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Lords of the Fallen on PS4 Leads Bandai Namco's 2014 Showcase

50°
43w ago - Sony Social Media Specialist Ryan Clements announced that Lords of the Fallen on PS4 leads Bandai Namco's 2014 showcase.

To quote: Lords of the Fallen for PS4, What do fallen gods and iconic ninjas have in common? Bandai Namco, of course!

Earlier this week, the publisher held a showcase in San Francisco to exhibit its 2014 lineup. A diverse sampling of games made an appearance - some for the first time since their announcement.

Dark Souls II and Lords of the Fallen won special attention at the event, thanks to their striking art direction and uncompromising combat systems.

But there was much more than tales of dark fantasy to entertain and entice attendees. The latest in Naruto's long-running Ultimate Ninja Storm series was featured, along with a new side-scrolling platformer from developer Suda 51.

If you're craving a punishing challenge and twisted story, look no further than Sid's hands-on experience with Dark Souls II. And read on for the highlights from the rest of Bandai Namco's impressive showing.

Lords of the Fallen
PS4 - 2014

Thousands of years before the beginning of Lords of the Fallen, the people of the world fought and defeated their god, imprisoning him beneath the soil.

In his last moments,...
 

Showtime PS3 Media Center v04.03.698 for MultiMAN is Released

1400°
46w ago - Following up on the previous revision, today PlayStation 3 homebrew developer Andreas Oman updated the Showtime PS3 Media Player testing builds to v04.03.698 followed by Showtime for multiMAN (both CEX and DEX) by deank with the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (6.21 MB) / [Register or Login to view links] (6.27 MB) / [Register or Login to view links] (13.7 MB) by Mussonero

Showtime Media Center Changelogs

4.3.698

Avoid some log messages from sqlite (we deal with them anyway)
Call logfiles "showtime-#.log" instead of "showtime.log.#"
h264: Skip the check...
 

Showtime PS3 Media Center Test Build v4.3.613 is Now Available

1400°
47w ago - Following up on the previous updates, today PlayStation 3 homebrew developer Andreas Oman updated the Showtime PS3 Media Player testing builds to v4.3.613 with the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

4.3.613 (Testing Build) Changelog:

glw: Fix some nastyness related to how we resolve properties This fixes a long standing issue with image view in the UI, causing just the spinner to appear and no image to be shown
hls: Fix issues when seeking past end of track when doing continous play
osk: Replace ¤ with $
Upgrade: Don't fail patch upgrade attempt if we can't open target file to get current hash
Add Slovak translation
Improve event routing


 

Showtime PS3 Media Player and MultiMAN PKG Updates Arrive

1400°
50w ago - Following up on the previous updates, today PlayStation 3 homebrew developer Andreas Oman updated the Showtime PS3 Media Player testing builds alongside some MultiMAN PS3 PKG updates by deank with details below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]
 

Quickstart to PS3 Plugin Development in Showtime by Facanferff

1400°
52w ago - Following up on the previous update, today PlayStation 3 developer facanferff has made available a Quickstart to PS3 Plugin Development in Showtime with details below.

To quote: Since a long time ago, some users have requested me to write a tutorial so they could create their own Showtime plugins. This is an initial attempt to it, I hope you like. If I make some mistake, I'm sorry, I'm not a teacher.

Overview

Before we get our hands dirty, it’s important to explain some little things that might help you later in making your own plugins. Plugins for Showtime (also known as Apps) are exclusively written, at the moment, in Javascript. To bring plugins to life, Showtime uses a Javascript engine called Spidermonkey (as of now, Showtime uses Spidermonkey 1.8.0-rc1). To learn more about this engine, you may go to developer.mozilla.org/en-US/docs/Mozilla/Projects/SpiderMonkey.

If you ever did web development, you may wonder if the Javascript API that work in normal web browser might work here, well, the answer is no. Due to this, you will not find things like DOM or AJAX in your toolbox, but you may and should use the basic Javascript.

In...
 
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