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PS3 Bluetooth Headset details, new features via Firmware Update

350°
328w ago - SCEA has stated that the official Bluetooth headset is to release in a bundle with SOCOM: Confrontation for a price of $59.99. However, the headset will also be available separately priced at $49.99.

Moreover, a PS3 Firmware update will be available this Fall which will give this Bluetooth headset special features that others do not have.

To quote: Additionally, the sexy new headset will usher in a PS3 firmware update that enables the following features:

- High-Quality (HQ) mode: This delivers high quality online voice chat and high bandwidth voice recording and playback, which is currently not available with any other Bluetooth Headset. For future PS3 games, HQ Mode also can enable or enhance advanced in-game features:

- Voice command (the ability to direct AI characters using voice)

- Voice animation (your in-game character mimics you during voice chat)

- Proximity chat (high quality voice playback in full surround sound to match all of the sound effects and voiceovers in the game)

- When docked in the supplied charging cradle, the Headset works as a desktop microphone while charging

- Automatic pairing of the Headset with...
 

Rumor: PS3 Firmware 2.40 Features In-Game XMB

200°
342w ago - According to Jim Cordeira over at Gaming-Age, the long-awaited Firmware 2.4 update for PlayStation 3 will hit later this summer, complete with a universal friends list and In-Game XMB functionality.

While Sony has yet to comment, it's no secret that a major firmware release is due out soon. Back in March, SCEE UK head Ray Maguire made mention of 2.4, but did not provide specifics - aside from confirming that the update would hit in the summer and include "In-Game communication."

An EA employee who goes by the alias of "evilone" on NeoGAF gave credence to Jim's report, noting that "there is more then just In-Game XMB coming in 2.40."

Until it's release, we're still filing this as a rumor, but there is a good chance it's legit... time will tell for sure.
 

BioShock Hits PS3 in October, Features Extra Content

200°
342w ago - Publisher 2K Games today announced that last year's critically acclaimed Xbox 360 shooter BioShock will make its way to the PlayStation 3 in October.

2K is promising that the PS3 version will feature "new features and content that heighten the award-winning experience."

Unfortunately, further details were not given, although company president Christoph Hartmann noted that we can expect a full reveal over the coming months.

Press Release: 2K Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), announced today that BioShock®, the "genetically enhanced" story-driven action game, is in development for the PLAYSTATION®3 computer entertainment system at 2K Marin. The PLAYSTATION 3 system title will be released in October 2008 with new features and content that heighten the award-winning experience.

BioShock for the Xbox 360® video game and entertainment system from Microsoft and Games for Windows® was released in 2007 and received numerous Game of the Year honors from prestigious organizations including Associated Press, the British Academy of Film and Television Arts (BAFTA), Game Informer, Spike TV's VGAs and Paste Magazine. BioShock's extension to the PLAYSTATION 3 system will bring exciting new content to this amazing title and...
 

Metal Gear Solid 4: Probable New Features and Info

100°
345w ago - Snake's tale might be in its final stages, but the hype surrounding it seems to be growing at an unprecedented level.

The community has waited with bated breath and digested the release of every ounce of gameplay, trailers, retrospective chronicles arising from the stables of Kojima productions, and this syndrome of hype seems spiraling choke gamers out of their last ounce of breath.

Well adding fuel to fire, here are a few healthy does of petrol to douse (or rather flame) expectations about the game further.

- The introduction cut scene for the game is close to 17 minutes long (that's a short film in itself). If we remember that once in 1964 (MGS 3) Kojima implemented pseudo-interactive cutscenes, well there is certain well defined upgrade to this feature with probable camera shifts during the cutscenes.

- An average in-game cutscene is about 5 to 7 minutes long and as we all know there are no loading times between cutscene and gameplay, the transition is smoother than a Jack Daniels on the rocks.

- In addition to the whole war as a financially viable economic activity, the game also addresses climate in great detail. We are now to witness a global meltdown in conjunction with a devastating war in the entire process.

- There are two characters returning...
 

Steinberg hints at a few upcoming PS3 features

50°
349w ago - Scott Steinberg seems to be in a PR overhaul lately, popping up in several interviews. This latest installment has what some would call a challenge to the competition, but we won't focus on that flamebait comment.

He talks about how Sony hasn't had a big keynote speech this year yet -- he feels the Blu-ray victory is good enough for now. We're personally expecting a big one at E3. He hints also that movie and music download services may be coming soon -- perhaps also to be covered at our expected E3 speech?

Big name titles, he says, will keep momentum going for the PS3 this year, but he also mentions the possibility of more downloadable PS-One and PS2 games on the PlayStation Store. Steinberg says there are "on-going sessions" to get more third-party titles up on the store, so who knows, before the end of the year we might have a much more impressive library than we do now. Maybe it'll almost rival the insane selection available on the Japanese store.

Speaking of games, there's no open Home beta now because Sony has set the bar so very high, they don't want any more people to see it until it meets their standards to get into the public eye. We'd like to see more PS-One and PS2 games on the store, and an open beta for Home would be nice. We'll see what happens this year!
 
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