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Jet Car Stunts on PS4, PS3, PS Vita Release Details, Pricing Revealed

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22w ago - Grip Games CEO Jakub Mikyska confirmed today that Jet Car Stunts is coming to PS4, PS3 and PS Vita alongside release details and pricing revealed below.

To quote: Hey! This is Jakub from Grip Games. Some time ago, I told you that we're bringing the popular racing franchise Jet Car Stunts to PS4, PS3 and PS Vita.

We can now share more information about the release dates, pricing, cross-buy and cross-play.





But first, have a look at the new trailer showing the game in all its insanity. You'll be flying in the air, racing on narrow tracks and using jets to reach supersonic speeds.

Jet Car Stunts is a hybrid between a racing game and a platformer. The tracks are devious, the pace is ruthless and your opponents are the best racers on PSN.

Jet Car Stunts will launch on PS3 and PS Vita in July, followed by the PS4 version in August. All three versions support cross-play, and the best players' ghosts and leaderboards transcend all three platforms.

The PS3 and Vita versions will offer cross-buy and will cost $7.99. The PS4 version will be significantly upgraded - offering better visuals and more track details, and running at 60fps and 1080p.

Anyone who purchased the...
 

Helldivers: Four-Player Carnage on PS4, PS3 and PS Vita

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22w ago - Sony Social Media Specialist Ryan Clements is here today spotlighting the four-player carnage in Helldivers on PS4, PS3 and PS Vita platforms below.

To quote: To quote: With a game of [Register or Login to view links] going, shouts, curses, and laughter are never far behind. Arrowhead's top-down shooter is coming to PS4, PS3, and PS Vita this Summer, bolstered by brutally difficult missions and gratifying multiplayer design.

This is a game about outfitting an elite squad, dropping into procedurally-generated battlefields, and fighting to survive. The high level of challenge and the "always-on" friendly fire make victory all the sweeter.

But at a PlayStation event last week, I had more time to watch groups of four players (including Arrowhead's own Designer Patrik Lasota) tackle the alien menace together. The results showcase just how smartly Helldivers has been put together, and how players must, must, work as a team.

[Register or Login to view links]

For those that missed our original hands-on of Helldivers, the basics are easy to grasp for any passing fan of twin-stick shooters. Move with one stick, aim with the other. Each soldier in the squad had a default...
 

Video: The Randomized Fun of Nuclear Throne on PS4, PS3, PS Vita

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23w ago - Vlambeer's Rami Ismail made available a video today spotlighting the Randomized Fun of Nuclear Throne on PS4, PS3 and PS Vita.

To quote: We've been working on Nuclear Throne for a long time. In the past few months, we've been working on the PS4, PS3, and PS Vita versions. It's still a few months out before we're ready to launch, but we're really excited about how things are coming along.

We noticed something interesting about the development process though, something we hadn't quite expected... Nuclear Throne is still a fun game to make.

That sounds like a bit of a ridiculous statement, but that's actually quite a rare occurrence. Game development is a passion occupation, something you do because you love it - but it isn't always fun.

We're almost a year into development, and we're in what is commonly accepted as the rough part of a development cycle: the production phase. It's the period of time in which the fun of coming up with new ideas has withered in favor of making things day in, day out, and the excitement of being almost done is still far-off in the distance.

Nuclear Throne is a top-down action game with procedurally generated levels. It's Hotline Miami meets Binding of Isaac. It's fast, difficult, and different every single time. It's pulp sci-fi made...
 

Video: Hohokum: The Right Kind of Wonky on PS4, PS3, PS Vita

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24w ago - Hohokum Co-creator Richard Hogg posted up a video today dubbed The Right Kind of Wonky spotlighting Hohokum for PS4, PS3 and PS Vita platforms.

To quote: Hello there! We're nearly finished making Hohokum for PS4, PS3, and PS Vita, and we're excited for its launch this Summer!

For me, this past month has mostly been about all those final tweaks to the art. Making sure I'm happy with absolutely everything in the game.

Some might call this "polish," but polish implies a smoothness and shyness that somehow doesn't seem right for my work on Hohokum. Today I was re-drawing some wonky hotdog-trees. They're still pretty wonky but now it's the right kind of wonky.

So, yeah. We're nearly done with the biggest and most ambitious endeavor of my life. It's an exciting time and also a time for reflection...





Recently we were filmed for the first of a series of developer diaries that touch on key components that make up the world of Hohokum. Our first video is about the Art of Hohokum, featuring myself and Ricky Haggett.

We get a lot of questions about how the art style came about, what our process is like, and how our collaboration works. There is some sketchbook stuff that you might...
 

Video: Titan Attacks! Out Today on PS4, PS3 and PS Vita Platforms

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24w ago - Curve Studios Marketing Manager Rob Clarke announced that Titan Attacks is out today on PS4, PS3 and PS Vita platforms.

To quote: It's been interesting working on a game that's very open about its debt to '80s arcade platformers, especially speaking as someone who got a space invader permanently tattooed on his wrist at the tender age of 23.

I guess we all show our love for classic gaming in different ways, and while mine was several hours of pain in a tattoo parlor in Camden, UK, indie developer Puppygames had the much smarter idea of creating Titan Attacks!, a love letter to pure arcade action that launches today for $11.99.

You can spell it with or without the exclamation mark, but we think it adds that extra level of excitement if you keep it in.





We've been working on Titan Attacks! here at Curve since the holiday, and it's our very first PS4, PS3, and PS Vita cross buy game. One of the cool things we've seen with Titan Attacks! during development has been just watching people play the game.

We've taken it to several different shows here in the UK and abroad, and every time someone sits down to play they are nearly instantly engrossed in the action and often reluctant to stop playing,...
 
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