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A Sneak Peek of Some Gran Turismo 5 Cars for PlayStation 3

50°
307w ago - Recently Jeff Staples posted on his blog some text in Japanese, which contained some Gran Turismo 5 details.

He recently got the chance to visit Polyphony's studio in Tokyo and got some really interesting information. The general post highlighted the advances of the GT title, as well as gave us a lot of insider information as to how the game is made, about the staff and developers and much more. We also get to see some of the vehicles coming to GT5.

Mercedes C63 AMG

From this diagram, we see what looks like a Mercedes C63 AMG. However I do not see the front fog light in the model, as you would see in the real C63 AMG. However, the grill and bumper flare kits look very much like the C63's. Check out the real one below and tell us what you think.

Maserati Spyder (2004)

We can see the GT team taking lots of photo shots, as well as recording engine and environmental sounds.

Unknown Car

I personally know very little about older classics, so I have not the slightest clue as to what car this could possibly be. However it was shown in the modeling process.

Pic below is of the Maserati Spyder (2004), and pics for each car can be seen at...
 

Some LittleBigPlanet Custom Levels Being Deleted due to EULA

200°
307w ago - Recently user Rocktave posted on LittleBigWorkshop: "My level was moderated (read; deleted) and now I can't re-publish. There was absolutely nothing offensive whatsoever in the level at all and I was given no explanation as to why they moderated it or why they won't even let me republish, even after making changes."

Although not surprising to say the least, Media Molecule Dev Sam_Protagonist replied as follows: "We're reviewing the moderating system currently to provide better feedback on why levels are moderated.

Primarily, any level that is reported using the grief tool will be checked over by a moderator, at which point they'll examine it in line with the EULA. If a level is found to be in violation of the EULA it will be moderated and you'll receive a message to that effect.

We're moving towards a system where additional information is given, however for the time being if you don't want your level moderating avoid anything unsuitable for users of all ages and copyright content."

So there you have it folks, in case your own LBP creation goes missing in action you'll now know why.
 

Some PlayStation 3 Service Mode Details!

800°
308w ago - Over the months there has been a lot of inaccurate information circulating in regards to how exactly the PlayStation 3's Service Mode works, and as promised in our previous Dev updates here are some of the facts to help separate the rumors and speculation.

It is a fairly simple process as follows.. For starters, the PS3 is powered off, and a special USB dongle, known as the Jig, is connected. The PS3 is then turned on, and then off, once it has detected the Jig.

After this occurs, the PS3 is then turned back on, into "Service" Mode. From here, the PS3 is re-flashed using a Firmware Update on a USB stick, specifically designed to only install from the Service Mode. Once the PS3 is re-flashed with the software, it is then used in conjunction with a PC running customized software, specifically the DEX.exe and CEX.exe's.

There are a multitude of special PS3 firmwares, basically three major ones. The first is a Core System, followed by the Service System, then finishing it off with the Final Software.. usually Retail.

From the CEX/DEX PC side software, just about anything can be done: Copying, transfer and resigning of box-specific items like PSN games, user profiles, etc.

Furthermore, the systems can be re-flashed to any software version as well. The system's keys can...
 

Miyamoto: Something was Missing from Last Zelda Game

200°
309w ago - Even though Twilight Princess was in development for years, in some ways, fans were disappointed. The game, while not even close to being a bad game, simply fell short of some expectations.

In a way, Shigeru Miyamoto feels the same way in that he feels as though "there was something missing" from the experience.

To quote: "That's something that I talk to the members of my development team about on a regular basis. What I've been saying to our development teams recently is that "Twilight Princess" was not a bad game, by any means. But, still, it felt like there was something missing.

And while, personally, I feel like "Super Mario Galaxy" was able to do some things that were very new and were very unique, at the same time, from another perspective, certain elements of it do feel somewhat conservative in terms of how far we branched out with design.

And so this is something I've been talking to both of those teams about. Of course, as is customary with Nintendo, it's very rare that we are able to announce any games until they're ready for release, but I can say that these are themes that both of those teams are taking into account and the hope is that for both of those franchises, when we do release the next installments of the "Zelda" [franchise]...
 

Video: An Awesome Nintendo DS Commercial

50°
310w ago - Courtesy of Apedosmil via GameTrailers comes a nicely put together commercial for the popular Nintendo DS console.

The video's caption simply reads as follows:

"THATS how you make a decent Nintendo DS commercial"

Video is available below..

Enjoy!



 
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