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Some PlayStation 3 Service Mode Details!

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300w ago - Over the months there has been a lot of inaccurate information circulating in regards to how exactly the PlayStation 3's Service Mode works, and as promised in our previous Dev updates here are some of the facts to help separate the rumors and speculation.

It is a fairly simple process as follows.. For starters, the PS3 is powered off, and a special USB dongle, known as the Jig, is connected. The PS3 is then turned on, and then off, once it has detected the Jig.

After this occurs, the PS3 is then turned back on, into "Service" Mode. From here, the PS3 is re-flashed using a Firmware Update on a USB stick, specifically designed to only install from the Service Mode. Once the PS3 is re-flashed with the software, it is then used in conjunction with a PC running customized software, specifically the DEX.exe and CEX.exe's.

There are a multitude of special PS3 firmwares, basically three major ones. The first is a Core System, followed by the Service System, then finishing it off with the Final Software.. usually Retail.

From the CEX/DEX PC side software, just about anything can be done: Copying, transfer and resigning of box-specific items like PSN games, user profiles, etc.

Furthermore, the systems can be re-flashed to any software version as well. The system's keys can...
 

Miyamoto: Something was Missing from Last Zelda Game

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300w ago - Even though Twilight Princess was in development for years, in some ways, fans were disappointed. The game, while not even close to being a bad game, simply fell short of some expectations.

In a way, Shigeru Miyamoto feels the same way in that he feels as though "there was something missing" from the experience.

To quote: "That's something that I talk to the members of my development team about on a regular basis. What I've been saying to our development teams recently is that "Twilight Princess" was not a bad game, by any means. But, still, it felt like there was something missing.

And while, personally, I feel like "Super Mario Galaxy" was able to do some things that were very new and were very unique, at the same time, from another perspective, certain elements of it do feel somewhat conservative in terms of how far we branched out with design.

And so this is something I've been talking to both of those teams about. Of course, as is customary with Nintendo, it's very rare that we are able to announce any games until they're ready for release, but I can say that these are themes that both of those teams are taking into account and the hope is that for both of those franchises, when we do release the next installments of the "Zelda" [franchise]...
 

Video: An Awesome Nintendo DS Commercial

50°
301w ago - Courtesy of Apedosmil via GameTrailers comes a nicely put together commercial for the popular Nintendo DS console.

The video's caption simply reads as follows:

"THATS how you make a decent Nintendo DS commercial"

Video is available below..

Enjoy!



 

LittleBigPlanet Offends Qur'an? Some Clarifications

250°
302w ago - LittleBigPlanet, going by its popularity, is Sony Computer Entertainment or SCE's biggest release this year for the PS3.

Inevitably, it hasn't had a conflict-free travel down its release path (the beta key frenzy, for instance) but plucky Sackboy and his platforming marvel has never included any controversy. So when SCEE declares its delaying LBP by a few days because:

"During the review process prior to the release of LittleBigPlanet, it has been brought to our attention that one of the background music tracks licensed from a record label for use in the game contains two expressions that can be found in the Qur'an. We have taken immediate action to rectify this and we sincerely apologise for any offence this may have caused"

You have to wonder whether this speaks of a plain old misunderstanding or honest-to-goodness fear arising from ignorance.

According to tradition, desecration of the sacred book of Qur'an is considered an offense, one punishable by jailing in some countries and death in others. This includes physically man-handling or defiling the book, along with touching it if one is not in the prayer phase.

Islam takes the text itself to be sacred, so much so that pulping, recycling or discarding worn-out copies without the proper respect (like,...
 

Reeves: Sometimes it's an Advantage to be Last in Europe

200°
310w ago - European folks: You know the deal, enduring the agonizing wait for a new game release to be localized in a dozen or so languages for PAL territories can be frustrating at times. Or so it seems. Outspoken Sony Computer Entertainment Europe head David Reeves believes the wait is a clear advantage for Europe at times:

To quote: People say, 'Well, why do we always get things last? Why can't we say things?' Well, I've said this many times before: sometimes it's an advantage to be last in Europe, you know, when everything's ironed out.

"This time, we do have things to say in the European [market]. We have the music service, and we're doing great things on SingStar and there's more to come. These are global announcements.

"They recognize that the [Games Convention] in Europe, whether it's in Leipzig, Cologne or London: we can do the announcements wherever. So they said to us in Tokyo, 'Do you want to do it here?' And we said, 'Yeah, we'd love to do it here.

Is the assurance of a bug-free title worth waiting up to six months? Half the time there are no differences and not to mention, those living in Europe sometimes have to wait longer for the same game patches that are released in North America and Japan. All in all, not a very significant advantage.
 
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