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Showtime PS3 Media Player Repack v3.3.107 Update is Released

1400°
150w ago - Here is another update by PlayStation 3 developer Redsquirrel87 to the unofficial repack build of Showtime PS3 Media Player v3.3.107 with the changes detailed below.

Download: [Register or Login to view links]

PS3 Showtime Media Player Repack v3.3.107 Changelog:

  • glw/container: If the weight if a child is 0, don't include it at all in any calculations
  • Add a settings that controls how much of a video file that needs to be played before it's counted as played
  • glw: Add .shadow and .outline properties to text widgets
  • lastfm: Add some asserts
  • glw: Fix some bugs in glw_tex_flush_all() (mostly used when reinitializing universe)
  • glw: Make $clone property propagate thru loader widgets
  • Fix fallout from i10n in nvidia.c



 

Video: Eskiss PS3 Homebrew Game Update with PS Move Support

250°
151w ago - Today PlayStation 3 hacker KaKaRoToKS has updated the Eskiss PS3 Homebrew Game with PlayStation Move support for PlayStation 3 Custom Firmware users alongside a video below.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote: Hi all, I'm releasing Eskiss with Move support and I think the instructions on how to use it require a bit more than what twitter allows (from my usual small updates).

You can download here the Eskiss package for PS3 3.55, and here the package for PS3 3.41.

The instructions are simple, you can still play with a normal mouse if you want, or use the controller to emulate the mouse, just like before. But, if you have a PS Eye camera plugged in, then it will also be ready to handle the Move.

If it detects a move controller, the ball on the controller will be white, at that point, you must press the Action button while pointing the controller to the camera (there's no image feedback on the screen, so just point and press the action button). This will calibrate the controller and...
 

Video: Paintown 3.5 PS3 Homebrew Game Mod Update Arrives

1150°
152w ago - Following up on his previous release, this weekend French PlayStation 3 developer Markus95 has released a new Paintown 3.5 PS3 homebrew game mod featuring additional characters and courses.

Download: [Register or Login to view links]

To quote, roughly translated: markus95 member of logic-sunrise, now gives us a mod of his own design for the fighting game Paintown. Little wakeup call, this 2D game based on the source code for MUGEN, was designed by Jon Rafkind and covered by PS3 and Scristopher lunuxx.

The aim of this game is, as with any beat them all, hitting the opponent as much as possible to reach the end of it. This mod includes three new characters, 5 new stages, a new menu, some improvements of characters and courses already and installation of the mod has been simplified in response to requests from several people.

Procedure:

  • Download and install pkg on your console via "Install Package Files".
  • Paintown 3.5 and the mod is installed!

The author wishes to thank Jon and Rafkind Schristopher for their help on this mod but lunuxx to create the pkg.
 

They Do Not Die 2 v0.4 PS3 Homebrew Game Update Arrives

700°
155w ago - Following up on his previous release, today PlayStation 3 developer ThatOtherDev has updated his PS3 homebrew game They Do Not Die 2 to version 0.4.

Download: [Register or Login to view links]

To quote: Here is another update to They Do Not Die 2.

Notable changes:

  • Your health and energy are now displayed with progress bars instead of text.
  • There is a title/menu screen that comes up when you press the start button. You are also sent to this menu when the game first starts and when you die. From this menu you can resume your game, start a new game, create a game save or load a game save.
  • A shotgun has been added.
  • Running uses more energy.
  • Game saves are slightly smaller (although it is still fairly slow to create and load them).

PS3 controls:

  • Left analog stick = Move
  • Right analog stick = Aim
  • L1 = Fire the rocket launcher
  • R1 = Fire the machine gun
  • L2 = Fire the shotgun
  • L3 = Run
  • Start = Pause
  • X = Select something in the menu
 

Don't Get Crushed v1.1 PS3 Homebrew Game Update is Released

100°
156w ago - Today PlayStation 3 developer ThatOtherDev has updated his initial release of the PS3 homebrew game Don't Get Crushed to version 1.1 for CFW users.

Download: [Register or Login to view links]

To quote: Here is an update to something I made for PS3 ages ago. It was originally made with the official SDK but it has now been remade with PSL1GHT and will work perfectly fine on CFW (is it still not possible to run the old stuff from the days of Jailbreak devices unmodified on CFW without getting an 80010009 error?).

There have been a handful of changes. Everything speeds up slightly as your score increases. The game pauses when the XMB is brought up. The text is larger and has a different font. There are a lot of other alterations but it is all minor stuff.

The one very noticeable change is that it has returned to being played with the analog sticks (you can use either one) instead of being sixaxis motion controlled. I wasn't able to get the motion controls working (I have been having bad luck with controls lately lol). I would greatly appreciate it if anyone want's to point me in the direction of an...
 
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