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First Look: Driveclub's Dynamic Weather in Action on PlayStation 4

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3w ago - Sony Blog Manager Fred Dutton shared a first look today at Driveclub's dynamic weather in action on PlayStation 4 alongside an interview below.

To quote: Evolution Studios took the wraps off Driveclub's dynamic weather system at E3 in Los Angeles last month and we were there to see it demoed live.

Today we've got some new direct feed gameplay clips of the dynamic weather in action and an interview from the game's Art Director Alex Perkins. This is all from an early demo of the game's realistic - and fully customizable - weather system that will be included in Driveclub as a free update for all players just shortly after launch.

We're really excited to give you an early look at how wind, rain, snow and everything in between can affect your races and how you can customize it in your challenges. Take a look at the new videos, then keep reading to catch up with what we've learned from our interview with Alex.

How have you approached weather in Driveclub?

Alex Perkins: We've approached our weather system with the same guiding principles as we've done with everything in Driveclub: to make it as immersive and fun as possible. We've developed a powerful engine that has the capability to model the entire environment in stunning detail; from each cloud that...
 

The Talos Principle on PS4: When Story Meets Puzzle

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3w ago - Writer Tom Jubert outlines When Story Meets Puzzle in The Talos Principle on PS4 today with details below, to quote:

Hello. I'm Tom Jubert, one of the writers on The Talos Principle for PS4, and I'm here to tell you a bit about the game because the other guys are lazy busy with finishing it.

Announced during the PlayStation press conference at E3 in June, The Talos Principle is a first-person philosophical puzzler from Croteam, the guys behind the Serious Sam games. It's a bit atmospheric, a bit sci-fi, and a proper challenge if you're looking for one.

The guys brought myself and Jonas Kyratzes on as writers around 9 months ago to deliver on their aspirations for the atmosphere and story. In The Talos Principle, you inhabit a robot body in a digital recreation of the ancient world, and explore at the behest of an omnipresent voice in the sky.

We're keeping our cards close to our chest on this one, but you could say Philip K. Dick's oeuvre is a close match for our general motif. We hope there's loads here to dig into and piece together if you're so minded, but equally if you're just here for the puzzles it won't get in your way.

About those puzzles. The concept has its roots in experimental puzzle mechanics developed for Serious Sam 4, and shares with that game...
 

First Look: Destiny Collectors' Editions for PS4 and PlayStation 3

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3w ago - Following up on their previous announcement, Bungie Community Manager DeeJ is back with a first look at the Destiny Collectors' Editions below.

To quote: It's Bungie Day. You want information. You want answers! You want the truth. Here goes...

If all you need from Destiny is a grand adventure that sends you to the stars in search of your own personal legend, we've got you more than covered. If you've played Bungie games in the past, you're not prepared for the scope and the scale of this next-gen shooter.

However! If you crave more ways to express your inner Guardian, we've also got you covered. Destiny is all about collecting loot, after all. The treasures you claim on your missions will enhance your experience.

They'll make you a unique warrior in a brave new world worthy of heroes. They'll deepen your understanding of the journey. This is as true for the Guardian that kicks alien ass it is for the player that drives them forward.

Be you a Guardian or a collector, there is a version of Destiny for you. Check 'em out.

Destiny Limited Edition

Humanity has been searching the ruins of our Golden Age for Guardians...
 

New Sony PlayStation and PSN Game Releases for July 8, 2014

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3w ago - Sony Social Media Specialist Ryan Clements is here with the new PlayStation and PSN Game releases for the upcoming week today, as follows:

Classic platformers, adorable puzzles! Another serving of gaming tastiness arrives on PlayStation this week, including MouseCraft and Another World on PS4, PS3, and PS Vita.

In MouseCraft, help guide a host of mice through puzzles by using a variety of different blocks to change their path. Test your wits by completing 80 different levels across five locations, governed by a clever scoring system that welcomes casual players but still delivers a challenge.

And for those in need of a little nostalgia, the classic adventure Another World returns on PS4, PS3, and PS Vita following its 20 year anniversary! The cult classic enjoys HD remastered visuals, enhanced sound, and three difficulty modes.

Players that missed out on the original from 1991 have an excellent way to experience a gaming classic right here on PlayStation.

For a complete list of games launching this week, read on - and enjoy the Drop!

New PlayStation Games This Week

Another World 20th Anniversary Edition
PS4, PS3, PS Vita - Digital (Three-way Cross Buy)
Also known as Out Of This World, Another World is a pioneer action/platformer...
 

Video: The Origin of Titan Souls on PS4 and PlayStation Vita

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4w ago - Acidnerve's Mark Foster shared a video trailer today showcasing the origin of Titan Souls on PS4 and PlayStation Vita with details below.

To quote: Armed with a single, indestructible arrow, Titan Souls on PS4 and PS Vita drops you into the midst of a desolate world you have no knowledge of.

Exploration will soon reveal the hiding places of the Titans that reside here, and it's your job to take them down.

Tense, punishing boss battles are a love of ours that we think a lot of gamers share. These kind of battles are the very core of the gameplay in Titan Souls. There are no health bars - a single strike will end your life, and a single hit to a Titan's weak spot is all you'll need to pull off a kill.

It's not as simple as it sounds, however - each Titan is completely unique, with its own threatening move set and its own hidden weakness to be exposed. It's a challenging game, and we're not going to help you out with any overt tutorials or prompts either - you'll need to observe carefully and figure things out for yourself. Whilst simultaneously managing to survive. Maybe we're just horrible people.





The idea was born out of a Ludum Dare jam game of the same name that we made in a weekend...
 
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