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Video: PAX East 2014: See The Evil Within in Action for PS4 & PS3

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13w ago - Bethesda Softworks Global Community Lead Matt Grandstaff posted up a video today spotlighting The Evil Within in action for PS4 and PS3 at PAX East 2014.

To quote: This weekend, evil takes hold of our Bethesda Booth at PAX East in Boston, MA.

Throughout the day, we'll be doing the first North American public demonstrations of The Evil Within - the new survival horror game developed by Shinji Mikami and his Tango Gameworks team based in Tokyo, Japan.

During the demo, the game's main protagonist, Sebastian Castellanos, will square off against one of the game's most terrifying creatures: Boxman.

Be sure to stop by our booth and check out the presentation. And if you happen to dress up with The Evil Within cosplay, we'll reward you with a spot in the front of the line.





Can't make PAX? Be sure to watch our new PAX East trailer for a glimpse of the Boxman boss battle.

Stay tuned for more info on The Evil Within - coming to both PS4 and PS3 on August 26th.
 

Video: Drakengard 3 PS3: Designing an RPG Hero on PlayStation 3

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13w ago - Square Enix Senior Product Manager Sakura Minamida shared a PS3 video today for designing an RPG Hero on PlayStation 3 in Drakengard 3 below.

To quote: Drakengard 3 is drawing ever closer, as we've made evident today by revealing our third and final wave of pre-order bonuses.

If you've already pre-ordered the game, you've got this coming, but if not, you can [Register or Login to view links] and get six free themes featuring Zero, Mikhail, and the game's four Disciples: Cent, Octa, Decadus, and Dito.

If the game's Intoner Sisters are more your thing, fear not: each Disciple theme actually has three panels in its rotation, one of which showcases them with their Intoner masters. So it's worth pointing out that technically you're getting all the main characters, except One...





Speaking of Intoner sisters, we've also updated the selections of our prequel novella on [Register or Login to view links] to include Two, Three, Four, and Five. While we'll release a few more chapters down the road, the paperback edition included in the Collector's Edition is the only...
 

Video: Ragnarok Odyssey ACE is Out Today for PS3 and PS Vita

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15w ago - XSEED Games Localization Specialist Ryan Graff posted up a video announcing that Ragnarok Odyssey ACE is out today for PS3 and PS Vita platforms.

To quote: Ragnarok Odyssey ACE on PS3 and PS Vita is a game about slaying giants, and now that we're finally at launch, some of us feel like we've fought one ourselves!

Not just because it's a large game, although it certainly is. ACE is a massively expanded version of the original Ragnarok Odyssey, with enough new content to make it about twice the size this time around.

The most prominent new feature is a 400-story tower, with enough monsters and new story content to fill it; you'll see that once you reach the original game's ending, which is now the new game's midpoint. Throughout the game, you'll also discover new character skills, new weapon types, new NPC sidekicks, and a slew of other new features and conveniences.





ACE is the first Ragnarok Odyssey game to appear on PS3 as well as PSVita, with readily available cross play (for up to four players) and cross saving between the two.

The game also allows players to import their save data from the original Ragnarok Odyssey, bringing over their character's name, appearance, and cards (except...
 

Video: Watch_Dogs: Welcome to Chicago on PS4 and PS3, Details

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15w ago - Ubisoft Community Developer Nik Schmidt made available a new Watch_Dogs video today dubbed Welcome to Chicago for PS4 and PS3 fans with details below.

To quote: As the third largest city in America and an iconic urban landscape, Chicago also holds the distinction of being the most surveilled city in the nation.

Its network of cameras and security systems makes Chicago the perfect setting for a game like Watch_Dogs. One of the challenges of rendering a real city in a game is balancing creative vision with reality: people must be able to recognize and believe in Watch_Dogs' Chicago while allowing the game's unique tone to shape its atmosphere.

With the freedom afforded by Disrupt, an impressive new game engine exclusive to Watch_Dogs, Ubisoft has created a version of Chicago that is almost impossibly alive. Learn all about the new engine and how we've created a living, breathing Chicago inside Watch_Dogs here:





Watch_Dogs is never just black and white; whether in expressing Aiden's morality or building the city in which he lives, there is always another layer to consider. On the surface, The Wards may be crime-ridden, festering in the shadow of the Mad Mile, but beneath the mirrored sky-scrapers and...
 

Video: First Look: Behind the Terror of Alien: Isolation on PS4

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15w ago - Sony Social Media Manager Sid Shuman shared a first look behind the terror today of Alien: Isolation on PS4 and PS3 consoles alongside a video and interview below.

To quote: Alone, unprepared, and unarmed, Amanda Ripley is forced to match wits with death itself in Alien: Isolation.

The Creative Assembly's deeply immersive and fanatically detailed survival-horror game returns to the roots of the Alien film franchise - no pulse rifles or space marines here, just you, your wits, and the galaxy's most feared predator.

To better understand the "lo-fi sci-fi" origin of Alien: Isolation on PS3 and PS4, we asked Creative Lead Alistair Hope for insight into the team's development process. From design philosophies to the technical possibilities of PS4, Hope reveals a host of insights on the development of Alien: Isolation.

Watch our new video interview, read our Q&A with Alistair, and leave your questions in the comments!

PlayStation.Blog: So far, Isolation's concept seems to be an intimate one, with Amanda Ripley squaring off against a single Alien. What gave you the inspiration to take the "back to basics" approach?

Alistair Hope: From the start we wanted to make a game that took the player back to the roots of the series - back to Ridley...
 
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