, a player will need to both familiarize themselves with these defensive lines and also study the routes of the target objective: the prototype vehicles.





Basic Tips:

• Unofficially, the Acquisition Maps have two main...
 
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