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PS Seismograph PS3 Homebrew Application is Now Available

300°
126w ago - Following up on his NoRSX PS3 2D Graphic Library for the for PSL1ght SDK, today PlayStation 3 developer deroad has made available a PS Seismograph homebrew application with details below.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote: Since I'm a physic, I developed a linux tool to do some experiments to reproduce a seismographer. so today I decided to try to write something similar to my university tool.

This is a simple Seismograph for PS3.. it uses all the axis of the first controller.

It uses 1920x1080 resolution, so I don't know if it will ever work on SD TV.

Anyway i hope this can show how people can use PSL1GHT SDK.

(This software was written with NoRSX)


 

PS3 SFO Reader and SFO2SFX Homebrew Applications Released

1000°
133w ago - Following up on his previous work, this weekend PlayStation 3 developer deroad has released a PS3 SFO Reader and SFO2SFX homebrew applications complete with source code.

Download: [Register or Login to view links]

To quote: Since today sandungas talked about a bug in the old SFO Reader, i immediately fixed it (you can find it here: ps3devwiki.com/wiki/Dev_Tools#SFO_Reader).

Then he started talking about SFX. They are simple XML files that the ps3 can read as SFO. This is an example:


 

Online Features in ModNation Racers: Road Trip for PS Vita

100°
134w ago - Today Product Development Director Erich Waas has shared details on the online features in ModNation Racers: Road Trip for the PS Vita handheld console.

To quote: I wanted to give Mark Wilson a break this week so that I could talk about the robust online features in ModNation Racers: Road Trip.

The team here in San Diego created an impressive list of online functionality to take advantage of the WiFi/3G and GPS functionality. This game is intended to let you take advantage of your road trips--whether they're across the country, to another state or just traveling between home and work or school.

More importantly, ModNation Racers: Road Trip was designed to work around your schedule and let you compete with your friends whenever (and wherever) you want.

1. Competitive Localized Leaderboards

When a gamer who has opted to "Use Location Data" posts a lap time to the Leaderboards, that time is connected to their current location. Gamers can personalize their location names (i.e., My Home, My Work, Mark's House Where I Always Win, etc.) for easy reference. These times become part of the Local Leaderboards which gamers can use to compete in a fun arcade-style atmosphere.

Gamers can also select one of their saved locations and view other competitors'...
 

Video: Dead Nation: Road of Devastation on PSN Incoming

200°
151w ago - Today Housemarque Game Designer Petteri Putkonen has shared a video announcing that Dead Nation: Road of Devastation will be hitting PSN today in the US and tomorrow in Europe!

To quote: With over 3.8 million recruits and more than 13 billion zombies killed worldwide, the time has come to launch the ultimate zombie-killing spectacle of our time. Think you've got what it takes to survive "Road of Devastation?"

An expansion to Dead Nation with single player and two player co-op modes (online and offline), as well as new trophies to pick up, Road of Devastation is a brand new way to experience Dead Nation. Check out our new launch trailer below!

It reveals some awesome new Road of Devastation moments, along with accolades that Dead Nation received - all in iconic 80′s action movies style!





From the ashes of the apocalypse, an organization has worked in the shadows, tampering with the human gene to engineer the perfect zombie killing machine... you! Continuing from the events of the original game (or is that preceding?), Road of Devastation puts your skills to the ultimate test.

You find yourself at a crossroads leading to three different choices with each road featuring its own challenges and enemies but...
 

Road of Devastation: New Weapons, New Enemies & New Rules

200°
153w ago - Today Petteri Putkonen at Housemarque has shared a Road of Devastation update, which includes new weapons, enemies and rules as detailed below.

To quote: As Road of Devastation begins, you (and your partner if co-op) escape from a laboratory and find yourself at a crossroads leading to three different roads.

Each road has its own perks and dangers lying in wait - with different environments, items and enemies for you to discover. Choose your road, and let the devastation begin...

New weapons.

Road of Devastation will give players several new tools and ways to dispose of enemies with. And not just something you can carry with you but also elements found in the environment.

Electrified fences will fry anything that touches them when you turn the power on, so keep your distance and timing right.

Eat 1.21 Gigawatts!!

You may even get to operate heavy-duty industrial saws - perfect for disposing masses of zombies with (personal safety measure - keep your distance from the cutting end while operating heavy industrial equipment).

A new heavy weapon you can carry with you comes with a computer assisted, automated targeting system - more details about this high-tech equipment will be revealed in the very near future...
 
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