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Video: SoulCalibur V PS3 World Championships Broadcasting 4/10

50°
142w ago - Today Namco Bandai Games Community Manager Rich Bantegui has confirmed alongside some video footage that the SoulCalibur V PS3 World Championships will be broadcasting on April 10, 2012.

To quote: On April 10, 2012 eight qualifying players from tournaments held across the globe will be facing each other to battle it out for the SOULCALIBUR V World Championship title in Las Vegas, Nevada.

With over $10,000 in prizing, arcade sticks, games and more going to the combatants, this will be an event to go down in the history books. And we're even giving fans a chance to win cool items by tuning into the action!

The SOULCALIBUR V World Championships will be broadcasted live by community stream evangelist Team Spooky, featuring hype and play by play commentary by Fighting Game Community leader Mark "MarkMan" Julio and myself, Rich "FilthieRich" Bantegui, to keep fans updated and entertained. Special guest and game director, Daishi Odashima will also be in attendance to chat about the game with fans at the event.

We invite you to watch this "HYPE" SOULCALIBUR V World Championships event, and for a chance to win awesome swag from our event partners - Hori, Mad Catz and Sony Computer Entertainment America! Make sure to tune into the stream on April 10 at 7:00pm PST at: [Register or Login to view links].
 

PS Seismograph PS3 Homebrew Application is Now Available

300°
144w ago - Following up on his NoRSX PS3 2D Graphic Library for the for PSL1ght SDK, today PlayStation 3 developer deroad has made available a PS Seismograph homebrew application with details below.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote: Since I'm a physic, I developed a linux tool to do some experiments to reproduce a seismographer. so today I decided to try to write something similar to my university tool.

This is a simple Seismograph for PS3.. it uses all the axis of the first controller.

It uses 1920x1080 resolution, so I don't know if it will ever work on SD TV.

Anyway i hope this can show how people can use PSL1GHT SDK.

(This software was written with NoRSX)


 

PS3 SFO Reader and SFO2SFX Homebrew Applications Released

1000°
151w ago - Following up on his previous work, this weekend PlayStation 3 developer deroad has released a PS3 SFO Reader and SFO2SFX homebrew applications complete with source code.

Download: [Register or Login to view links]

To quote: Since today sandungas talked about a bug in the old SFO Reader, i immediately fixed it (you can find it here: ps3devwiki.com/wiki/Dev_Tools#SFO_Reader).

Then he started talking about SFX. They are simple XML files that the ps3 can read as SFO. This is an example:

[Register or Login to view code]


 

Online Features in ModNation Racers: Road Trip for PS Vita

100°
152w ago - Today Product Development Director Erich Waas has shared details on the online features in ModNation Racers: Road Trip for the PS Vita handheld console.

To quote: I wanted to give Mark Wilson a break this week so that I could talk about the robust online features in ModNation Racers: Road Trip.

The team here in San Diego created an impressive list of online functionality to take advantage of the WiFi/3G and GPS functionality. This game is intended to let you take advantage of your road trips--whether they're across the country, to another state or just traveling between home and work or school.

More importantly, ModNation Racers: Road Trip was designed to work around your schedule and let you compete with your friends whenever (and wherever) you want.

1. Competitive Localized Leaderboards

When a gamer who has opted to "Use Location Data" posts a lap time to the Leaderboards, that time is connected to their current location. Gamers can personalize their location names (i.e., My Home, My Work, Mark's House Where I Always Win, etc.) for easy reference. These times become part of the Local Leaderboards which gamers can use to compete in a fun arcade-style atmosphere.

Gamers can also select one of their saved locations and view other competitors'...
 

Video: Dead Nation: Road of Devastation on PSN Incoming

200°
169w ago - Today Housemarque Game Designer Petteri Putkonen has shared a video announcing that Dead Nation: Road of Devastation will be hitting PSN today in the US and tomorrow in Europe!

To quote: With over 3.8 million recruits and more than 13 billion zombies killed worldwide, the time has come to launch the ultimate zombie-killing spectacle of our time. Think you've got what it takes to survive "Road of Devastation?"

An expansion to Dead Nation with single player and two player co-op modes (online and offline), as well as new trophies to pick up, Road of Devastation is a brand new way to experience Dead Nation. Check out our new launch trailer below!

It reveals some awesome new Road of Devastation moments, along with accolades that Dead Nation received - all in iconic 80′s action movies style!





From the ashes of the apocalypse, an organization has worked in the shadows, tampering with the human gene to engineer the perfect zombie killing machine... you! Continuing from the events of the original game (or is that preceding?), Road of Devastation puts your skills to the ultimate test.

You find yourself at a crossroads leading to three different choices with each road featuring its own challenges and enemies but...
 
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