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Vertex Pop: Twin-stick Shooter We Are Doomed to Hit PS4, PS Vita

50°
6w ago - Vertex Pop's Mobeen Fikree announced today that Twin-stick Shooter We Are Doomed is slated to hit both PS4 and PS Vita platforms.

To quote: Hello there! I'm Mo, founder of Vertex Pop, a tiny independent video game studio based in Toronto, Canada.

I'm really excited to introduce We Are Doomed, a twin-stick shooter where you zap polygon baddies with an insanely overpowered laserbeam. I want to tell you all about the core mechanics of the game, the unique visuals, and my plans to bring it to PS4 and PS Vita.

And I'll be showing We Are Doomed at PlayStation Experience next month, so please come by if you're attending!

The first thing you'll notice is that the player is armed with a powerful but close-range laserbeam weapon. If you want to get anywhere in We Are Doomed, you need to dive right into the action. Hanging back and picking off baddies will simply not do.

You'll also want to charge your already overpowered laserbeam into a SUPERBEAM, which is when things get a little absurd. The SUPERBEAM is a brief triumph: a beam that goes all the way across the screen, zapping everything it touches in short order. You'll want to make the most of your time with it. But remember to keep your cool, because you're still vulnerable when using it.

The entire game...
 

Video: Roundabout Coming to PS4, PS Vita - Playable at PS Experience

100°
6w ago - Co-founder at No Goblin Dan Teasdale posted up a video today announcing that Roundabout is coming to PS4 and PS Vita platforms and confirmed the title will be playable at PS Experience.

To quote: Hey again, pals! I'm Dan Teasdale, and I'm one half of semi-new indie studio No Goblin. I'm super excited to announce that Panzer and I have been busy bringing Roundabout to both PS4 and PS Vita!

What's Roundabout? It's a '70s B-Movie game where you get to drive a constantly spinning limousine. As famed revolving limousine driver Georgio Manos, you'll drive around the open world of Roundabout picking up passengers, finding collectibles, competing in challenges, buying hats, and much more!

We're using a cutting edge next-gen technique called "full motion video" to recreate and render each passenger that rides in Georgio's limo with lifelike accuracy.





We're doing a ton of special stuff for the PS4 and PS Vita versions. We're remastering all of the FMV in high-bitrate 1080p to take advantage of the PS4′s horsepower! The PS Vita version is no slouch, either - in fact, it's the same full...
 

Spelunky Update: New Features Now Live on PS4, PS3 and PS Vita

100°
6w ago - Sony Lead Account Manager Nick Suttner announced news of new features now live on their Spelunky update for PS4, PS3 and PS Vita platforms.

To quote: With Spelunky finally making its glorious PS4 debut last month - hopefully you were able to grab it free in PlayStation Plus while it lasted! - there are more explorers than ever plumbing the depths of the jungle, battling incensed shopkeepers, and dying in an endless cavalcade of unexpected and hilarious ways.

For those new players still feeling overwhelmed, be sure to check out my Survival Guide from last year; a few basic tips go a long way, and the experience is even more fun when you're sharing tactics and stories of your travels with friends.

Speaking of sharing, you may have noticed that the PS4 has a few killer new features, including the ability to watch full replays of anyone's Daily Challenge run straight from the leaderboards, as well as seeing where your friends died (and what killed them) in the Daily Challenge, represented by their ghost. I'm thrilled to be able to announce that those features have been added to the PS3 and PS Vita versions, available now via a free update!

Not only that, but...
 

Ackk Studios: Indie RPG Y2K is Coming to PS4 and PS Vita

50°
6w ago - ACKK STUDIOS LLC Co-director Andrew Allanson announced today that Indie RPG Y2K is coming to PS4 and PS Vita platforms.

Below are the details, to quote: Hey, readers! I'm Andrew Allanson, from AckkStudios. I'm here to tell you about a 3D, turn-based, Japanese-style RPG that we are developing for PS4 and PS Vita. The game is called Y2K.

Y2K is being developed by Brian & Andrew Allanson with Jose Alfaro, Ian Bailey, and Brigid Allanson. We unite under the name of AckkStudios LLC! Ackk is partnering with Ysbryd Games to ensure polish and funding for the game.

So, what's all this Y2K stuff about?

For those of you too young to remember, Y2K refers to the year 2000 problem. Basically, it was a coding bug that was projected to create havoc in computers and computer networks around the world at the beginning of the year 2000... a lot of people thought the world was going to end because of this. It was pretty crazy.

With that in mind, here are more specifics about the premise: When an erratically-behaving elevator claims the life of a young woman, unemployed recent college graduate Alex Eggleston takes to a primitive 1990s message-board to find answers about the death of this stranger. His quest for answers leads to more questions as his research points him to...
 

JSoS Module Dump Utility to Dump PS Vita Webkit Modules by BBalling1

850°
6w ago - Following up on the PS Vita WebKit Exploit and Webkitties, this weekend PlayStation Vita developer BBalling1 released JSoS Module Dump which is a utility that allows users to dump the PS Vita Webkit modules with details below.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote: Connect vita to server, dumps happen automatically

files are stored as modname.seg#.bin

segments are code,rodata, and two metadata sections sometimes

collaboration between Major_Tom and myself.

Huge thanks to SMOKE587 for being my vita until I get a new one

Huge thanks to Amat Cama for the incredible JSoS release that made this possible

Thanks to Yifan for the uvloader source code on which alot of this was based

Update: Pushed update to JSoS module dumper release, adding code from Nas. Now dumps a whopping 76 modules!
 
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